Suzumii#RU1

RU

23W / 24L

47 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 47 eligible games Patch 16.13–16.16 Full sample Method v1
Matches fetched 50
Eligible for analysis 47

Excluded matches

Remake (under 5 minutes) 3
95% interval for the balance score −40% to +10%
Data last updated 1 hour ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

48%

23W · 24L

23 wins, 24 losses — a 48% win rate.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

22

37

17 of 47 games had teammate feeders (36%)

24 of 47 games had enemy feeders (51%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

7
3
36
You fed 7 14%
You carried 1 2%
You got carried 3 6%
Normal 36 76%

04Champion Curse Map

Which champions are cursed — and which are blessed

Viego champion

Viego

5 games

60%

OMEGA BLESSED

60% WR · 6.3 Impact · 1 Feeder
Pyke champion

Pyke

20 games

10%

Winner Q

45% WR · 4.9 Impact · 2 Feeder

05Role Curse Map

Which roles are cursed — and which are blessed

JG

5 games

60%

OMEGA BLESSED

60% WR · 6.3 Impact · 1 Feeder
SUP

24 games

13%

Lucky

46% WR · 4.7 Impact · 4 Feeder
MID

11 games

9%

Winner Q

45% WR · 5.8 Impact · 1 Carry · 1 Feeder
ADC

7 games

0%

Balanced

57% WR · 6.2 Impact · 1 Feeder

So what does it all add up to?

The Verdict

Winner's Queue Index

15%

Enemy teams had more feeders than average. Ride the wave.

Share Your Verdict

Only 30% of players are this lucky.

Compare with your duo

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Last games

Last updated: 1 hour ago

Recent Form

Blue Team— Your team

Red Team

Jhin champion

JhinADC TaP0Chek

19 / 5 / 10

8.9/10

Impact Breakdown

Combat
9.7
Involvement
7.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 8.9
Lulu champion

LuluSUP XyлигaнOчка

0 / 9 / 26

5.5/10

Impact Breakdown

Combat
5.2
Involvement
7.1
Output
1.9
Economy
6.2
Utility
8.4
Death Penalty -1.3
Total 5.5
2 days later

Blue Team— Your team

Viego champion

ViegoJG Suzumii

11 / 3 / 8

8.7/10

Impact Breakdown

Combat
9.5
Involvement
6.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 8.7

Red Team

4 days later

Blue Team

Red Team— Your team

Pyke champion

PykeSUP Suzumii

2 / 2 / 8

6.9/10

Impact Breakdown

Combat
6.7
Involvement
10.0
Output
4.2
Economy
6.6
Utility
6.3
Death Penalty -0.3
Total 6.9
5 days later

Blue Team— Your team

Pyke champion

PykeSUP Suzumii

9 / 6 / 13

5.7/10

Impact Breakdown

Combat
6.3
Involvement
5.6
Output
8.7
Economy
9.6
Utility
6.7
Death Penalty -0.9
Total 5.7

Red Team

3 days later

Blue Team

Red Team— Your team

Pyke champion

PykeSUP Suzumii

8 / 12 / 18

4.2/10

Impact Breakdown

Combat
4.0
Involvement
5.8
Output
10.0
Economy
9.3
Utility
6.4
Death Penalty -1.8
Total 4.2
1h 21min break

Blue Team

Red Team— Your team

Viego champion

ViegoJG Suzumii

8 / 3 / 3

7.2/10

Impact Breakdown

Combat
5.5
Involvement
4.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 7.2

Blue Team— Your team

Zoe champion

ZoeMID Suzumii

4 / 9 / 12

4.3/10

Impact Breakdown

Combat
3.2
Involvement
3.5
Output
8.1
Economy
7.4
Utility
6.2
Death Penalty -1.3
Total 4.3

Red Team

next day

Blue Team

Red Team— Your team

Varus champion

VarusMID Suzumii

6 / 14 / 10

4.5/10

Impact Breakdown

Combat
2.1
Involvement
4.4
Output
10.0
Economy
8.9
Utility
7.9
Death Penalty -2.1
Total 4.5
Longest game

Blue Team— Your team

Caitlyn champion

CaitlynADC Suzumii

3 / 11 / 6

High death rate with low KDA
4.9/10

Impact Breakdown

Combat
1.5
Involvement
5.0
Output
10.0
Economy
9.1
Utility
7.2
Death Penalty -1.7
Total 4.9

Red Team

3 days later

Blue Team— Your team

Pyke champion

PykeSUP Suzumii

9 / 3 / 1

5.0/10

Impact Breakdown

Combat
5.0
Involvement
5.1
Output
5.4
Economy
8.5
Utility
5.7
Death Penalty -0.5
Total 5.0

Red Team

2 days later

Blue Team

Red Team— Your team

Varus champion

VarusADC Suzumii

3 / 9 / 9

5.8/10

Impact Breakdown

Combat
2.4
Involvement
7.3
Output
10.0
Economy
9.3
Utility
6.9
Death Penalty -1.3
Total 5.8

Blue Team

Red Team— Your team

Pyke champion

PykeSUP Suzumii

13 / 10 / 16

6.2/10

Impact Breakdown

Combat
5.3
Involvement
6.1
Output
8.7
Economy
9.8
Utility
9.7
Death Penalty -1.5
Total 6.2

Blue Team— Your team

Sylas champion

SylasMID Suzumii

7 / 6 / 11

6.7/10

Impact Breakdown

Combat
5.1
Involvement
6.2
Output
10.0
Economy
9.4
Utility
7.4
Death Penalty -0.9
Total 6.7

Red Team

3h 31min break

Blue Team— Your team

Yone champion

YoneMID Suzumii

10 / 6 / 10

7.3/10

Impact Breakdown

Combat
5.7
Involvement
6.7
Output
10.0
Economy
10.0
Utility
8.6
Death Penalty -0.9
Total 7.3

Red Team

Blue Team

Red Team— Your team

Yone champion

YoneMID Suzumii

7 / 6 / 11

7.3/10

Impact Breakdown

Combat
5.1
Involvement
6.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 7.3
next day

Blue Team

Red Team— Your team

Yone champion

YoneMID Suzumii

6 / 8 / 3

5.1/10

Impact Breakdown

Combat
2.0
Involvement
5.7
Output
10.0
Economy
9.6
Utility
5.0
Death Penalty -1.2
Total 5.1
next day

Blue Team— Your team

Viego champion

ViegoJG Suzumii

3 / 1 / 7

6.7/10

Impact Breakdown

Combat
10.0
Involvement
3.8
Output
7.2
Economy
9.0
Utility
5.5
Death Penalty -0.2
Total 6.7

Red Team

Best KDA

Blue Team

Red Team— Your team

Pyke champion

PykeSUP Suzumii

5 / 7 / 8

4.3/10

Impact Breakdown

Combat
3.3
Involvement
5.6
Output
7.6
Economy
6.7
Utility
6.2
Death Penalty -1.1
Total 4.3
3 days later

Blue Team— Your team

Viktor champion

ViktorMID Suzumii

1 / 8 / 5

High death rate with low KDA
4.6/10

Impact Breakdown

Combat
1.3
Involvement
7.3
Output
9.2
Economy
8.4
Utility
4.0
Death Penalty -1.2
Total 4.6

Red Team

Blue Team— Your team

Caitlyn champion

CaitlynADC Suzumii

5 / 5 / 6

6.8/10

Impact Breakdown

Combat
3.7
Involvement
4.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 6.8

Red Team

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