TaP0Chek#5463

RU

27W / 21L

48 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 48 eligible games Patch 16.16–16.18 Full sample Method v1
Matches fetched 50
Eligible for analysis 48

Excluded matches

Remake (under 5 minutes) 2
95% interval for the balance score −32% to +12%
Data last updated 45 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

56%

27W · 21L

27 wins, 21 losses — a 56% win rate. A strong showing.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

22

33

13 of 48 games had teammate feeders (27%)

18 of 48 games had enemy feeders (37%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

42
You fed 2 4%
You carried 2 4%
You got carried 2 4%
Normal 42 87%

04Champion Curse Map

Which champions are cursed — and which are blessed

Sett champion

Sett

5 games

80%

OMEGA BLESSED

80% WR · 6.5 Impact · 1 Carry
Aatrox champion

Aatrox

7 games

14%

Lucky

57% WR · 6.0 Impact
Viego champion

Viego

7 games

0%

Balanced

29% WR · 5.3 Impact · 1 Feeder
Leona champion

Leona

3 games

Play 2 more games to unlock

Ornn champion

Ornn

3 games

Play 2 more games to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

TOP

20 games

20%

Lucky

60% WR · 6.1 Impact · 2 Carry
ADC

6 games

17%

Lucky

50% WR · 6.6 Impact
JG

15 games

0%

Balanced

47% WR · 5.3 Impact · 1 Feeder

So what does it all add up to?

The Verdict

Winner's Queue Index

10%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 10% in Winner Q — dare them to check theirs

Last games

Last updated: 45 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team

Red Team— Your team

Shaco champion

ShacoJG TaP0Chek

14 / 8 / 5

5.0/10

Impact Breakdown

Combat
4.2
Involvement
7.5
Output
10.0
Economy
10.0
Utility
3.8
Death Penalty -1.2
Total 5.0

Blue Team— Your team

Zed champion

ZedMID TaP0Chek

7 / 3 / 1

5.7/10

Impact Breakdown

Combat
4.0
Involvement
4.6
Output
10.0
Economy
9.8
Utility
2.6
Death Penalty -0.5
Total 5.7

Red Team

6 days later

Blue Team— Your team

Sett champion

SettTOP TaP0Chek

8 / 8 / 8

6.1/10

Impact Breakdown

Combat
3.6
Involvement
3.6
Output
10.0
Economy
10.0
Utility
9.4
Death Penalty -1.2
Total 6.1

Red Team

2 days later

Blue Team

Red Team— Your team

Ambessa champion

AmbessaTOP TaP0Chek

6 / 7 / 12

6.7/10

Impact Breakdown

Combat
4.5
Involvement
5.3
Output
10.0
Economy
10.0
Utility
9.4
Death Penalty -1.1
Total 6.7
4 days later

Blue Team— Your team

Darius champion

DariusTOP TaP0Chek

13 / 9 / 10

6.6/10

Impact Breakdown

Combat
4.6
Involvement
6.5
Output
10.0
Economy
10.0
Utility
9.2
Death Penalty -1.3
Total 6.6

Red Team

Blue Team

Red Team— Your team

Ornn champion

OrnnTOP TaP0Chek

3 / 5 / 11

5.3/10

Impact Breakdown

Combat
4.7
Involvement
5.2
Output
7.2
Economy
8.1
Utility
5.7
Death Penalty -0.8
Total 5.3
Jhin champion

JhinADC KotePWNZ

18 / 6 / 6

8.1/10

Impact Breakdown

Combat
6.9
Involvement
8.9
Output
10.0
Economy
10.0
Utility
9.4
Death Penalty -0.9
Total 8.1

Blue Team

Red Team— Your team

Cho'Gath champion

Cho'GathTOP TaP0Chek

8 / 5 / 0

6.0/10

Impact Breakdown

Combat
2.7
Involvement
4.4
Output
10.0
Economy
9.7
Utility
8.0
Death Penalty -0.8
Total 6.0

Blue Team— Your team

Leona champion

LeonaSUP TaP0Chek

4 / 5 / 19

6.3/10

Impact Breakdown

Combat
7.7
Involvement
6.8
Output
7.0
Economy
8.0
Utility
6.7
Death Penalty -0.8
Total 6.3

Red Team

1h 20min break

Blue Team— Your team

Jhin champion

JhinADC TaP0Chek

7 / 4 / 4

6.1/10

Impact Breakdown

Combat
4.4
Involvement
7.0
Output
9.1
Economy
10.0
Utility
2.0
Death Penalty -0.6
Total 6.1

Red Team

next day

Blue Team— Your team

Miss Fortune champion

Miss FortuneADC TaP0Chek

15 / 15 / 7

5.3/10

Impact Breakdown

Combat
2.8
Involvement
5.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -2.3
Total 5.3

Red Team

Blue Team

Red Team— Your team

Samira champion

SamiraADC TaP0Chek

7 / 5 / 6

7.0/10

Impact Breakdown

Combat
4.3
Involvement
4.7
Output
10.0
Economy
10.0
Utility
9.9
Death Penalty -0.8
Total 7.0

Blue Team— Your team

Aatrox champion

AatroxTOP TaP0Chek

9 / 6 / 3

4.9/10

Impact Breakdown

Combat
3.4
Involvement
5.0
Output
10.0
Economy
8.5
Utility
3.8
Death Penalty -0.9
Total 4.9

Red Team

Longest game
2h 23min break

Blue Team

Red Team— Your team

Aatrox champion

AatroxTOP TaP0Chek

4 / 4 / 9

6.4/10

Impact Breakdown

Combat
5.2
Involvement
5.0
Output
10.0
Economy
8.5
Utility
6.6
Death Penalty -0.6
Total 6.4

Blue Team— Your team

Sett champion

SettTOP TaP0Chek

6 / 8 / 5

5.7/10

Impact Breakdown

Combat
2.4
Involvement
3.7
Output
10.0
Economy
8.5
Utility
10.0
Death Penalty -1.2
Total 5.7

Red Team

Blue Team— Your team

Aatrox champion

AatroxTOP TaP0Chek

10 / 5 / 3

6.2/10

Impact Breakdown

Combat
4.3
Involvement
3.6
Output
10.0
Economy
10.0
Utility
7.4
Death Penalty -0.8
Total 6.2

Red Team

3 days later

Blue Team— Your team

Sett champion

SettTOP TaP0Chek

5 / 9 / 7

5.1/10

Impact Breakdown

Combat
2.4
Involvement
2.8
Output
10.0
Economy
10.0
Utility
7.7
Death Penalty -1.3
Total 5.1

Red Team

1h 24min break

Blue Team

Red Team— Your team

Leona champion

LeonaSUP TaP0Chek

4 / 6 / 25

6.3/10

Impact Breakdown

Combat
8.3
Involvement
8.4
Output
9.3
Economy
8.5
Utility
5.3
Death Penalty -0.9
Total 6.3
5h 22min break

Blue Team— Your team

Vayne champion

VayneADC TaP0Chek

6 / 7 / 8

6.1/10

Impact Breakdown

Combat
3.5
Involvement
5.7
Output
8.0
Economy
9.9
Utility
10.0
Death Penalty -1.1
Total 6.1

Red Team

Blue Team— Your team

Vayne champion

VayneADC TaP0Chek

3 / 1 / 4

7.4/10

Impact Breakdown

Combat
7.0
Involvement
2.2
Output
8.3
Economy
10.0
Utility
10.0
Death Penalty -0.2
Total 7.4

Red Team

Best KDA
next day

Blue Team— Your team

Leona champion

LeonaSUP TaP0Chek

3 / 10 / 16

High deaths with insufficient vision
3.9/10

Impact Breakdown

Combat
3.5
Involvement
6.7
Output
6.1
Economy
7.7
Utility
5.5
Death Penalty -1.5
Total 3.9

Red Team

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