RedsPoliwag#REDS

NA

24W / 26L

50 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 50 eligible games Patch 16.13–16.22 Full sample Method v1
Matches fetched 50
Eligible for analysis 50

No matches were excluded

95% interval for the balance score −19% to +23%
Data last updated 8 hours ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

48%

24W · 26L

24 wins, 26 losses — a 48% win rate.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

24

23

18 of 50 games had teammate feeders (36%)

17 of 50 games had enemy feeders (34%)

Your Team
Enemy Team

Your teammates fed more often than the enemy. The odds were stacked against you.

03The Mirror

Before the verdict, let's see what the mirror says.

4
43
You fed 2 4%
You carried 4 8%
You got carried 1 2%
Normal 43 86%

04Champion Curse Map

Which champions are cursed — and which are blessed

Rell champion

Rell

5 games

60%

OMEGA CURSED

20% WR · 4.6 Impact · 1 Feeder
Lee Sin champion

Lee Sin

17 games

0%

Balanced

47% WR · 5.9 Impact · 1 Carry

05Role Curse Map

Which roles are cursed — and which are blessed

SUP

6 games

50%

MEGA CURSED

33% WR · 4.5 Impact · 1 Feeder
ADC

12 games

17%

Lucky

67% WR · 6.6 Impact · 1 Carry
JG

30 games

3%

Winner Q

47% WR · 6.1 Impact · 3 Carry

So what does it all add up to?

The Verdict

Loser's Queue Index

2%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 2% in Loser Q — dare them to check theirs

Last games

Last updated: 8 hours ago

Recent Form

Blue Team— Your team

Xayah champion

XayahADC RedsPoliwag

18 / 3 / 10

Secured a huge share of team killsDamage far above team average
9.5/10

Impact Breakdown

Combat
10.0
Involvement
9.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 9.5

Red Team

Jinx champion

JinxADC leashed kitten

9 / 10 / 7

5.0/10

Impact Breakdown

Combat
2.9
Involvement
5.5
Output
10.0
Economy
10.0
Utility
3.3
Death Penalty -1.5
Total 5.0

Blue Team— Your team

Sivir champion

SivirADC RedsPoliwag

7 / 9 / 19

6.5/10

Impact Breakdown

Combat
5.2
Involvement
7.9
Output
10.0
Economy
10.0
Utility
6.1
Death Penalty -1.3
Total 6.5

Red Team

Blue Team

Red Team— Your team

Caitlyn champion

CaitlynADC RedsPoliwag

2 / 2 / 3

6.6/10

Impact Breakdown

Combat
3.3
Involvement
3.9
Output
8.1
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 6.6
12 days later

Blue Team

Red Team— Your team

Lucian champion

LucianADC RedsPoliwag

10 / 8 / 8

6.6/10

Impact Breakdown

Combat
4.0
Involvement
5.6
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 6.6

Blue Team— Your team

Lucian champion

LucianADC RedsPoliwag

17 / 11 / 9

6.6/10

Impact Breakdown

Combat
4.3
Involvement
8.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.7
Total 6.6

Red Team

Blue Team— Your team

Jinx champion

JinxADC RedsPoliwag

5 / 11 / 9

5.8/10

Impact Breakdown

Combat
2.3
Involvement
8.9
Output
10.0
Economy
10.0
Utility
7.0
Death Penalty -1.7
Total 5.8

Red Team

Blue Team

Red Team— Your team

Jinx champion

JinxADC RedsPoliwag

19 / 12 / 21

7.2/10

Impact Breakdown

Combat
6.2
Involvement
9.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.8
Total 7.2
5 days later

Blue Team— Your team

Jinx champion

JinxADC RedsPoliwag

8 / 6 / 10

7.5/10

Impact Breakdown

Combat
5.1
Involvement
7.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 7.5

Red Team

Blue Team— Your team

Jinx champion

JinxADC RedsPoliwag

14 / 16 / 23

5.9/10

Impact Breakdown

Combat
4.4
Involvement
8.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -2.4
Total 5.9

Red Team

Longest game
2 days later

Blue Team— Your team

Taliyah champion

TaliyahJG RedsPoliwag

8 / 6 / 20

Controlled key objectives all gameInvolved in most team kills
8.3/10

Impact Breakdown

Combat
8.0
Involvement
8.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 8.3

Red Team

56 days later

Blue Team— Your team

Bel'Veth champion

Bel'VethJG RedsPoliwag

5 / 4 / 10

7.1/10

Impact Breakdown

Combat
6.0
Involvement
4.0
Output
9.5
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 7.1

Red Team

Blue Team— Your team

Shyvana champion

ShyvanaJG RedsPoliwag

7 / 6 / 13

7.2/10

Impact Breakdown

Combat
5.7
Involvement
6.8
Output
10.0
Economy
10.0
Utility
9.4
Death Penalty -0.9
Total 7.2

Red Team

7 days later

Blue Team— Your team

Qiyana champion

QiyanaJG RedsPoliwag

4 / 10 / 4

3.3/10

Impact Breakdown

Combat
1.5
Involvement
3.2
Output
8.9
Economy
8.7
Utility
5.5
Death Penalty -1.5
Total 3.3

Red Team

Blue Team

Red Team— Your team

Lee Sin champion

Lee SinJG RedsPoliwag

15 / 5 / 6

Controlled key objectives all gameInvolved in most team kills
7.8/10

Impact Breakdown

Combat
7.0
Involvement
6.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 7.8
13 days later

Blue Team— Your team

Lucian champion

LucianADC RedsPoliwag

18 / 7 / 6

7.7/10

Impact Breakdown

Combat
6.0
Involvement
8.6
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.1
Total 7.7

Red Team

Blue Team— Your team

Wukong champion

WukongJG RedsPoliwag

10 / 8 / 11

6.4/10

Impact Breakdown

Combat
4.7
Involvement
8.5
Output
10.0
Economy
10.0
Utility
7.3
Death Penalty -1.2
Total 6.4

Red Team

next day

Blue Team

Red Team— Your team

Jayce champion

JayceJG RedsPoliwag

9 / 6 / 3

5.5/10

Impact Breakdown

Combat
3.4
Involvement
6.7
Output
10.0
Economy
10.0
Utility
5.7
Death Penalty -0.9
Total 5.5

Blue Team— Your team

Lee Sin champion

Lee SinJG RedsPoliwag

6 / 9 / 10

4.0/10

Impact Breakdown

Combat
3.2
Involvement
9.3
Output
6.9
Economy
9.6
Utility
2.4
Death Penalty -1.3
Total 4.0

Red Team

next day

Blue Team

Red Team— Your team

Viego champion

ViegoJG RedsPoliwag

2 / 3 / 2

3.3/10

Impact Breakdown

Combat
2.0
Involvement
5.3
Output
4.3
Economy
9.6
Utility
1.9
Death Penalty -0.5
Total 3.3

Blue Team

Red Team— Your team

Wukong champion

WukongJG RedsPoliwag

13 / 1 / 14

9.3/10

Impact Breakdown

Combat
10.0
Involvement
9.0
Output
10.0
Economy
10.0
Utility
8.9
Death Penalty -0.2
Total 9.3
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