KillingDiamonds#LAN

LAN

22W / 26L

48 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 48 eligible games Patch 16.9–16.15 Full sample Method v1
Matches fetched 50
Eligible for analysis 48

Excluded matches

Remake (under 5 minutes) 2

40 games with unknown patch

95% interval for the balance score −21% to +21%
Data last updated 20 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

45%

22W · 26L

22 wins, 26 losses — a 45% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

18

20

13 of 48 games had teammate feeders (27%)

13 of 48 games had enemy feeders (27%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

11
4
33
You fed 11 22%
You carried 4 8%
Normal 33 68%

04Champion Curse Map

Which champions are cursed — and which are blessed

Olaf champion

Olaf

46 games

2%

Winner Q

48% WR · 6.1 Impact · 4 Carry · 10 Feeder

05Role Curse Map

Which roles are cursed — and which are blessed

TOP

48 games

0%

Balanced

46% WR · 6.0 Impact · 4 Carry · 11 Feeder

So what does it all add up to?

The Verdict

Balanced

0%

Your matchmaking is perfectly even. No bias detected.

Share Your Verdict

Only 6% of players achieve perfect balance.

Compare with your duo

Your matchmaking is perfectly balanced — dare them to check theirs

Last games

Last updated: 20 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team

Red Team— Your team

Olaf champion

OlafTOP KillingDiamonds

9 / 8 / 6

6.5/10

Impact Breakdown

Combat
3.3
Involvement
5.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 6.5

Blue Team

Red Team— Your team

Dr. Mundo champion

Dr. MundoTOP KillingDiamonds

2 / 9 / 0

Very low KDA with many deaths
3.7/10

Impact Breakdown

Combat
0.4
Involvement
1.4
Output
10.0
Economy
7.6
Utility
6.4
Death Penalty -1.3
Total 3.7
7 days later

Blue Team

Red Team— Your team

Olaf champion

OlafTOP KillingDiamonds

21 / 12 / 6

5.8/10

Impact Breakdown

Combat
4.2
Involvement
8.6
Output
10.0
Economy
10.0
Utility
7.2
Death Penalty -1.8
Total 5.8
next day

Blue Team

Red Team— Your team

Olaf champion

OlafTOP KillingDiamonds

1 / 10 / 2

Very low KDA with many deaths
3.8/10

Impact Breakdown

Combat
0.5
Involvement
2.5
Output
8.2
Economy
8.4
Utility
7.5
Death Penalty -1.5
Total 3.8
56 days later

Blue Team

Red Team— Your team

Mordekaiser champion

MordekaiserTOP KillingDiamonds

13 / 11 / 10

5.2/10

Impact Breakdown

Combat
3.8
Involvement
6.3
Output
10.0
Economy
9.7
Utility
6.2
Death Penalty -1.7
Total 5.2
Braum champion

BraumSUP DuoHunter

3 / 10 / 24

4.6/10

Impact Breakdown

Combat
4.9
Involvement
7.3
Output
5.1
Economy
8.0
Utility
6.0
Death Penalty -1.5
Total 4.6

Blue Team— Your team

Olaf champion

OlafTOP KillingDiamonds

4 / 9 / 1

Very low KDA with many deaths
4.7/10

Impact Breakdown

Combat
1.0
Involvement
4.2
Output
10.0
Economy
8.9
Utility
7.4
Death Penalty -1.3
Total 4.7
Rakan champion

RakanSUP DuoHunter

1 / 7 / 4

2.5/10

Impact Breakdown

Combat
1.3
Involvement
4.2
Output
1.4
Economy
6.0
Utility
4.5
Death Penalty -1.1
Total 2.5

Red Team

5h 06min break

Blue Team

Red Team— Your team

Olaf champion

OlafTOP KillingDiamonds

10 / 13 / 1

High death rate with low KDA
4.8/10

Impact Breakdown

Combat
1.6
Involvement
4.1
Output
10.0
Economy
10.0
Utility
8.9
Death Penalty -2.0
Total 4.8
Morgana champion

MorganaSUP DuoHunter

1 / 9 / 15

5.4/10

Impact Breakdown

Combat
3.2
Involvement
5.9
Output
8.6
Economy
7.1
Utility
9.3
Death Penalty -1.3
Total 5.4
27 days later

Blue Team— Your team

Olaf champion

OlafTOP KillingDiamonds

6 / 5 / 3

6.7/10

Impact Breakdown

Combat
3.0
Involvement
4.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 6.7
Braum champion

BraumSUP DuoHunter

2 / 3 / 7

4.8/10

Impact Breakdown

Combat
4.5
Involvement
4.8
Output
3.5
Economy
6.6
Utility
6.0
Death Penalty -0.5
Total 4.8

Red Team

50 days later

Blue Team— Your team

Olaf champion

OlafTOP KillingDiamonds

11 / 8 / 8

6.6/10

Impact Breakdown

Combat
4.2
Involvement
4.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 6.6
Lulu champion

LuluSUP DuoHunter

1 / 3 / 23

8.0/10

Impact Breakdown

Combat
10.0
Involvement
5.9
Output
4.6
Economy
8.0
Utility
9.7
Death Penalty -0.5
Total 8.0

Red Team

11 days later

Blue Team— Your team

Olaf champion

OlafTOP KillingDiamonds

15 / 13 / 3

4.0/10

Impact Breakdown

Combat
2.6
Involvement
4.8
Output
10.0
Economy
10.0
Utility
4.5
Death Penalty -2.0
Total 4.0

Red Team

Blue Team— Your team

Olaf champion

OlafTOP KillingDiamonds

4 / 6 / 9

5.8/10

Impact Breakdown

Combat
3.7
Involvement
6.7
Output
10.0
Economy
9.5
Utility
5.2
Death Penalty -0.9
Total 5.8

Red Team

3 days later

Blue Team

Red Team— Your team

Olaf champion

OlafTOP KillingDiamonds

16 / 9 / 18

7.4/10

Impact Breakdown

Combat
6.8
Involvement
7.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.3
Total 7.4
Longest game

Blue Team— Your team

Olaf champion

OlafTOP KillingDiamonds

3 / 9 / 5

4.5/10

Impact Breakdown

Combat
1.6
Involvement
3.4
Output
8.2
Economy
8.2
Utility
8.2
Death Penalty -1.3
Total 4.5

Red Team

Blue Team— Your team

Olaf champion

OlafTOP KillingDiamonds

12 / 11 / 9

6.2/10

Impact Breakdown

Combat
3.5
Involvement
6.4
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.7
Total 6.2

Red Team

4 days later

Blue Team— Your team

Olaf champion

OlafTOP KillingDiamonds

7 / 5 / 8

Damage far above team averageInvolved in most team kills
7.2/10

Impact Breakdown

Combat
5.0
Involvement
7.4
Output
10.0
Economy
10.0
Utility
8.2
Death Penalty -0.8
Total 7.2

Red Team

Blue Team

Red Team— Your team

Olaf champion

OlafTOP KillingDiamonds

11 / 8 / 10

6.8/10

Impact Breakdown

Combat
4.7
Involvement
5.5
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 6.8
10h 49min break

Blue Team

Red Team— Your team

Olaf champion

OlafTOP KillingDiamonds

10 / 9 / 14

6.8/10

Impact Breakdown

Combat
4.8
Involvement
6.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.3
Total 6.8

Blue Team— Your team

Olaf champion

OlafTOP KillingDiamonds

2 / 9 / 6

4.7/10

Impact Breakdown

Combat
1.6
Involvement
3.3
Output
10.0
Economy
7.7
Utility
8.0
Death Penalty -1.3
Total 4.7

Red Team

next day

Blue Team

Red Team— Your team

Olaf champion

OlafTOP KillingDiamonds

3 / 8 / 2

High death rate with low KDA
4.7/10

Impact Breakdown

Combat
1.1
Involvement
5.1
Output
10.0
Economy
9.2
Utility
5.8
Death Penalty -1.2
Total 4.7
1h 44min break

Blue Team

Red Team— Your team

Olaf champion

OlafTOP KillingDiamonds

15 / 5 / 9

Converted pressure into towers and objectivesSecured a huge share of team kills
8.6/10

Impact Breakdown

Combat
8.0
Involvement
9.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 8.6
Best KDA

Extended History

Coming Soon
  • 100+ matches analyzed
  • Win rate trends over time
  • Full match history timeline
Coming Soon

Live Activity