YL01#GGWP

SEA

25W / 23L · 🔥 5 Win Streak

48 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 48 eligible games Patch 16.19–16.21 Full sample Method v1
Matches fetched 50
Eligible for analysis 48

Excluded matches

Remake (under 5 minutes) 2
95% interval for the balance score −19% to +23%
Data last updated 2 hours ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

52%

25W · 23L

25 wins, 23 losses — a 52% win rate.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

15

16

14 of 48 games had teammate feeders (29%)

13 of 48 games had enemy feeders (27%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

4
8
36
You fed 4 8%
You carried 8 16%
Normal 36 75%

04Champion Curse Map

Which champions are cursed — and which are blessed

Graves champion

Graves

6 games

0%

Balanced

50% WR · 6.5 Impact · 3 Carry
Malphite champion

Malphite

4 games

Play 1 more game to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

ADC

9 games

22%

Unlucky

44% WR · 6.4 Impact · 2 Carry · 1 Feeder
TOP

10 games

20%

Unlucky

30% WR · 5.2 Impact · 2 Feeder
JG

27 games

15%

Lucky

67% WR · 6.7 Impact · 6 Carry · 1 Feeder

So what does it all add up to?

The Verdict

Loser's Queue Index

2%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 2% in Loser Q — dare them to check theirs

Last games

Last updated: 2 hours ago

🔥 5 Win Streak

Recent Form

Blue Team

Red Team— Your team

Ryze champion

RyzeTOP YL01

5 / 11 / 16

5.8/10

Impact Breakdown

Combat
3.5
Involvement
6.0
Output
10.0
Economy
10.0
Utility
8.7
Death Penalty -1.7
Total 5.8
Twisted Fate champion

Twisted FateSUP Local NPC

4 / 3 / 31

Vision far above team averageKDA far above team average
9.0/10

Impact Breakdown

Combat
10.0
Involvement
9.9
Output
3.0
Economy
8.3
Utility
9.7
Death Penalty -0.5
Total 9.0
Longest game
2h 53min break

Blue Team— Your team

Lee Sin champion

Lee SinJG YL01

11 / 6 / 13

7.7/10

Impact Breakdown

Combat
6.9
Involvement
9.1
Output
10.0
Economy
10.0
Utility
8.6
Death Penalty -0.9
Total 7.7

Red Team

next day

Blue Team

Red Team— Your team

Udyr champion

UdyrJG YL01

5 / 4 / 11

7.3/10

Impact Breakdown

Combat
6.4
Involvement
5.1
Output
8.4
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 7.3

Blue Team— Your team

Malphite champion

MalphiteJG YL01

8 / 1 / 12

9.4/10

Impact Breakdown

Combat
10.0
Involvement
7.6
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.2
Total 9.4

Red Team

Best KDA
1h 23min break

Blue Team

Red Team— Your team

Graves champion

GravesJG YL01

7 / 6 / 11

Controlled key objectives all gameInvolved in most team kills
7.3/10

Impact Breakdown

Combat
5.1
Involvement
7.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 7.3

Blue Team

Red Team— Your team

Graves champion

GravesJG YL01

4 / 4 / 3

5.0/10

Impact Breakdown

Combat
2.8
Involvement
6.7
Output
9.9
Economy
9.7
Utility
3.6
Death Penalty -0.6
Total 5.0

Blue Team— Your team

Malphite champion

MalphiteJG YL01

5 / 4 / 5

5.7/10

Impact Breakdown

Combat
4.0
Involvement
6.3
Output
8.7
Economy
9.9
Utility
5.8
Death Penalty -0.6
Total 5.7

Red Team

next day

Blue Team

Red Team— Your team

Nocturne champion

NocturneJG YL01

5 / 6 / 12

6.1/10

Impact Breakdown

Combat
4.9
Involvement
5.0
Output
10.0
Economy
10.0
Utility
7.7
Death Penalty -0.9
Total 6.1

Blue Team— Your team

Sejuani champion

SejuaniJG YL01

2 / 8 / 13

5.5/10

Impact Breakdown

Combat
3.3
Involvement
5.4
Output
9.9
Economy
8.7
Utility
8.0
Death Penalty -1.2
Total 5.5

Red Team

next day

Blue Team— Your team

Yone champion

YoneTOP YL01

10 / 7 / 10

6.9/10

Impact Breakdown

Combat
5.0
Involvement
6.1
Output
10.0
Economy
10.0
Utility
9.3
Death Penalty -1.1
Total 6.9

Red Team

Blue Team

Red Team— Your team

Hecarim champion

HecarimJG YL01

1 / 4 / 4

4.1/10

Impact Breakdown

Combat
2.0
Involvement
8.3
Output
6.1
Economy
8.6
Utility
2.6
Death Penalty -0.6
Total 4.1

Blue Team

Red Team— Your team

Vi champion

ViJG YL01

7 / 11 / 11

High deaths with no objective contribution
3.7/10

Impact Breakdown

Combat
3.0
Involvement
7.3
Output
10.0
Economy
10.0
Utility
2.0
Death Penalty -1.7
Total 3.7
next day

Blue Team— Your team

Wukong champion

WukongJG YL01

3 / 4 / 12

6.2/10

Impact Breakdown

Combat
6.0
Involvement
6.5
Output
7.7
Economy
10.0
Utility
6.0
Death Penalty -0.6
Total 6.2

Red Team

Blue Team

Red Team— Your team

Graves champion

GravesJG YL01

13 / 6 / 13

Controlled key objectives all gameDamage far above team average
8.0/10

Impact Breakdown

Combat
7.4
Involvement
7.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 8.0

Blue Team

Red Team— Your team

Malphite champion

MalphiteTOP YL01

4 / 8 / 8

5.1/10

Impact Breakdown

Combat
2.7
Involvement
5.0
Output
10.0
Economy
8.9
Utility
6.2
Death Penalty -1.2
Total 5.1

Blue Team— Your team

Lee Sin champion

Lee SinJG YL01

6 / 3 / 15

Controlled key objectives all gameInvolved in most team kills
8.8/10

Impact Breakdown

Combat
10.0
Involvement
6.7
Output
10.0
Economy
9.9
Utility
9.7
Death Penalty -0.5
Total 8.8

Red Team

Blue Team

Red Team— Your team

Lillia champion

LilliaJG YL01

6 / 3 / 12

8.5/10

Impact Breakdown

Combat
9.0
Involvement
6.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 8.5
next day

Blue Team

Red Team— Your team

Vi champion

ViJG YL01

3 / 4 / 8

5.2/10

Impact Breakdown

Combat
4.4
Involvement
4.0
Output
8.1
Economy
10.0
Utility
5.5
Death Penalty -0.6
Total 5.2

Blue Team

Red Team— Your team

Hecarim champion

HecarimJG YL01

9 / 11 / 20

5.3/10

Impact Breakdown

Combat
4.8
Involvement
8.1
Output
10.0
Economy
9.8
Utility
5.5
Death Penalty -1.7
Total 5.3

Blue Team— Your team

Viego champion

ViegoJG YL01

13 / 3 / 10

Controlled key objectives all gameSet up the team's winning fights
9.3/10

Impact Breakdown

Combat
10.0
Involvement
8.5
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 9.3

Red Team

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