MårküS Đęxłørd#6996

RU

16W / 33L

49 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 49 eligible games Patch 16.13–16.16 Full sample Method v1
Matches fetched 50
Eligible for analysis 49

Excluded matches

Remake (under 5 minutes) 1
95% interval for the balance score −4% to +41%
Data last updated 52 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

32%

16W · 33L

16 wins, 33 losses — a 32% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

37

18

22 of 49 games had teammate feeders (44%)

13 of 49 games had enemy feeders (26%)

Your Team
Enemy Team

Your teammates fed more often than the enemy. The odds were stacked against you.

03The Mirror

Before the verdict, let's see what the mirror says.

10
38
You fed 10 20%
You carried 1 2%
Normal 38 77%

04Champion Curse Map

Which champions are cursed — and which are blessed

Zyra champion

Zyra

6 games

17%

Lucky

50% WR · 4.5 Impact · 3 Feeder
Teemo champion

Teemo

16 games

13%

Unlucky

38% WR · 5.1 Impact · 1 Carry · 3 Feeder
Master Yi champion

Master Yi

11 games

0%

Balanced

27% WR · 4.6 Impact
Lux champion

Lux

4 games

Play 1 more game to unlock

Yuumi champion

Yuumi

3 games

Play 2 more games to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

SUP

17 games

35%

Cursed

24% WR · 4.3 Impact · 8 Feeder
JG

32 games

9%

Loser Q

38% WR · 4.7 Impact · 1 Carry · 2 Feeder

So what does it all add up to?

The Verdict

Loser's Queue Index

18%

Your teammates fed more than average. Bad luck streak.

Share Your Verdict

Only 10% of players are this unlucky.

Compare with your duo

You're 18% unlucky — dare them to check theirs

Last games

Last updated: 52 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Zyra champion

ZyraJG MårküS Đęxłørd

6 / 7 / 14

6.1/10

Impact Breakdown

Combat
5.0
Involvement
4.8
Output
10.0
Economy
10.0
Utility
8.0
Death Penalty -1.1
Total 6.1

Red Team

16 days later

Blue Team— Your team

Master Yi champion

Master YiJG MårküS Đęxłørd

7 / 11 / 6

3.1/10

Impact Breakdown

Combat
2.2
Involvement
6.7
Output
8.9
Economy
9.0
Utility
2.0
Death Penalty -1.7
Total 3.1

Red Team

Blue Team

Red Team— Your team

Lux champion

LuxSUP MårküS Đęxłørd

4 / 5 / 10

7.1/10

Impact Breakdown

Combat
4.7
Involvement
8.1
Output
7.0
Economy
9.4
Utility
9.6
Death Penalty -0.8
Total 7.1

Blue Team

Red Team— Your team

Lux champion

LuxSUP MårküS Đęxłørd

2 / 8 / 13

High deaths with insufficient vision
4.6/10

Impact Breakdown

Combat
3.3
Involvement
7.7
Output
9.3
Economy
7.5
Utility
5.5
Death Penalty -1.2
Total 4.6

Blue Team— Your team

Zyra champion

ZyraSUP MårküS Đęxłørd

0 / 10 / 7

High deaths with insufficient visionVery low KDA with many deaths
3.6/10

Impact Breakdown

Combat
1.3
Involvement
7.8
Output
9.0
Economy
6.6
Utility
5.2
Death Penalty -1.5
Total 3.6

Red Team

next day

Blue Team— Your team

Master Yi champion

Master YiJG MårküS Đęxłørd

15 / 7 / 14

7.4/10

Impact Breakdown

Combat
7.3
Involvement
7.3
Output
10.0
Economy
10.0
Utility
8.9
Death Penalty -1.1
Total 7.4

Red Team

Best KDA

Blue Team

Red Team— Your team

Zyra champion

ZyraSUP MårküS Đęxłørd

2 / 13 / 17

High deaths with insufficient visionHigh death rate with low KDA
4.9/10

Impact Breakdown

Combat
2.7
Involvement
5.8
Output
7.9
Economy
7.9
Utility
9.9
Death Penalty -2.0
Total 4.9

Blue Team— Your team

Yuumi champion

YuumiSUP MårküS Đęxłørd

1 / 7 / 10

3.4/10

Impact Breakdown

Combat
2.8
Involvement
5.1
Output
3.9
Economy
6.8
Utility
5.0
Death Penalty -1.1
Total 3.4

Red Team

Blue Team— Your team

Zyra champion

ZyraSUP MårküS Đęxłørd

3 / 4 / 1

3.7/10

Impact Breakdown

Combat
1.6
Involvement
2.4
Output
8.6
Economy
7.9
Utility
6.2
Death Penalty -0.6
Total 3.7

Red Team

2 days later

Blue Team

Red Team— Your team

Karma champion

KarmaSUP MårküS Đęxłørd

1 / 10 / 19

4.9/10

Impact Breakdown

Combat
3.6
Involvement
7.0
Output
6.6
Economy
7.3
Utility
7.5
Death Penalty -1.5
Total 4.9

Blue Team— Your team

Jarvan IV champion

Jarvan IVJG MårküS Đęxłørd

3 / 11 / 25

4.4/10

Impact Breakdown

Combat
4.7
Involvement
7.3
Output
8.4
Economy
8.9
Utility
4.3
Death Penalty -1.7
Total 4.4

Red Team

Blue Team— Your team

Teemo champion

TeemoJG MårküS Đęxłørd

13 / 8 / 20

6.5/10

Impact Breakdown

Combat
7.3
Involvement
9.6
Output
10.0
Economy
10.0
Utility
5.0
Death Penalty -1.2
Total 6.5

Red Team

Blue Team

Red Team— Your team

Teemo champion

TeemoJG MårküS Đęxłørd

5 / 6 / 8

5.2/10

Impact Breakdown

Combat
3.7
Involvement
6.0
Output
10.0
Economy
8.5
Utility
5.6
Death Penalty -0.9
Total 5.2

Blue Team— Your team

Teemo champion

TeemoJG MårküS Đęxłørd

11 / 9 / 8

4.3/10

Impact Breakdown

Combat
3.8
Involvement
5.3
Output
9.1
Economy
8.9
Utility
4.7
Death Penalty -1.3
Total 4.3

Red Team

5 days later

Blue Team— Your team

Rammus champion

RammusJG MårküS Đęxłørd

4 / 7 / 15

4.5/10

Impact Breakdown

Combat
4.8
Involvement
10.0
Output
6.6
Economy
9.1
Utility
1.5
Death Penalty -1.1
Total 4.5

Red Team

Blue Team— Your team

Teemo champion

TeemoJG MårküS Đęxłørd

1 / 6 / 13

5.6/10

Impact Breakdown

Combat
4.0
Involvement
6.4
Output
10.0
Economy
7.6
Utility
6.4
Death Penalty -0.9
Total 5.6

Red Team

Blue Team

Red Team— Your team

Master Yi champion

Master YiJG MårküS Đęxłørd

7 / 8 / 7

4.5/10

Impact Breakdown

Combat
3.1
Involvement
7.8
Output
7.3
Economy
10.0
Utility
4.4
Death Penalty -1.2
Total 4.5

Blue Team

Red Team— Your team

Teemo champion

TeemoJG MårküS Đęxłørd

5 / 9 / 11

4.0/10

Impact Breakdown

Combat
3.2
Involvement
6.7
Output
10.0
Economy
8.5
Utility
2.8
Death Penalty -1.3
Total 4.0
3 days later

Blue Team— Your team

Master Yi champion

Master YiJG MårküS Đęxłørd

12 / 15 / 7

3.3/10

Impact Breakdown

Combat
2.4
Involvement
4.9
Output
10.0
Economy
9.8
Utility
4.9
Death Penalty -2.3
Total 3.3

Red Team

Longest game

Blue Team

Red Team— Your team

Teemo champion

TeemoJG MårküS Đęxłørd

1 / 6 / 3

High deaths with no objective contributionHigh death rate with low KDA
3.0/10

Impact Breakdown

Combat
1.1
Involvement
6.7
Output
6.4
Economy
7.3
Utility
1.9
Death Penalty -0.9
Total 3.0

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