Haruc4i#RU1

RU

29W / 21L

50 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 50 eligible games Patch 16.17–16.21 Full sample Method v1
Matches fetched 50
Eligible for analysis 50

No matches were excluded

95% interval for the balance score −33% to +9%
Data last updated 83 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

58%

29W · 21L

29 wins, 21 losses — a 58% win rate. A strong showing.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

19

32

14 of 50 games had teammate feeders (28%)

20 of 50 games had enemy feeders (40%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

4
43
You fed 2 4%
You carried 4 8%
You got carried 1 2%
Normal 43 86%

04Champion Curse Map

Which champions are cursed — and which are blessed

Play more ranked games to unlock champion analysis

05Role Curse Map

Which roles are cursed — and which are blessed

ADC

11 games

18%

Lucky

55% WR · 6.8 Impact · 1 Carry · 1 Feeder
SUP

23 games

13%

Lucky

61% WR · 7.0 Impact · 2 Carry
MID

8 games

13%

Lucky

50% WR · 6.5 Impact · 1 Carry · 1 Feeder
TOP

8 games

0%

Balanced

63% WR · 6.1 Impact

So what does it all add up to?

The Verdict

Winner's Queue Index

12%

Enemy teams had more feeders than average. Ride the wave.

Share Your Verdict

Only 28% of players are this lucky.

Compare with your duo

You're 12% lucky — dare them to check theirs

Last games

Last updated: 83 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team

Red Team— Your team

Nami champion

NamiSUP Haruc4i

1 / 4 / 10

6.8/10

Impact Breakdown

Combat
4.4
Involvement
9.8
Output
4.3
Economy
6.4
Utility
8.4
Death Penalty -0.6
Total 6.8
4 days later

Blue Team— Your team

Sett champion

SettTOP Haruc4i

17 / 16 / 8

5.3/10

Impact Breakdown

Combat
2.9
Involvement
9.0
Output
10.0
Economy
10.0
Utility
8.4
Death Penalty -2.4
Total 5.3

Red Team

next day

Blue Team

Red Team— Your team

Syndra champion

SyndraADC Haruc4i

13 / 12 / 8

6.0/10

Impact Breakdown

Combat
3.2
Involvement
6.4
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.8
Total 6.0
Longest game
next day

Blue Team— Your team

LeBlanc champion

LeBlancMID Haruc4i

4 / 9 / 3

Very low KDA with many deaths
4.5/10

Impact Breakdown

Combat
1.4
Involvement
3.5
Output
10.0
Economy
8.8
Utility
5.9
Death Penalty -1.3
Total 4.5

Red Team

next day

Blue Team

Red Team— Your team

Thresh champion

ThreshSUP Haruc4i

0 / 5 / 18

6.8/10

Impact Breakdown

Combat
6.0
Involvement
6.7
Output
3.9
Economy
7.2
Utility
9.5
Death Penalty -0.8
Total 6.8
8h 52min break

Blue Team— Your team

Nami champion

NamiSUP Haruc4i

0 / 2 / 19

8.6/10

Impact Breakdown

Combat
10.0
Involvement
7.2
Output
4.6
Economy
7.4
Utility
10.0
Death Penalty -0.3
Total 8.6

Red Team

next day

Blue Team

Red Team— Your team

Rell champion

RellSUP Haruc4i

4 / 8 / 26

7.3/10

Impact Breakdown

Combat
6.7
Involvement
8.5
Output
7.2
Economy
9.7
Utility
9.8
Death Penalty -1.2
Total 7.3

Blue Team

Red Team— Your team

Nami champion

NamiSUP Haruc4i

1 / 1 / 12

8.2/10

Impact Breakdown

Combat
10.0
Involvement
8.3
Output
4.4
Economy
6.9
Utility
8.0
Death Penalty -0.2
Total 8.2
Best KDA
1h 52min break

Blue Team— Your team

Morgana champion

MorganaSUP Haruc4i

0 / 3 / 3

5.4/10

Impact Breakdown

Combat
1.5
Involvement
5.0
Output
2.6
Economy
6.0
Utility
9.4
Death Penalty -0.5
Total 5.4

Red Team

next day

Blue Team

Red Team— Your team

Lulu champion

LuluSUP Haruc4i

1 / 7 / 20

7.0/10

Impact Breakdown

Combat
5.3
Involvement
8.0
Output
6.0
Economy
8.1
Utility
10.0
Death Penalty -1.1
Total 7.0

Blue Team

Red Team— Your team

Seraphine champion

SeraphineSUP Haruc4i

2 / 4 / 30

Vision far above team averageKDA far above team average
8.9/10

Impact Breakdown

Combat
10.0
Involvement
8.9
Output
7.9
Economy
8.1
Utility
10.0
Death Penalty -0.6
Total 8.9
7h 06min break

Blue Team

Red Team— Your team

Seraphine champion

SeraphineSUP Haruc4i

1 / 6 / 25

7.9/10

Impact Breakdown

Combat
7.4
Involvement
8.7
Output
6.1
Economy
8.4
Utility
10.0
Death Penalty -0.9
Total 7.9
1h 28min break

Blue Team

Red Team— Your team

Milio champion

MilioSUP Haruc4i

0 / 3 / 25

8.7/10

Impact Breakdown

Combat
10.0
Involvement
8.5
Output
3.2
Economy
7.5
Utility
10.0
Death Penalty -0.5
Total 8.7
2 days later

Blue Team— Your team

Seraphine champion

SeraphineSUP Haruc4i

4 / 5 / 30

8.8/10

Impact Breakdown

Combat
10.0
Involvement
8.4
Output
10.0
Economy
8.9
Utility
10.0
Death Penalty -0.8
Total 8.8

Red Team

21 days later

Blue Team— Your team

Ahri champion

AhriMID Haruc4i

3 / 4 / 6

6.1/10

Impact Breakdown

Combat
3.6
Involvement
4.0
Output
10.0
Economy
9.6
Utility
6.2
Death Penalty -0.6
Total 6.1

Red Team

Graves champion

GravesJG from estonia

12 / 4 / 14

Controlled key objectives all gameInvolved in most team kills
8.9/10

Impact Breakdown

Combat
10.0
Involvement
7.5
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 8.9

Blue Team— Your team

Jinx champion

JinxADC Haruc4i

3 / 5 / 6

6.4/10

Impact Breakdown

Combat
3.0
Involvement
2.6
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 6.4

Red Team

3 days later

Blue Team

Red Team— Your team

Nami champion

NamiSUP Haruc4i

2 / 4 / 32

Vision far above team averageKDA far above team average
9.2/10

Impact Breakdown

Combat
10.0
Involvement
10.0
Output
7.0
Economy
8.6
Utility
9.9
Death Penalty -0.6
Total 9.2
next day

Blue Team

Red Team— Your team

Yone champion

YoneTOP Haruc4i

11 / 11 / 9

6.4/10

Impact Breakdown

Combat
3.3
Involvement
8.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.7
Total 6.4

Blue Team— Your team

Ornn champion

OrnnTOP Haruc4i

8 / 9 / 17

6.0/10

Impact Breakdown

Combat
5.0
Involvement
7.4
Output
10.0
Economy
10.0
Utility
5.9
Death Penalty -1.3
Total 6.0

Red Team

1h 25min break

Blue Team— Your team

Ahri champion

AhriTOP Haruc4i

11 / 12 / 14

5.1/10

Impact Breakdown

Combat
3.8
Involvement
6.5
Output
10.0
Economy
10.0
Utility
5.8
Death Penalty -1.8
Total 5.1

Red Team

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