David Lane#W P

RU

24W / 23L

47 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 47 eligible games Patch 16.14–16.21 Full sample Method v1
Matches fetched 50
Eligible for analysis 47

Excluded matches

Remake (under 5 minutes) 3
95% interval for the balance score −29% to +20%
Data last updated 81 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

51%

24W · 23L

24 wins, 23 losses — a 51% win rate.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

25

33

18 of 47 games had teammate feeders (38%)

19 of 47 games had enemy feeders (40%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

4
5
36
You fed 4 8%
You carried 5 10%
You got carried 2 4%
Normal 36 76%

04Champion Curse Map

Which champions are cursed — and which are blessed

Shen champion

Shen

8 games

63%

OMEGA CURSED

50% WR · 5.7 Impact · 2 Feeder
Naafiri champion

Naafiri

11 games

45%

MEGA BLESSED

64% WR · 6.4 Impact · 1 Carry · 2 Feeder
Kled champion

Kled

20 games

15%

Lucky

45% WR · 6.8 Impact · 3 Carry
Zac champion

Zac

6 games

0%

Balanced

50% WR · 5.8 Impact · 1 Carry

05Role Curse Map

Which roles are cursed — and which are blessed

JG

7 games

57%

OMEGA CURSED

43% WR · 6.5 Impact
MID

7 games

29%

Cursed

29% WR · 5.3 Impact · 1 Carry · 2 Feeder
ADC

28 games

18%

Lucky

54% WR · 6.8 Impact · 3 Carry · 2 Feeder

So what does it all add up to?

The Verdict

Winner's Queue Index

4%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 4% in Winner Q — dare them to check theirs

Last games

Last updated: 81 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Shen champion

ShenADC David Lane

8 / 10 / 17

6.5/10

Impact Breakdown

Combat
4.5
Involvement
6.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.5
Total 6.5

Red Team

3 days later

Blue Team— Your team

Shen champion

ShenMID David Lane

2 / 13 / 4

Very low KDA with many deaths
3.3/10

Impact Breakdown

Combat
0.9
Involvement
3.1
Output
9.8
Economy
7.8
Utility
4.8
Death Penalty -2.0
Total 3.3

Red Team

7 days later

Blue Team

Red Team— Your team

Zac champion

ZacJG David Lane

1 / 4 / 5

4.6/10

Impact Breakdown

Combat
2.4
Involvement
8.0
Output
5.5
Economy
9.1
Utility
4.1
Death Penalty -0.6
Total 4.6
next day

Blue Team— Your team

Shen champion

ShenADC David Lane

2 / 8 / 14

5.4/10

Impact Breakdown

Combat
3.6
Involvement
6.1
Output
8.7
Economy
8.8
Utility
6.1
Death Penalty -1.2
Total 5.4

Red Team

45 days later

Blue Team

Red Team— Your team

Kled champion

KledTOP David Lane

10 / 3 / 6

Damage far above team average
8.4/10

Impact Breakdown

Combat
8.0
Involvement
5.5
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 8.4
4h 29min break

Blue Team

Red Team— Your team

Zac champion

ZacJG David Lane

7 / 4 / 7

6.6/10

Impact Breakdown

Combat
5.6
Involvement
6.2
Output
8.7
Economy
10.0
Utility
7.3
Death Penalty -0.6
Total 6.6
next day

Blue Team— Your team

Kled champion

KledADC David Lane

12 / 2 / 9

9.4/10

Impact Breakdown

Combat
10.0
Involvement
8.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 9.4

Red Team

Blue Team

Red Team— Your team

Kled champion

KledADC David Lane

3 / 1 / 2

6.5/10

Impact Breakdown

Combat
5.0
Involvement
5.6
Output
8.4
Economy
9.5
Utility
4.3
Death Penalty -0.2
Total 6.5

Blue Team— Your team

Zac champion

ZacSUP David Lane

3 / 17 / 37

5.6/10

Impact Breakdown

Combat
4.4
Involvement
8.2
Output
9.5
Economy
9.8
Utility
10.0
Death Penalty -2.5
Total 5.6

Red Team

Longest game
5 days later

Blue Team

Red Team— Your team

Kled champion

KledTOP David Lane

2 / 1 / 0

2.3/10

Impact Breakdown

Combat
2.0
Involvement
0.8
Output
3.3
Economy
4.9
Utility
1.7
Death Penalty -0.2
Total 2.3

Blue Team

Red Team— Your team

Kled champion

KledADC David Lane

20 / 5 / 8

8.7/10

Impact Breakdown

Combat
9.3
Involvement
7.6
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 8.7
next day

Blue Team

Red Team— Your team

Kled champion

KledADC David Lane

0 / 4 / 4

4.8/10

Impact Breakdown

Combat
1.6
Involvement
1.6
Output
5.8
Economy
9.8
Utility
10.0
Death Penalty -0.6
Total 4.8
7 days later

Blue Team— Your team

Zac champion

ZacMID David Lane

1 / 1 / 3

Damage far above team averageInvolved in most team kills
6.6/10

Impact Breakdown

Combat
4.0
Involvement
10.0
Output
8.1
Economy
10.0
Utility
3.4
Death Penalty -0.2
Total 6.6

Red Team

4 days later

Blue Team— Your team

Kled champion

KledADC David Lane

12 / 6 / 12

7.8/10

Impact Breakdown

Combat
6.9
Involvement
6.4
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 7.8

Red Team

Blue Team

Red Team— Your team

Kled champion

KledADC David Lane

18 / 2 / 9

Secured a huge share of team killsDamage far above team average
9.5/10

Impact Breakdown

Combat
10.0
Involvement
9.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 9.5
Best KDA

Blue Team— Your team

Kled champion

KledADC David Lane

9 / 5 / 6

7.2/10

Impact Breakdown

Combat
5.0
Involvement
4.4
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 7.2

Red Team

Blue Team— Your team

Udyr champion

UdyrJG David Lane

12 / 3 / 8

9.0/10

Impact Breakdown

Combat
10.0
Involvement
7.6
Output
10.0
Economy
10.0
Utility
9.8
Death Penalty -0.5
Total 9.0

Red Team

Blue Team— Your team

Kled champion

KledADC David Lane

3 / 7 / 5

6.1/10

Impact Breakdown

Combat
2.0
Involvement
4.6
Output
9.9
Economy
10.0
Utility
9.8
Death Penalty -1.1
Total 6.1

Red Team

Blue Team— Your team

Naafiri champion

NaafiriADC David Lane

0 / 6 / 2

Extremely low KDA
3.9/10

Impact Breakdown

Combat
0.6
Involvement
1.6
Output
6.8
Economy
8.5
Utility
7.7
Death Penalty -0.9
Total 3.9

Red Team

2h 19min break

Blue Team— Your team

Shen champion

ShenMID David Lane

1 / 9 / 2

Very low KDA with many deaths
3.3/10

Impact Breakdown

Combat
0.6
Involvement
2.9
Output
9.9
Economy
6.3
Utility
3.5
Death Penalty -1.3
Total 3.3

Red Team

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