Chessman#IREL

RU

10W / 8L

18 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 18 eligible games Patch 16.1–16.14 Developing sample Method v1
Matches fetched 18
Eligible for analysis 18

No matches were excluded

11 games use an estimated patch

95% interval for the balance score −28% to +39%
Data last updated 38 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

55%

10W · 8L

10 wins, 8 losses — a 55% win rate. A strong showing.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

10

7

6 of 18 games had teammate feeders (33%)

5 of 18 games had enemy feeders (27%)

Your Team
Enemy Team

Your teammates fed more often than the enemy. The odds were stacked against you.

03The Mirror

Before the verdict, let's see what the mirror says.

15
You fed 2 11%
You carried 1 5%
Normal 15 83%

04Champion Curse Map

Which champions are cursed — and which are blessed

Irelia champion

Irelia

5 games

20%

Lucky

60% WR · 7.3 Impact
Kayn champion

Kayn

3 games

Play 2 more games to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

MID

6 games

17%

Lucky

50% WR · 7.4 Impact
JG

11 games

9%

Loser Q

64% WR · 6.7 Impact · 1 Carry · 1 Feeder

So what does it all add up to?

The Verdict

Loser's Queue Index

6%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 6% in Loser Q — dare them to check theirs

Last games

Last updated: 38 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Irelia champion

IreliaMID Chessman

8 / 3 / 4

8.0/10

Impact Breakdown

Combat
6.0
Involvement
6.2
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 8.0

Red Team

21 days later

Blue Team

Red Team— Your team

Darius champion

DariusTOP Chessman

5 / 10 / 3

High death rate with low KDA
4.1/10

Impact Breakdown

Combat
1.5
Involvement
4.0
Output
10.0
Economy
9.0
Utility
5.0
Death Penalty -1.5
Total 4.1

Blue Team— Your team

Irelia champion

IreliaMID Chessman

4 / 4 / 5

7.0/10

Impact Breakdown

Combat
3.6
Involvement
8.0
Output
10.0
Economy
10.0
Utility
7.5
Death Penalty -0.6
Total 7.0

Red Team

Blue Team

Red Team— Your team

Irelia champion

IreliaMID Chessman

9 / 6 / 5

6.9/10

Impact Breakdown

Combat
4.0
Involvement
5.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 6.9
6 days later

Blue Team

Red Team— Your team

Irelia champion

IreliaMID Chessman

12 / 3 / 10

9.0/10

Impact Breakdown

Combat
10.0
Involvement
6.7
Output
10.0
Economy
10.0
Utility
9.7
Death Penalty -0.5
Total 9.0

Blue Team

Red Team— Your team

Irelia champion

IreliaMID Chessman

9 / 11 / 10

5.7/10

Impact Breakdown

Combat
3.2
Involvement
4.7
Output
10.0
Economy
10.0
Utility
9.3
Death Penalty -1.7
Total 5.7
10 days later

Blue Team

Red Team— Your team

Kayn champion

KaynJG Chessman

7 / 1 / 2

6.7/10

Impact Breakdown

Combat
9.0
Involvement
6.3
Output
6.7
Economy
10.0
Utility
4.5
Death Penalty -0.2
Total 6.7
Best KDA
35 days later

Blue Team

Red Team— Your team

Viego champion

ViegoJG Chessman

12 / 4 / 4

6.5/10

Impact Breakdown

Combat
6.4
Involvement
6.1
Output
10.0
Economy
10.0
Utility
6.0
Death Penalty -0.6
Total 6.5
Nami champion

NamiSUP Smiling

1 / 8 / 19

6.4/10

Impact Breakdown

Combat
4.4
Involvement
7.6
Output
5.4
Economy
7.2
Utility
9.8
Death Penalty -1.2
Total 6.4
8h 01min break

Blue Team

Red Team— Your team

Viego champion

ViegoJG Chessman

14 / 4 / 7

8.3/10

Impact Breakdown

Combat
8.4
Involvement
6.4
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 8.3

Blue Team

Red Team— Your team

Sion champion

SionJG Chessman

11 / 10 / 6

5.2/10

Impact Breakdown

Combat
3.1
Involvement
6.9
Output
10.0
Economy
10.0
Utility
6.8
Death Penalty -1.5
Total 5.2
2 days later

Blue Team— Your team

Kayn champion

KaynJG Chessman

8 / 7 / 9

5.3/10

Impact Breakdown

Combat
4.3
Involvement
6.7
Output
10.0
Economy
9.6
Utility
4.9
Death Penalty -1.1
Total 5.3

Red Team

Blue Team— Your team

Zac champion

ZacJG Chessman

7 / 3 / 11

6.9/10

Impact Breakdown

Combat
9.0
Involvement
9.2
Output
10.0
Economy
10.0
Utility
2.7
Death Penalty -0.5
Total 6.9

Red Team

6 days later

Blue Team

Red Team— Your team

Kayn champion

KaynJG Chessman

11 / 3 / 9

Controlled key objectives all gameInvolved in most team kills
9.1/10

Impact Breakdown

Combat
10.0
Involvement
7.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 9.1
Nami champion

NamiSUP Smiling

2 / 2 / 20

8.7/10

Impact Breakdown

Combat
10.0
Involvement
8.6
Output
5.1
Economy
8.0
Utility
9.2
Death Penalty -0.3
Total 8.7
28 days later

Blue Team— Your team

Sion champion

SionJG Chessman

2 / 5 / 11

6.4/10

Impact Breakdown

Combat
4.3
Involvement
7.5
Output
10.0
Economy
10.0
Utility
6.8
Death Penalty -0.8
Total 6.4

Red Team

next day

Blue Team— Your team

Rammus champion

RammusJG Chessman

6 / 3 / 14

8.2/10

Impact Breakdown

Combat
10.0
Involvement
7.8
Output
9.6
Economy
10.0
Utility
7.3
Death Penalty -0.5
Total 8.2

Red Team

Ashe champion

AsheSUP ПОРЕЧЕНКОВ

1 / 8 / 10

5.1/10

Impact Breakdown

Combat
2.4
Involvement
7.7
Output
10.0
Economy
7.0
Utility
7.2
Death Penalty -1.2
Total 5.1
21 days later

Blue Team

Red Team— Your team

Nasus champion

NasusJG Chessman

6 / 8 / 4

High deaths with no objective contribution
3.7/10

Impact Breakdown

Combat
2.2
Involvement
7.0
Output
10.0
Economy
9.9
Utility
1.5
Death Penalty -1.2
Total 3.7
Leona champion

LeonaSUP Smiling

0 / 11 / 9

High deaths with insufficient visionHigh death rate with low KDA
3.4/10

Impact Breakdown

Combat
1.5
Involvement
6.3
Output
4.0
Economy
6.2
Utility
6.3
Death Penalty -1.7
Total 3.4

Blue Team— Your team

Nasus champion

NasusJG Chessman

4 / 5 / 14

7.4/10

Impact Breakdown

Combat
6.0
Involvement
6.9
Output
10.0
Economy
9.8
Utility
9.2
Death Penalty -0.8
Total 7.4

Red Team

Longest game
56 days later

Blue Team— Your team

Fizz champion

FizzMID Chessman

6 / 2 / 6

8.0/10

Impact Breakdown

Combat
8.0
Involvement
5.5
Output
10.0
Economy
10.0
Utility
7.3
Death Penalty -0.3
Total 8.0
Nami champion

NamiSUP Smiling

0 / 5 / 14

6.5/10

Impact Breakdown

Combat
4.7
Involvement
6.4
Output
6.6
Economy
7.2
Utility
9.4
Death Penalty -0.8
Total 6.5

Red Team

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