Verdict#9108

NA

24W / 26L

50 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 50 eligible games Patch 16.19–16.21 Full sample Method v1
Matches fetched 50
Eligible for analysis 50

No matches were excluded

95% interval for the balance score −22% to +22%
Data last updated 81 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

48%

24W · 26L

24 wins, 26 losses — a 48% win rate.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

25

22

15 of 50 games had teammate feeders (30%)

16 of 50 games had enemy feeders (32%)

Your Team
Enemy Team

Your teammates fed more often than the enemy. The odds were stacked against you.

03The Mirror

Before the verdict, let's see what the mirror says.

6
7
3
34
You fed 6 12%
You carried 7 14%
You got carried 3 6%
Normal 34 68%

04Champion Curse Map

Which champions are cursed — and which are blessed

Udyr champion

Udyr

17 games

24%

Unlucky

41% WR · 5.9 Impact · 1 Carry · 2 Feeder
Lillia champion

Lillia

5 games

0%

Balanced

60% WR · 7.3 Impact · 2 Carry · 1 Feeder

05Role Curse Map

Which roles are cursed — and which are blessed

JG

43 games

5%

Loser Q

44% WR · 6.5 Impact · 7 Carry · 6 Feeder
TOP

3 games

Play 2 more games to unlock

MID

2 games

Play 3 more games to unlock

So what does it all add up to?

The Verdict

Balanced

0%

Your matchmaking is perfectly even. No bias detected.

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Only 7% of players achieve perfect balance.

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Last games

Last updated: 81 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Lillia champion

LilliaJG Verdict

10 / 2 / 9

Controlled key objectives all gameInvolved in most team kills
9.2/10

Impact Breakdown

Combat
10.0
Involvement
7.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 9.2

Red Team

Blue Team

Red Team— Your team

Udyr champion

UdyrJG Verdict

4 / 8 / 4

5.3/10

Impact Breakdown

Combat
1.8
Involvement
6.3
Output
6.9
Economy
10.0
Utility
9.2
Death Penalty -1.2
Total 5.3
2 days later

Blue Team— Your team

Lee Sin champion

Lee SinJG Verdict

3 / 6 / 1

High deaths with no objective contributionHigh death rate with low KDA
3.6/10

Impact Breakdown

Combat
1.1
Involvement
6.7
Output
8.2
Economy
9.8
Utility
2.3
Death Penalty -0.9
Total 3.6

Red Team

next day

Blue Team

Red Team— Your team

Viego champion

ViegoJG Verdict

7 / 1 / 7

Controlled key objectives all gameInvolved in most team kills
9.2/10

Impact Breakdown

Combat
10.0
Involvement
6.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.2
Total 9.2
Best KDA

Blue Team

Red Team— Your team

Udyr champion

UdyrJG Verdict

0 / 6 / 3

High death rate with low KDA
2.8/10

Impact Breakdown

Combat
0.9
Involvement
5.0
Output
4.9
Economy
8.6
Utility
3.1
Death Penalty -0.9
Total 2.8
Vladimir champion

VladimirMID DaddyVladdy

2 / 3 / 0

4.1/10

Impact Breakdown

Combat
1.0
Involvement
3.3
Output
8.6
Economy
8.6
Utility
1.5
Death Penalty -0.5
Total 4.1

Blue Team— Your team

Volibear champion

VolibearTOP concept of x

4 / 3 / 1

6.9/10

Impact Breakdown

Combat
2.5
Involvement
7.4
Output
8.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 6.9
Zaahen champion

ZaahenJG Verdict

1 / 4 / 4

5.8/10

Impact Breakdown

Combat
2.0
Involvement
7.4
Output
7.2
Economy
9.5
Utility
8.0
Death Penalty -0.6
Total 5.8
Yone champion

YoneMID Ahj

0 / 4 / 1

4.8/10

Impact Breakdown

Combat
0.4
Involvement
1.5
Output
7.7
Economy
9.5
Utility
8.6
Death Penalty -0.6
Total 4.8

Red Team

Blue Team— Your team

Udyr champion

UdyrJG Verdict

3 / 4 / 2

4.7/10

Impact Breakdown

Combat
2.0
Involvement
4.8
Output
8.3
Economy
10.0
Utility
5.4
Death Penalty -0.6
Total 4.7
Senna champion

SennaSUP Bad Apple

0 / 3 / 4

5.5/10

Impact Breakdown

Combat
2.0
Involvement
3.8
Output
3.9
Economy
6.8
Utility
10.0
Death Penalty -0.5
Total 5.5

Red Team

Malphite champion

MalphiteTOP patience

1 / 5 / 4

3.1/10

Impact Breakdown

Combat
1.7
Involvement
2.7
Output
4.4
Economy
6.9
Utility
4.4
Death Penalty -0.8
Total 3.1
Syndra champion

SyndraMID young

8 / 1 / 6

Converted pressure into towers and objectivesDamage far above team average
9.3/10

Impact Breakdown

Combat
10.0
Involvement
7.5
Output
10.0
Economy
10.0
Utility
9.3
Death Penalty -0.2
Total 9.3

Blue Team— Your team

Gwen champion

GwenTOP concept of x

4 / 1 / 6

8.0/10

Impact Breakdown

Combat
10.0
Involvement
4.4
Output
10.0
Economy
10.0
Utility
6.0
Death Penalty -0.2
Total 8.0
Olaf champion

OlafJG Verdict

6 / 6 / 11

7.0/10

Impact Breakdown

Combat
4.9
Involvement
7.6
Output
7.5
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 7.0
Miss Fortune champion

Miss FortuneADC Good Boi

10 / 4 / 8

8.4/10

Impact Breakdown

Combat
7.2
Involvement
8.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 8.4

Red Team

Longest game
next day

Blue Team

Red Team— Your team

Udyr champion

UdyrJG Verdict

3 / 2 / 14

8.9/10

Impact Breakdown

Combat
10.0
Involvement
6.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 8.9

Blue Team

Red Team— Your team

Lillia champion

LilliaJG Verdict

7 / 5 / 6

6.1/10

Impact Breakdown

Combat
4.3
Involvement
6.9
Output
10.0
Economy
10.0
Utility
6.3
Death Penalty -0.8
Total 6.1

Blue Team

Red Team— Your team

Ambessa champion

AmbessaJG Verdict

3 / 6 / 12

6.7/10

Impact Breakdown

Combat
4.3
Involvement
6.5
Output
10.0
Economy
10.0
Utility
9.3
Death Penalty -0.9
Total 6.7

Blue Team— Your team

Udyr champion

UdyrTOP Verdict

0 / 1 / 0

2.6/10

Impact Breakdown

Combat
0.0
Involvement
0.0
Output
5.3
Economy
7.1
Utility
2.5
Death Penalty -0.2
Total 2.6

Red Team

1h 29min break

Blue Team— Your team

Udyr champion

UdyrJG Verdict

5 / 0 / 6

7.8/10

Impact Breakdown

Combat
10.0
Involvement
4.7
Output
5.7
Economy
10.0
Utility
8.4
Total 7.8

Red Team

2h 16min break

Blue Team— Your team

Udyr champion

UdyrJG Verdict

7 / 2 / 11

9.7/10

Impact Breakdown

Combat
10.0
Involvement
10.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 9.7

Red Team

4 days later

Blue Team— Your team

Udyr champion

UdyrJG Verdict

8 / 4 / 5

7.6/10

Impact Breakdown

Combat
5.2
Involvement
6.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 7.6

Red Team

Anivia champion

AniviaMID Crucile

5 / 5 / 9

6.9/10

Impact Breakdown

Combat
4.7
Involvement
10.0
Output
10.0
Economy
8.7
Utility
5.6
Death Penalty -0.8
Total 6.9

Blue Team— Your team

Lee Sin champion

Lee SinJG Verdict

7 / 9 / 13

6.5/10

Impact Breakdown

Combat
4.0
Involvement
6.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.3
Total 6.5

Red Team

next day

Blue Team— Your team

Udyr champion

UdyrJG Verdict

6 / 9 / 8

5.7/10

Impact Breakdown

Combat
2.8
Involvement
5.7
Output
10.0
Economy
10.0
Utility
9.0
Death Penalty -1.3
Total 5.7
LeBlanc champion

LeBlancMID Pobelter

8 / 6 / 7

5.8/10

Impact Breakdown

Combat
4.3
Involvement
6.1
Output
10.0
Economy
10.0
Utility
3.8
Death Penalty -0.9
Total 5.8

Blue Team— Your team

Lillia champion

LilliaJG Verdict

3 / 7 / 3

High death rate with low KDA
3.9/10

Impact Breakdown

Combat
1.5
Involvement
5.7
Output
7.2
Economy
10.0
Utility
4.4
Death Penalty -1.1
Total 3.9

Red Team

1h 28min break

Blue Team— Your team

Zaahen champion

ZaahenJG Verdict

5 / 6 / 18

7.7/10

Impact Breakdown

Combat
6.6
Involvement
9.6
Output
10.0
Economy
10.0
Utility
8.3
Death Penalty -0.9
Total 7.7

Red Team

Blue Team— Your team

Udyr champion

UdyrTOP Verdict

2 / 2 / 3

6.1/10

Impact Breakdown

Combat
3.3
Involvement
3.0
Output
8.2
Economy
9.4
Utility
8.1
Death Penalty -0.3
Total 6.1
Sylas champion

SylasMID MU Niles

8 / 2 / 3

7.9/10

Impact Breakdown

Combat
7.3
Involvement
6.7
Output
10.0
Economy
10.0
Utility
6.6
Death Penalty -0.3
Total 7.9

Red Team

Pantheon champion

PantheonMID Maple

1 / 8 / 1

High death rate with low KDA
3.9/10

Impact Breakdown

Combat
0.4
Involvement
3.8
Output
10.0
Economy
8.6
Utility
3.3
Death Penalty -1.2
Total 3.9

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