Senbonzakuura#NA1

NA

21W / 29L · 💀 3 Loss Streak

50 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 50 eligible games Patch 16.18 Full sample Method v1
Matches fetched 50
Eligible for analysis 50

No matches were excluded

95% interval for the balance score −26% to +18%
Data last updated 55 minutes ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

42%

21W · 29L

21 wins, 29 losses — a 42% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

23

30

18 of 50 games had teammate feeders (36%)

19 of 50 games had enemy feeders (38%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

4
44
You fed 1 2%
You carried 4 8%
You got carried 1 2%
Normal 44 88%

04Champion Curse Map

Which champions are cursed — and which are blessed

Aatrox champion

Aatrox

14 games

36%

Blessed

21% WR · 6.0 Impact
Yasuo champion

Yasuo

6 games

17%

Unlucky

50% WR · 5.6 Impact · 1 Feeder
Yone champion

Yone

22 games

0%

Balanced

55% WR · 7.4 Impact · 2 Carry
Sylas champion

Sylas

3 games

Play 2 more games to unlock

Kayn champion

Kayn

2 games

Play 3 more games to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

JG

12 games

17%

Lucky

33% WR · 6.3 Impact · 2 Carry
MID

27 games

4%

Winner Q

52% WR · 7.0 Impact · 2 Carry · 1 Feeder
TOP

5 games

0%

Balanced

20% WR · 5.7 Impact

So what does it all add up to?

The Verdict

Winner's Queue Index

4%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 4% in Winner Q — dare them to check theirs

Last games

Last updated: 55 minutes ago

💀 3 Loss Streak

Recent Form

Blue Team

Red Team— Your team

Sylas champion

SylasJG Senbonzakuura

1 / 6 / 7

3.8/10

Impact Breakdown

Combat
2.3
Involvement
5.9
Output
8.3
Economy
8.9
Utility
2.7
Death Penalty -0.9
Total 3.8

Blue Team

Red Team— Your team

Aatrox champion

AatroxJG Senbonzakuura

3 / 4 / 7

5.5/10

Impact Breakdown

Combat
4.0
Involvement
5.8
Output
10.0
Economy
8.8
Utility
5.3
Death Penalty -0.6
Total 5.5

Blue Team

Red Team— Your team

Kayn champion

KaynJG Senbonzakuura

12 / 9 / 8

5.1/10

Impact Breakdown

Combat
4.0
Involvement
6.7
Output
10.0
Economy
10.0
Utility
5.3
Death Penalty -1.3
Total 5.1

Blue Team— Your team

Kayn champion

KaynJG Senbonzakuura

13 / 5 / 10

Controlled key objectives all gameSet up the team's winning fights
8.3/10

Impact Breakdown

Combat
7.7
Involvement
8.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 8.3

Red Team

Blue Team

Red Team— Your team

Yasuo champion

YasuoMID Senbonzakuura

4 / 3 / 1

4.9/10

Impact Breakdown

Combat
2.5
Involvement
6.7
Output
5.8
Economy
9.8
Utility
4.2
Death Penalty -0.5
Total 4.9

Blue Team

Red Team— Your team

Yone champion

YoneMID Senbonzakuura

1 / 4 / 2

5.2/10

Impact Breakdown

Combat
1.2
Involvement
5.7
Output
9.3
Economy
8.7
Utility
5.1
Death Penalty -0.6
Total 5.2
2 days later

Blue Team

Red Team— Your team

Aatrox champion

AatroxMID Senbonzakuura

3 / 2 / 4

6.6/10

Impact Breakdown

Combat
4.7
Involvement
4.2
Output
10.0
Economy
8.5
Utility
6.5
Death Penalty -0.3
Total 6.6

Blue Team— Your team

Yone champion

YoneMID Senbonzakuura

7 / 0 / 1

9.0/10

Impact Breakdown

Combat
10.0
Involvement
5.1
Output
10.0
Economy
10.0
Utility
8.9
Total 9.0

Red Team

Blue Team— Your team

Yasuo champion

YasuoMID Senbonzakuura

19 / 7 / 7

7.6/10

Impact Breakdown

Combat
6.5
Involvement
6.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.1
Total 7.6

Red Team

Blue Team— Your team

Yone champion

YoneMID Senbonzakuura

15 / 3 / 5

Converted pressure into towers and objectivesDamage far above team average
9.1/10

Impact Breakdown

Combat
10.0
Involvement
6.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 9.1

Red Team

Blue Team— Your team

Zaahen champion

ZaahenMID Senbonzakuura

5 / 5 / 7

5.7/10

Impact Breakdown

Combat
4.0
Involvement
4.7
Output
9.5
Economy
8.4
Utility
5.7
Death Penalty -0.8
Total 5.7

Red Team

Blue Team— Your team

Yone champion

YoneMID Senbonzakuura

7 / 5 / 8

7.3/10

Impact Breakdown

Combat
5.0
Involvement
5.4
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 7.3

Red Team

Blue Team— Your team

Aatrox champion

AatroxJG Senbonzakuura

10 / 5 / 14

6.9/10

Impact Breakdown

Combat
8.0
Involvement
8.0
Output
10.0
Economy
10.0
Utility
5.1
Death Penalty -0.8
Total 6.9

Red Team

next day

Blue Team— Your team

Sylas champion

SylasJG Senbonzakuura

10 / 3 / 5

Controlled key objectives all gameKDA far above team average
8.0/10

Impact Breakdown

Combat
7.5
Involvement
5.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 8.0

Red Team

Blue Team

Red Team— Your team

Aatrox champion

AatroxJG Senbonzakuura

8 / 6 / 9

5.5/10

Impact Breakdown

Combat
4.9
Involvement
5.8
Output
10.0
Economy
10.0
Utility
5.2
Death Penalty -0.9
Total 5.5
3h 07min break

Blue Team

Red Team— Your team

Aatrox champion

AatroxSUP Senbonzakuura

6 / 8 / 8

4.4/10

Impact Breakdown

Combat
3.1
Involvement
5.7
Output
9.5
Economy
8.1
Utility
6.2
Death Penalty -1.2
Total 4.4

Blue Team

Red Team— Your team

Yone champion

YoneMID Senbonzakuura

10 / 2 / 9

9.1/10

Impact Breakdown

Combat
10.0
Involvement
6.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 9.1
Best KDA

Blue Team

Red Team— Your team

Yone champion

YoneMID Senbonzakuura

10 / 6 / 13

7.2/10

Impact Breakdown

Combat
6.6
Involvement
6.3
Output
10.0
Economy
10.0
Utility
7.5
Death Penalty -0.9
Total 7.2

Blue Team

Red Team— Your team

Yone champion

YoneMID Senbonzakuura

12 / 6 / 5

7.2/10

Impact Breakdown

Combat
4.9
Involvement
6.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 7.2

Blue Team

Red Team— Your team

Aatrox champion

AatroxJG Senbonzakuura

5 / 4 / 13

5.8/10

Impact Breakdown

Combat
7.2
Involvement
5.3
Output
8.0
Economy
9.8
Utility
4.6
Death Penalty -0.6
Total 5.8
Longest game

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