Ripptide#5LG

NA

12W / 30L

42 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 42 eligible games Patch 15.15–16.14 Full sample Method v1
Matches fetched 44
Eligible for analysis 42

Excluded matches

Remake (under 5 minutes) 2

21 games use an estimated patch

95% interval for the balance score −8% to +42%
Data last updated 29 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

28%

12W · 30L

12 wins, 30 losses — a 28% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

26

21

20 of 42 games had teammate feeders (47%)

13 of 42 games had enemy feeders (30%)

Your Team
Enemy Team

Your teammates fed more often than the enemy. The odds were stacked against you.

03The Mirror

Before the verdict, let's see what the mirror says.

7
4
31
You fed 7 16%
You carried 4 9%
Normal 31 73%

04Champion Curse Map

Which champions are cursed — and which are blessed

Malphite champion

Malphite

14 games

7%

Winner Q

57% WR · 6.2 Impact · 3 Carry
Briar champion

Briar

7 games

0%

Balanced

14% WR · 5.0 Impact · 2 Feeder

05Role Curse Map

Which roles are cursed — and which are blessed

JG

42 games

17%

Unlucky

29% WR · 5.3 Impact · 4 Carry · 7 Feeder

So what does it all add up to?

The Verdict

Loser's Queue Index

17%

Your teammates fed more than average. Bad luck streak.

Share Your Verdict

Only 10% of players are this unlucky.

Compare with your duo

You're 17% unlucky — dare them to check theirs

Last games

Last updated: 29 days ago

Data may be outdated, click Refresh

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Blue Team

Red Team— Your team

Malphite champion

MalphiteJG Ripptide

12 / 5 / 15

Controlled key objectives all gameDamage far above team average
8.8/10

Impact Breakdown

Combat
9.0
Involvement
9.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 8.8

Blue Team

Red Team— Your team

Malphite champion

MalphiteJG Ripptide

3 / 6 / 5

4.4/10

Impact Breakdown

Combat
2.3
Involvement
4.8
Output
5.5
Economy
9.4
Utility
6.7
Death Penalty -0.9
Total 4.4
2 days later

Blue Team— Your team

Malphite champion

MalphiteJG Ripptide

4 / 11 / 18

5.5/10

Impact Breakdown

Combat
3.7
Involvement
7.7
Output
10.0
Economy
9.1
Utility
7.7
Death Penalty -1.7
Total 5.5

Red Team

Longest game

Blue Team

Red Team— Your team

Wukong champion

WukongJG Ripptide

4 / 7 / 18

6.1/10

Impact Breakdown

Combat
5.5
Involvement
6.4
Output
9.2
Economy
9.8
Utility
7.3
Death Penalty -1.1
Total 6.1

Blue Team— Your team

Malphite champion

MalphiteJG Ripptide

5 / 9 / 7

3.7/10

Impact Breakdown

Combat
2.4
Involvement
4.7
Output
8.5
Economy
8.9
Utility
4.4
Death Penalty -1.3
Total 3.7

Red Team

Blue Team— Your team

Malphite champion

MalphiteJG Ripptide

4 / 1 / 7

7.9/10

Impact Breakdown

Combat
10.0
Involvement
3.9
Output
4.9
Economy
10.0
Utility
10.0
Death Penalty -0.2
Total 7.9

Red Team

Best KDA

Blue Team

Red Team— Your team

Malphite champion

MalphiteJG Ripptide

3 / 3 / 7

6.1/10

Impact Breakdown

Combat
5.0
Involvement
3.3
Output
4.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 6.1

Blue Team— Your team

Malphite champion

MalphiteJG Ripptide

4 / 8 / 12

6.0/10

Impact Breakdown

Combat
3.6
Involvement
8.2
Output
10.0
Economy
8.5
Utility
7.6
Death Penalty -1.2
Total 6.0

Red Team

9h 33min break

Blue Team— Your team

Malphite champion

MalphiteJG Ripptide

6 / 13 / 19

4.6/10

Impact Breakdown

Combat
3.6
Involvement
7.9
Output
10.0
Economy
9.3
Utility
5.5
Death Penalty -2.0
Total 4.6

Red Team

3h 45min break

Blue Team— Your team

Malphite champion

MalphiteJG Ripptide

2 / 5 / 12

6.3/10

Impact Breakdown

Combat
4.7
Involvement
5.7
Output
5.4
Economy
9.2
Utility
10.0
Death Penalty -0.8
Total 6.3

Red Team

Blue Team

Red Team— Your team

Malphite champion

MalphiteJG Ripptide

1 / 0 / 1

5.9/10

Impact Breakdown

Combat
4.0
Involvement
8.9
Output
2.7
Economy
9.5
Utility
5.8
Total 5.9
next day

Blue Team— Your team

Malphite champion

MalphiteJG Ripptide

11 / 4 / 14

Controlled key objectives all gameInvolved in most team kills
8.9/10

Impact Breakdown

Combat
10.0
Involvement
7.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 8.9

Red Team

Blue Team

Red Team— Your team

Malphite champion

MalphiteJG Ripptide

5 / 2 / 16

Controlled key objectives all gameInvolved in most team kills
9.1/10

Impact Breakdown

Combat
10.0
Involvement
7.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 9.1

Blue Team

Red Team— Your team

Shyvana champion

ShyvanaJG Ripptide

1 / 13 / 9

Very low KDA with many deaths
2.3/10

Impact Breakdown

Combat
1.4
Involvement
4.8
Output
7.4
Economy
8.4
Utility
3.2
Death Penalty -2.0
Total 2.3

Blue Team— Your team

Xin Zhao champion

Xin ZhaoJG Ripptide

6 / 9 / 10

4.7/10

Impact Breakdown

Combat
3.2
Involvement
5.8
Output
10.0
Economy
10.0
Utility
5.2
Death Penalty -1.3
Total 4.7

Red Team

Blue Team— Your team

Xin Zhao champion

Xin ZhaoJG Ripptide

7 / 12 / 8

3.8/10

Impact Breakdown

Combat
2.3
Involvement
7.1
Output
9.2
Economy
9.5
Utility
4.1
Death Penalty -1.8
Total 3.8

Red Team

Blue Team— Your team

Xin Zhao champion

Xin ZhaoJG Ripptide

4 / 3 / 3

5.0/10

Impact Breakdown

Combat
3.5
Involvement
10.0
Output
5.6
Economy
10.0
Utility
2.4
Death Penalty -0.5
Total 5.0

Red Team

7h 28min break

Blue Team

Red Team— Your team

Xin Zhao champion

Xin ZhaoJG Ripptide

8 / 7 / 7

6.8/10

Impact Breakdown

Combat
3.8
Involvement
10.0
Output
10.0
Economy
10.0
Utility
7.9
Death Penalty -1.1
Total 6.8

Blue Team— Your team

Bel'Veth champion

Bel'VethJG Ripptide

4 / 9 / 1

Very low KDA with many deaths
2.3/10

Impact Breakdown

Combat
1.0
Involvement
6.1
Output
5.0
Economy
9.5
Utility
1.8
Death Penalty -1.3
Total 2.3

Red Team

Blue Team— Your team

Rammus champion

RammusJG Ripptide

9 / 14 / 23

4.2/10

Impact Breakdown

Combat
4.3
Involvement
7.2
Output
10.0
Economy
9.0
Utility
4.8
Death Penalty -2.1
Total 4.2

Red Team

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