Near#sona

NA

20W / 30L

50 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 50 eligible games Patch 16.12–16.15 Full sample Method v1
Matches fetched 50
Eligible for analysis 50

No matches were excluded

13 games use an estimated patch

95% interval for the balance score −3% to +39%
Data last updated 42 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

40%

20W · 30L

20 wins, 30 losses — a 40% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

30

22

21 of 50 games had teammate feeders (42%)

13 of 50 games had enemy feeders (26%)

Your Team
Enemy Team

Your teammates fed more often than the enemy. The odds were stacked against you.

03The Mirror

Before the verdict, let's see what the mirror says.

14
34
You fed 14 28%
You got carried 2 4%
Normal 34 68%

04Champion Curse Map

Which champions are cursed — and which are blessed

Sona champion

Sona

48 games

15%

Unlucky

42% WR · 5.8 Impact · 14 Feeder
Karma champion

Karma

2 games

Play 3 more games to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

SUP

28 games

32%

Cursed

36% WR · 5.7 Impact · 11 Feeder
ADC

20 games

5%

Loser Q

40% WR · 5.8 Impact · 3 Feeder
MID

2 games

Play 3 more games to unlock

So what does it all add up to?

The Verdict

Loser's Queue Index

18%

Your teammates fed more than average. Bad luck streak.

Share Your Verdict

Only 10% of players are this unlucky.

Compare with your duo

You're 18% unlucky — dare them to check theirs

Last games

Last updated: 42 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team

Red Team— Your team

Sona champion

SonaSUP Near

4 / 8 / 2

High deaths with insufficient visionHigh death rate with low KDA
3.7/10

Impact Breakdown

Combat
1.3
Involvement
8.0
Output
4.8
Economy
8.8
Utility
4.8
Death Penalty -1.2
Total 3.7

Blue Team

Red Team— Your team

Sona champion

SonaSUP Near

4 / 3 / 18

9.0/10

Impact Breakdown

Combat
10.0
Involvement
9.8
Output
7.7
Economy
10.0
Utility
9.1
Death Penalty -0.5
Total 9.0

Blue Team— Your team

Sona champion

SonaSUP Near

1 / 8 / 8

High deaths with insufficient vision
4.6/10

Impact Breakdown

Combat
2.0
Involvement
7.1
Output
6.2
Economy
6.6
Utility
7.2
Death Penalty -1.2
Total 4.6

Red Team

2 days later

Blue Team

Red Team— Your team

Sona champion

SonaSUP Near

1 / 11 / 14

High deaths with insufficient vision
4.5/10

Impact Breakdown

Combat
2.5
Involvement
7.7
Output
7.3
Economy
6.7
Utility
7.2
Death Penalty -1.7
Total 4.5
1h 26min break

Blue Team

Locke champion

LockeMID humzh

5 / 8 / 3

6.0/10

Impact Breakdown

Combat
1.8
Involvement
7.6
Output
10.0
Economy
10.0
Utility
8.0
Death Penalty -1.2
Total 6.0

Red Team— Your team

Sylas champion

SylasMID Skyy

18 / 3 / 3

Converted pressure into towers and objectivesSecured a huge share of team kills
9.6/10

Impact Breakdown

Combat
10.0
Involvement
10.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 9.6
Sona champion

SonaSUP Near

2 / 3 / 15

8.4/10

Impact Breakdown

Combat
8.5
Involvement
8.1
Output
6.1
Economy
8.1
Utility
10.0
Death Penalty -0.5
Total 8.4
6 days later

Blue Team

Red Team— Your team

Sona champion

SonaSUP Near

2 / 5 / 14

7.4/10

Impact Breakdown

Combat
5.3
Involvement
10.0
Output
8.6
Economy
7.6
Utility
8.7
Death Penalty -0.8
Total 7.4

Blue Team

Red Team— Your team

Sona champion

SonaSUP Near

3 / 9 / 5

High death rate with low KDA
4.5/10

Impact Breakdown

Combat
1.6
Involvement
5.9
Output
6.7
Economy
7.5
Utility
8.1
Death Penalty -1.3
Total 4.5
8h 56min break

Blue Team— Your team

Locke champion

LockeMID youtube ckreborn

4 / 11 / 3

Very low KDA with many deaths
3.9/10

Impact Breakdown

Combat
1.2
Involvement
3.9
Output
8.7
Economy
8.8
Utility
5.9
Death Penalty -1.7
Total 3.9
Sona champion

SonaADC Near

4 / 4 / 9

6.5/10

Impact Breakdown

Combat
5.2
Involvement
7.2
Output
8.8
Economy
8.5
Utility
5.1
Death Penalty -0.6
Total 6.5

Red Team

1h 20min break

Blue Team

Red Team— Your team

Sona champion

SonaSUP Near

7 / 3 / 24

8.8/10

Impact Breakdown

Combat
10.0
Involvement
9.0
Output
10.0
Economy
10.0
Utility
8.8
Death Penalty -0.5
Total 8.8

Blue Team

Red Team— Your team

Sona champion

SonaADC Near

7 / 9 / 19

6.0/10

Impact Breakdown

Combat
5.2
Involvement
7.5
Output
9.4
Economy
9.6
Utility
4.6
Death Penalty -1.3
Total 6.0

Blue Team— Your team

Sona champion

SonaADC Near

3 / 0 / 9

7.2/10

Impact Breakdown

Combat
10.0
Involvement
4.3
Output
4.5
Economy
10.0
Utility
7.8
Total 7.2

Red Team

next day

Blue Team

Irelia champion

IreliaTOP atmost

7 / 9 / 8

6.4/10

Impact Breakdown

Combat
3.0
Involvement
6.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.3
Total 6.4

Red Team— Your team

Jarvan IV champion

Jarvan IVJG White Canyon

7 / 6 / 28

Controlled key objectives all gameInvolved in most team kills
9.1/10

Impact Breakdown

Combat
10.0
Involvement
9.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 9.1
Sona champion

SonaSUP Near

2 / 9 / 28

7.0/10

Impact Breakdown

Combat
6.0
Involvement
8.5
Output
6.0
Economy
7.9
Utility
10.0
Death Penalty -1.3
Total 7.0
Longest game
2h 58min break

Blue Team

Red Team— Your team

Sona champion

SonaADC Near

6 / 1 / 20

9.5/10

Impact Breakdown

Combat
10.0
Involvement
9.6
Output
9.8
Economy
10.0
Utility
8.2
Death Penalty -0.2
Total 9.5
Best KDA
1h 07min break

Blue Team

Qiyana champion

QiyanaMID Maple

4 / 6 / 6

6.3/10

Impact Breakdown

Combat
2.9
Involvement
8.3
Output
10.0
Economy
10.0
Utility
6.2
Death Penalty -0.9
Total 6.3

Red Team— Your team

Sona champion

SonaADC Near

1 / 2 / 14

8.6/10

Impact Breakdown

Combat
10.0
Involvement
6.9
Output
7.8
Economy
10.0
Utility
9.8
Death Penalty -0.3
Total 8.6

Blue Team

Red Team— Your team

Sona champion

SonaADC Near

2 / 8 / 9

5.2/10

Impact Breakdown

Combat
2.4
Involvement
8.6
Output
10.0
Economy
7.8
Utility
2.5
Death Penalty -1.2
Total 5.2
18 days later

Blue Team— Your team

Kha'Zix champion

Kha'ZixJG TTV lilredlol1

0 / 1 / 0

1.4/10

Impact Breakdown

Combat
0.0
Involvement
0.0
Output
1.5
Economy
9.9
Utility
1.2
Death Penalty -0.2
Total 1.4
Sona champion

SonaADC Near

0 / 0 / 0

2.1/10

Impact Breakdown

Combat
0.0
Involvement
0.0
Output
2.3
Economy
8.5
Utility
1.0
Total 2.1

Red Team

Blue Team— Your team

Sona champion

SonaSUP Near

2 / 12 / 6

High deaths with insufficient visionVery low KDA with many deaths
3.4/10

Impact Breakdown

Combat
1.2
Involvement
6.3
Output
5.7
Economy
7.9
Utility
6.5
Death Penalty -1.8
Total 3.4

Red Team

Blue Team

Camille champion

CamilleSUP Tub

14 / 4 / 12

Set up the team's winning fights
9.0/10

Impact Breakdown

Combat
10.0
Involvement
8.5
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 9.0

Red Team— Your team

Sona champion

SonaADC Near

2 / 10 / 14

5.2/10

Impact Breakdown

Combat
2.9
Involvement
6.3
Output
8.5
Economy
9.2
Utility
7.1
Death Penalty -1.5
Total 5.2

Blue Team— Your team

Sona champion

SonaSUP Near

0 / 6 / 2

Extremely low KDA
2.3/10

Impact Breakdown

Combat
0.6
Involvement
3.3
Output
4.8
Economy
6.3
Utility
4.2
Death Penalty -0.9
Total 2.3

Red Team

Bard champion

BardSUP Tub

2 / 0 / 13

Vision far above team averageKDA far above team average
9.6/10

Impact Breakdown

Combat
10.0
Involvement
9.5
Output
7.0
Economy
7.9
Utility
10.0
Total 9.6

Blue Team

Rengar champion

RengarJG Munchy Punchy

12 / 3 / 3

Controlled key objectives all gameSecured a huge share of team kills
8.7/10

Impact Breakdown

Combat
7.5
Involvement
9.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 8.7

Red Team— Your team

Sona champion

SonaSUP Near

2 / 7 / 6

High deaths with insufficient vision
4.8/10

Impact Breakdown

Combat
2.0
Involvement
8.9
Output
5.0
Economy
7.4
Utility
6.3
Death Penalty -1.1
Total 4.8

Extended History

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  • 100+ matches analyzed
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