GarenDade#NA1

NA

20W / 30L

50 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 50 eligible games Patch 16.17–16.19 Full sample Method v1
Matches fetched 50
Eligible for analysis 50

No matches were excluded

95% interval for the balance score −12% to +32%
Data last updated 65 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

40%

20W · 30L

20 wins, 30 losses — a 40% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

26

27

19 of 50 games had teammate feeders (38%)

15 of 50 games had enemy feeders (30%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

5
44
You fed 5 10%
You carried 1 2%
Normal 44 88%

04Champion Curse Map

Which champions are cursed — and which are blessed

Garen champion

Garen

6 games

50%

MEGA CURSED

17% WR · 5.5 Impact · 1 Feeder
Aurelion Sol champion

Aurelion Sol

41 games

7%

Loser Q

41% WR · 6.5 Impact · 1 Carry · 3 Feeder

05Role Curse Map

Which roles are cursed — and which are blessed

TOP

11 games

27%

Cursed

27% WR · 6.1 Impact · 2 Feeder
ADC

38 games

8%

Loser Q

42% WR · 6.5 Impact · 1 Carry · 3 Feeder

So what does it all add up to?

The Verdict

Loser's Queue Index

10%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 10% in Loser Q — dare them to check theirs

Last games

Last updated: 65 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Nasus champion

NasusTOP GarenDade

1 / 6 / 3

Low KDA and minimal damage
4.2/10

Impact Breakdown

Combat
1.1
Involvement
2.5
Output
3.8
Economy
8.7
Utility
9.3
Death Penalty -0.9
Total 4.2

Red Team

7 days later

Blue Team— Your team

Aurelion Sol champion

Aurelion SolSUP GarenDade

3 / 4 / 11

7.1/10

Impact Breakdown

Combat
5.6
Involvement
6.2
Output
6.6
Economy
8.3
Utility
10.0
Death Penalty -0.6
Total 7.1

Red Team

4 days later

Blue Team— Your team

Aurelion Sol champion

Aurelion SolADC GarenDade

6 / 6 / 7

7.0/10

Impact Breakdown

Combat
3.7
Involvement
6.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 7.0

Red Team

1h 40min break

Blue Team

Red Team— Your team

Aurelion Sol champion

Aurelion SolADC GarenDade

5 / 6 / 8

6.7/10

Impact Breakdown

Combat
3.7
Involvement
6.9
Output
10.0
Economy
10.0
Utility
7.6
Death Penalty -0.9
Total 6.7

Blue Team

Red Team— Your team

Aurelion Sol champion

Aurelion SolADC GarenDade

1 / 4 / 3

4.2/10

Impact Breakdown

Combat
1.6
Involvement
3.6
Output
4.3
Economy
9.0
Utility
7.9
Death Penalty -0.6
Total 4.2

Blue Team— Your team

Aurelion Sol champion

Aurelion SolADC GarenDade

8 / 6 / 16

8.0/10

Impact Breakdown

Combat
6.9
Involvement
7.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 8.0

Red Team

Longest game
next day

Blue Team

Red Team— Your team

Aurelion Sol champion

Aurelion SolADC GarenDade

7 / 5 / 8

6.8/10

Impact Breakdown

Combat
5.0
Involvement
6.3
Output
10.0
Economy
9.4
Utility
6.4
Death Penalty -0.8
Total 6.8
2h 44min break

Blue Team— Your team

Aurelion Sol champion

Aurelion SolADC GarenDade

2 / 2 / 1

2.1/10

Impact Breakdown

Combat
2.0
Involvement
1.3
Output
2.0
Economy
6.0
Utility
1.5
Death Penalty -0.3
Total 2.1

Red Team

Blue Team

Red Team— Your team

Aurelion Sol champion

Aurelion SolADC GarenDade

1 / 8 / 1

High death rate with low KDA
4.1/10

Impact Breakdown

Combat
0.4
Involvement
4.4
Output
8.9
Economy
6.7
Utility
5.6
Death Penalty -1.2
Total 4.1

Blue Team

Red Team— Your team

Aurelion Sol champion

Aurelion SolADC GarenDade

1 / 9 / 4

Low KDA and minimal damageVery low KDA with many deaths
3.4/10

Impact Breakdown

Combat
1.0
Involvement
3.7
Output
4.1
Economy
7.9
Utility
10.0
Death Penalty -1.3
Total 3.4

Blue Team— Your team

Nasus champion

NasusTOP GarenDade

7 / 2 / 14

9.1/10

Impact Breakdown

Combat
10.0
Involvement
5.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 9.1

Red Team

Best KDA

Blue Team

Red Team— Your team

Aurelion Sol champion

Aurelion SolADC GarenDade

0 / 5 / 4

4.9/10

Impact Breakdown

Combat
1.3
Involvement
4.1
Output
6.9
Economy
8.6
Utility
9.1
Death Penalty -0.8
Total 4.9

Blue Team

Red Team— Your team

Aurelion Sol champion

Aurelion SolADC GarenDade

5 / 5 / 12

Damage far above team averageInvolved in most team kills
7.9/10

Impact Breakdown

Combat
5.7
Involvement
9.4
Output
10.0
Economy
10.0
Utility
8.8
Death Penalty -0.8
Total 7.9

Blue Team

Red Team— Your team

Aurelion Sol champion

Aurelion SolTOP GarenDade

7 / 5 / 12

6.5/10

Impact Breakdown

Combat
6.3
Involvement
6.3
Output
10.0
Economy
10.0
Utility
4.9
Death Penalty -0.8
Total 6.5
1h 21min break

Blue Team

Red Team— Your team

Aurelion Sol champion

Aurelion SolADC GarenDade

6 / 3 / 8

8.2/10

Impact Breakdown

Combat
7.0
Involvement
6.0
Output
9.9
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 8.2

Blue Team— Your team

Aurelion Sol champion

Aurelion SolADC GarenDade

0 / 10 / 1

Low KDA and minimal damageVery low KDA with many deaths
2.4/10

Impact Breakdown

Combat
0.2
Involvement
0.9
Output
5.9
Economy
7.6
Utility
5.4
Death Penalty -1.5
Total 2.4

Red Team

Blue Team

Red Team— Your team

Aurelion Sol champion

Aurelion SolADC GarenDade

9 / 10 / 22

7.2/10

Impact Breakdown

Combat
5.6
Involvement
9.4
Output
10.0
Economy
10.0
Utility
9.4
Death Penalty -1.5
Total 7.2

Blue Team

Red Team— Your team

Aurelion Sol champion

Aurelion SolADC GarenDade

2 / 1 / 3

6.4/10

Impact Breakdown

Combat
5.0
Involvement
3.0
Output
8.4
Economy
9.5
Utility
5.7
Death Penalty -0.2
Total 6.4
2 days later

Blue Team— Your team

Aurelion Sol champion

Aurelion SolADC GarenDade

8 / 8 / 10

6.5/10

Impact Breakdown

Combat
4.0
Involvement
10.0
Output
10.0
Economy
10.0
Utility
4.8
Death Penalty -1.2
Total 6.5

Red Team

Blue Team— Your team

Garen champion

GarenTOP GarenDade

6 / 9 / 1

Very low KDA with many deaths
4.0/10

Impact Breakdown

Combat
1.4
Involvement
4.7
Output
10.0
Economy
10.0
Utility
3.1
Death Penalty -1.3
Total 4.0

Red Team

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