FlyBy#NA111

NA

23W / 24L

47 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 47 eligible games Patch 16.14–16.15 Full sample Method v1
Matches fetched 50
Eligible for analysis 47

Excluded matches

Remake (under 5 minutes) 3
95% interval for the balance score −30% to +13%
Data last updated 20 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

48%

23W · 24L

23 wins, 24 losses — a 48% win rate.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

14

23

11 of 47 games had teammate feeders (23%)

15 of 47 games had enemy feeders (31%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

6
4
36
You fed 6 12%
You carried 4 8%
You got carried 1 2%
Normal 36 76%

04Champion Curse Map

Which champions are cursed — and which are blessed

Pantheon champion

Pantheon

46 games

9%

Winner Q

48% WR · 5.9 Impact · 4 Carry · 6 Feeder

05Role Curse Map

Which roles are cursed — and which are blessed

TOP

46 games

11%

Lucky

50% WR · 5.9 Impact · 4 Carry · 5 Feeder

So what does it all add up to?

The Verdict

Winner's Queue Index

9%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 9% in Winner Q — dare them to check theirs

Last games

Last updated: 20 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Pantheon champion

PantheonTOP FlyBy

4 / 7 / 9

5.7/10

Impact Breakdown

Combat
3.3
Involvement
6.2
Output
10.0
Economy
8.3
Utility
7.2
Death Penalty -1.1
Total 5.7

Red Team

17h 20min break

Blue Team

Red Team— Your team

Pantheon champion

PantheonTOP FlyBy

3 / 4 / 2

4.9/10

Impact Breakdown

Combat
2.0
Involvement
1.9
Output
9.5
Economy
9.0
Utility
5.9
Death Penalty -0.6
Total 4.9

Blue Team

Red Team— Your team

Pantheon champion

PantheonTOP FlyBy

12 / 6 / 6

6.6/10

Impact Breakdown

Combat
5.1
Involvement
6.0
Output
10.0
Economy
10.0
Utility
7.3
Death Penalty -0.9
Total 6.6

Blue Team

Red Team— Your team

Pantheon champion

PantheonTOP FlyBy

12 / 1 / 5

Converted pressure into towers and objectivesDamage far above team average
9.2/10

Impact Breakdown

Combat
10.0
Involvement
6.5
Output
10.0
Economy
10.0
Utility
9.5
Death Penalty -0.2
Total 9.2
Best KDA

Blue Team— Your team

Pantheon champion

PantheonTOP FlyBy

14 / 11 / 6

5.1/10

Impact Breakdown

Combat
3.3
Involvement
5.0
Output
10.0
Economy
10.0
Utility
6.5
Death Penalty -1.7
Total 5.1

Red Team

Blue Team— Your team

Cho'Gath champion

Cho'GathTOP FlyBy

4 / 6 / 3

6.0/10

Impact Breakdown

Combat
2.0
Involvement
2.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 6.0

Red Team

6 days later

Blue Team

Red Team— Your team

Pantheon champion

PantheonTOP FlyBy

1 / 11 / 0

Very low KDA with many deaths
2.3/10

Impact Breakdown

Combat
0.2
Involvement
1.1
Output
10.0
Economy
6.4
Utility
3.3
Death Penalty -1.7
Total 2.3

Blue Team

Red Team— Your team

Pantheon champion

PantheonTOP FlyBy

5 / 5 / 2

5.0/10

Impact Breakdown

Combat
2.3
Involvement
5.2
Output
10.0
Economy
8.4
Utility
4.5
Death Penalty -0.8
Total 5.0

Blue Team

Red Team— Your team

Pantheon champion

PantheonTOP FlyBy

11 / 7 / 2

5.3/10

Impact Breakdown

Combat
3.3
Involvement
6.0
Output
10.0
Economy
10.0
Utility
4.6
Death Penalty -1.1
Total 5.3

Blue Team

Red Team— Your team

Pantheon champion

PantheonTOP FlyBy

3 / 6 / 10

6.3/10

Impact Breakdown

Combat
3.7
Involvement
6.7
Output
10.0
Economy
9.2
Utility
7.7
Death Penalty -0.9
Total 6.3
2 days later

Blue Team

Red Team— Your team

Pantheon champion

PantheonTOP FlyBy

9 / 9 / 5

4.6/10

Impact Breakdown

Combat
2.8
Involvement
6.4
Output
10.0
Economy
9.2
Utility
3.6
Death Penalty -1.3
Total 4.6

Blue Team— Your team

Pantheon champion

PantheonTOP FlyBy

7 / 9 / 6

5.5/10

Impact Breakdown

Combat
2.6
Involvement
3.6
Output
10.0
Economy
9.7
Utility
8.9
Death Penalty -1.3
Total 5.5

Red Team

Longest game

Blue Team

Red Team— Your team

Pantheon champion

PantheonTOP FlyBy

17 / 3 / 7

Secured a huge share of team killsDamage far above team average
9.4/10

Impact Breakdown

Combat
10.0
Involvement
9.1
Output
10.0
Economy
10.0
Utility
9.9
Death Penalty -0.5
Total 9.4

Blue Team

Red Team— Your team

Pantheon champion

PantheonTOP FlyBy

3 / 5 / 9

6.2/10

Impact Breakdown

Combat
4.0
Involvement
3.8
Output
10.0
Economy
8.8
Utility
8.0
Death Penalty -0.8
Total 6.2

Blue Team— Your team

Pantheon champion

PantheonTOP FlyBy

14 / 7 / 13

7.6/10

Impact Breakdown

Combat
6.8
Involvement
8.6
Output
10.0
Economy
10.0
Utility
8.6
Death Penalty -1.1
Total 7.6

Red Team

16h 12min break

Blue Team— Your team

Pantheon champion

PantheonTOP FlyBy

5 / 8 / 8

4.8/10

Impact Breakdown

Combat
2.9
Involvement
6.7
Output
10.0
Economy
8.7
Utility
3.8
Death Penalty -1.2
Total 4.8

Red Team

Blue Team— Your team

Pantheon champion

PantheonTOP FlyBy

4 / 6 / 3

4.7/10

Impact Breakdown

Combat
2.0
Involvement
4.2
Output
10.0
Economy
8.8
Utility
4.8
Death Penalty -0.9
Total 4.7

Red Team

Blue Team— Your team

Pantheon champion

PantheonTOP FlyBy

9 / 8 / 7

5.0/10

Impact Breakdown

Combat
3.6
Involvement
6.9
Output
10.0
Economy
8.2
Utility
4.3
Death Penalty -1.2
Total 5.0

Red Team

Blue Team— Your team

Pantheon champion

PantheonTOP FlyBy

9 / 5 / 7

6.4/10

Impact Breakdown

Combat
5.3
Involvement
7.9
Output
10.0
Economy
9.5
Utility
5.0
Death Penalty -0.8
Total 6.4

Red Team

Blue Team

Red Team— Your team

Pantheon champion

PantheonTOP FlyBy

4 / 8 / 2

High death rate with low KDA
3.8/10

Impact Breakdown

Combat
1.3
Involvement
4.7
Output
10.0
Economy
8.0
Utility
3.2
Death Penalty -1.2
Total 3.8

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