gladiusk#5700

LAS

21W / 23L

44 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 44 eligible games Patch 16.14–16.15 Full sample Method v1
Matches fetched 50
Eligible for analysis 44

Excluded matches

Remake (under 5 minutes) 6
95% interval for the balance score −35% to +13%
Data last updated 26 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

47%

21W · 23L

21 wins, 23 losses — a 47% win rate.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

24

29

14 of 44 games had teammate feeders (31%)

19 of 44 games had enemy feeders (43%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

5
36
You fed 5 11%
You carried 2 4%
You got carried 1 2%
Normal 36 81%

04Champion Curse Map

Which champions are cursed — and which are blessed

Miss Fortune champion

Miss Fortune

26 games

27%

Blessed

54% WR · 6.5 Impact · 1 Carry · 1 Feeder
Warwick champion

Warwick

6 games

0%

Balanced

50% WR · 5.5 Impact · 1 Feeder
Lux champion

Lux

5 games

0%

Balanced

40% WR · 5.2 Impact · 2 Feeder
Jinx champion

Jinx

2 games

Play 3 more games to unlock

Karthus champion

Karthus

2 games

Play 3 more games to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

ADC

31 games

23%

Lucky

52% WR · 6.3 Impact · 1 Carry · 2 Feeder
JG

8 games

13%

Unlucky

50% WR · 5.6 Impact · 1 Carry · 1 Feeder
SUP

4 games

Play 1 more game to unlock

So what does it all add up to?

The Verdict

Winner's Queue Index

11%

Enemy teams had more feeders than average. Ride the wave.

Share Your Verdict

Only 29% of players are this lucky.

Compare with your duo

You're 11% lucky — dare them to check theirs

Last games

Last updated: 26 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team

Red Team— Your team

Ahri champion

AhriMID gladiusk

5 / 7 / 8

6.3/10

Impact Breakdown

Combat
3.3
Involvement
9.1
Output
10.0
Economy
9.4
Utility
6.1
Death Penalty -1.1
Total 6.3
13h 11min break

Blue Team

Red Team— Your team

Miss Fortune champion

Miss FortuneADC gladiusk

10 / 14 / 9

5.5/10

Impact Breakdown

Combat
2.5
Involvement
7.5
Output
10.0
Economy
10.0
Utility
9.2
Death Penalty -2.1
Total 5.5

Blue Team

Red Team— Your team

Miss Fortune champion

Miss FortuneADC gladiusk

6 / 9 / 6

5.5/10

Impact Breakdown

Combat
2.4
Involvement
4.4
Output
8.6
Economy
10.0
Utility
10.0
Death Penalty -1.3
Total 5.5

Blue Team

Red Team— Your team

Lux champion

LuxSUP gladiusk

8 / 9 / 8

High deaths with insufficient vision
5.3/10

Impact Breakdown

Combat
3.2
Involvement
6.1
Output
10.0
Economy
10.0
Utility
8.3
Death Penalty -1.3
Total 5.3
next day

Blue Team— Your team

Miss Fortune champion

Miss FortuneADC gladiusk

12 / 11 / 2

5.7/10

Impact Breakdown

Combat
2.3
Involvement
5.2
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.7
Total 5.7

Red Team

Blue Team— Your team

Miss Fortune champion

Miss FortuneADC gladiusk

11 / 5 / 2

7.2/10

Impact Breakdown

Combat
4.3
Involvement
5.6
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 7.2

Red Team

Blue Team

Red Team— Your team

Miss Fortune champion

Miss FortuneADC gladiusk

5 / 3 / 5

7.5/10

Impact Breakdown

Combat
5.0
Involvement
4.4
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 7.5
14h 15min break

Blue Team— Your team

Lux champion

LuxADC gladiusk

6 / 11 / 13

5.4/10

Impact Breakdown

Combat
3.2
Involvement
5.2
Output
10.0
Economy
8.8
Utility
7.6
Death Penalty -1.7
Total 5.4

Red Team

Longest game

Blue Team— Your team

Miss Fortune champion

Miss FortuneADC gladiusk

12 / 13 / 4

Low KDA and minimal damage
5.2/10

Impact Breakdown

Combat
2.3
Involvement
4.2
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -2.0
Total 5.2

Red Team

Blue Team

Red Team— Your team

Pantheon champion

PantheonSUP gladiusk

2 / 12 / 11

2.7/10

Impact Breakdown

Combat
2.0
Involvement
5.8
Output
6.2
Economy
6.4
Utility
4.9
Death Penalty -1.8
Total 2.7
next day

Blue Team— Your team

Warwick champion

WarwickJG gladiusk

3 / 8 / 6

4.4/10

Impact Breakdown

Combat
2.0
Involvement
6.0
Output
10.0
Economy
7.9
Utility
5.5
Death Penalty -1.2
Total 4.4

Red Team

Blue Team— Your team

Warwick champion

WarwickJG gladiusk

8 / 4 / 9

7.8/10

Impact Breakdown

Combat
6.8
Involvement
5.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 7.8

Red Team

Best KDA

Blue Team— Your team

Warwick champion

WarwickJG gladiusk

5 / 13 / 7

High death rate with low KDA
4.0/10

Impact Breakdown

Combat
1.7
Involvement
8.0
Output
8.3
Economy
8.8
Utility
6.0
Death Penalty -2.0
Total 4.0

Red Team

Blue Team

Red Team— Your team

Lux champion

LuxSUP gladiusk

5 / 10 / 9

5.3/10

Impact Breakdown

Combat
2.5
Involvement
5.0
Output
10.0
Economy
9.3
Utility
9.9
Death Penalty -1.5
Total 5.3

Blue Team— Your team

Lux champion

LuxSUP gladiusk

2 / 13 / 10

High death rate with low KDA
4.3/10

Impact Breakdown

Combat
1.7
Involvement
4.2
Output
8.4
Economy
7.2
Utility
10.0
Death Penalty -2.0
Total 4.3

Red Team

Blue Team— Your team

Miss Fortune champion

Miss FortuneADC gladiusk

7 / 9 / 7

5.9/10

Impact Breakdown

Combat
2.8
Involvement
6.9
Output
10.0
Economy
10.0
Utility
7.1
Death Penalty -1.3
Total 5.9

Red Team

Blue Team— Your team

Miss Fortune champion

Miss FortuneADC gladiusk

12 / 7 / 7

7.0/10

Impact Breakdown

Combat
4.8
Involvement
5.5
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.1
Total 7.0

Red Team

Blue Team— Your team

Karthus champion

KarthusJG gladiusk

1 / 4 / 1

4.7/10

Impact Breakdown

Combat
0.8
Involvement
3.3
Output
4.2
Economy
8.1
Utility
10.0
Death Penalty -0.6
Total 4.7

Red Team

12h 12min break

Blue Team— Your team

Warwick champion

WarwickJG gladiusk

7 / 16 / 19

4.9/10

Impact Breakdown

Combat
3.1
Involvement
5.3
Output
10.0
Economy
9.6
Utility
10.0
Death Penalty -2.4
Total 4.9

Red Team

Blue Team— Your team

Miss Fortune champion

Miss FortuneADC gladiusk

5 / 6 / 3

5.7/10

Impact Breakdown

Combat
2.3
Involvement
6.7
Output
10.0
Economy
9.9
Utility
3.9
Death Penalty -0.9
Total 5.7

Red Team

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