LaRataRanciaUwU#Murft

LAS

25W / 23L

48 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 48 eligible games Patch 16.1–16.6 Full sample Method v1
Matches fetched 50
Eligible for analysis 48

Excluded matches

Remake (under 5 minutes) 2

37 games use an estimated patch

95% interval for the balance score −25% to +17%
Data last updated 40 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

52%

25W · 23L

25 wins, 23 losses — a 52% win rate.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

22

21

12 of 48 games had teammate feeders (25%)

14 of 48 games had enemy feeders (29%)

Your Team
Enemy Team

Your teammates fed more often than the enemy. The odds were stacked against you.

03The Mirror

Before the verdict, let's see what the mirror says.

6
3
37
You fed 2 4%
You carried 6 12%
You got carried 3 6%
Normal 37 77%

04Champion Curse Map

Which champions are cursed — and which are blessed

Graves champion

Graves

5 games

20%

Lucky

80% WR · 6.9 Impact · 2 Carry
Malphite champion

Malphite

4 games

Play 1 more game to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

MID

11 games

18%

Unlucky

36% WR · 6.1 Impact · 1 Feeder
JG

37 games

11%

Lucky

57% WR · 6.4 Impact · 6 Carry · 1 Feeder

So what does it all add up to?

The Verdict

Winner's Queue Index

4%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 4% in Winner Q — dare them to check theirs

Last games

Last updated: 40 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team

Red Team— Your team

Briar champion

BriarJG LaRataRanciaUwU

7 / 12 / 13

5.6/10

Impact Breakdown

Combat
3.1
Involvement
7.6
Output
10.0
Economy
10.0
Utility
8.6
Death Penalty -1.8
Total 5.6
42 days later

Blue Team

Red Team— Your team

Kayn champion

KaynJG LaRataRanciaUwU

4 / 11 / 14

5.2/10

Impact Breakdown

Combat
3.0
Involvement
5.0
Output
8.5
Economy
8.7
Utility
10.0
Death Penalty -1.7
Total 5.2

Blue Team— Your team

Lee Sin champion

Lee SinJG LaRataRanciaUwU

2 / 5 / 9

5.8/10

Impact Breakdown

Combat
3.7
Involvement
5.1
Output
4.8
Economy
9.2
Utility
10.0
Death Penalty -0.8
Total 5.8

Red Team

Blue Team

Red Team— Your team

Rammus champion

RammusJG LaRataRanciaUwU

4 / 6 / 6

4.9/10

Impact Breakdown

Combat
2.9
Involvement
7.4
Output
7.5
Economy
8.9
Utility
5.2
Death Penalty -0.9
Total 4.9
17h 30min break

Blue Team— Your team

Malphite champion

MalphiteJG LaRataRanciaUwU

4 / 5 / 9

6.6/10

Impact Breakdown

Combat
4.3
Involvement
5.4
Output
7.9
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 6.6

Red Team

Blue Team

Red Team— Your team

Sejuani champion

SejuaniJG LaRataRanciaUwU

7 / 2 / 12

9.5/10

Impact Breakdown

Combat
10.0
Involvement
9.4
Output
10.0
Economy
10.0
Utility
9.7
Death Penalty -0.3
Total 9.5
Best KDA
next day

Blue Team

Red Team— Your team

Lee Sin champion

Lee SinJG LaRataRanciaUwU

8 / 4 / 11

Controlled key objectives all gameInvolved in most team kills
8.5/10

Impact Breakdown

Combat
7.6
Involvement
8.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 8.5

Blue Team

Red Team— Your team

Sejuani champion

SejuaniJG LaRataRanciaUwU

5 / 4 / 18

Controlled key objectives all gameInvolved in most team kills
8.9/10

Impact Breakdown

Combat
9.2
Involvement
8.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 8.9

Blue Team

Red Team— Your team

Dr. Mundo champion

Dr. MundoJG LaRataRanciaUwU

1 / 1 / 3

5.6/10

Impact Breakdown

Combat
4.0
Involvement
2.1
Output
3.0
Economy
9.2
Utility
9.8
Death Penalty -0.2
Total 5.6

Blue Team

Red Team— Your team

Warwick champion

WarwickJG LaRataRanciaUwU

7 / 8 / 16

6.6/10

Impact Breakdown

Combat
5.1
Involvement
9.0
Output
9.8
Economy
10.0
Utility
7.6
Death Penalty -1.2
Total 6.6

Blue Team

Red Team— Your team

Warwick champion

WarwickJG LaRataRanciaUwU

6 / 7 / 20

7.1/10

Impact Breakdown

Combat
6.5
Involvement
6.8
Output
10.0
Economy
10.0
Utility
8.7
Death Penalty -1.1
Total 7.1

Blue Team

Red Team— Your team

Dr. Mundo champion

Dr. MundoJG KendoMurft

1 / 5 / 2

2.9/10

Impact Breakdown

Combat
1.0
Involvement
4.4
Output
6.0
Economy
8.2
Utility
2.7
Death Penalty -0.8
Total 2.9
13h 24min break

Blue Team— Your team

Briar champion

BriarJG KendoMurft

3 / 9 / 12

5.1/10

Impact Breakdown

Combat
3.0
Involvement
4.5
Output
8.4
Economy
9.0
Utility
8.9
Death Penalty -1.3
Total 5.1

Red Team

next day

Blue Team— Your team

Amumu champion

AmumuJG KendoMurft

10 / 6 / 25

Controlled key objectives all gameInvolved in most team kills
8.9/10

Impact Breakdown

Combat
10.0
Involvement
9.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 8.9

Red Team

Blue Team— Your team

Briar champion

BriarJG KendoMurft

9 / 12 / 6

4.4/10

Impact Breakdown

Combat
2.3
Involvement
7.7
Output
10.0
Economy
9.6
Utility
5.6
Death Penalty -1.8
Total 4.4

Red Team

Longest game

Blue Team

Red Team— Your team

Graves champion

GravesJG KendoMurft

12 / 3 / 9

Controlled key objectives all gameInvolved in most team kills
8.9/10

Impact Breakdown

Combat
10.0
Involvement
6.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 8.9
2h 02min break

Blue Team— Your team

Dr. Mundo champion

Dr. MundoJG KendoMurft

4 / 2 / 6

7.8/10

Impact Breakdown

Combat
6.7
Involvement
6.3
Output
7.9
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 7.8

Red Team

Blue Team

Red Team— Your team

Zed champion

ZedJG KendoMurft

3 / 9 / 3

Very low KDA with many deaths
3.4/10

Impact Breakdown

Combat
1.2
Involvement
4.4
Output
6.5
Economy
9.3
Utility
5.5
Death Penalty -1.3
Total 3.4

Blue Team

Red Team— Your team

Malphite champion

MalphiteJG KendoMurft

4 / 7 / 8

6.1/10

Impact Breakdown

Combat
3.0
Involvement
6.2
Output
8.0
Economy
10.0
Utility
10.0
Death Penalty -1.1
Total 6.1
next day

Blue Team— Your team

Rammus champion

RammusJG KendoMurft

2 / 7 / 7

4.9/10

Impact Breakdown

Combat
2.3
Involvement
7.1
Output
9.9
Economy
8.5
Utility
5.3
Death Penalty -1.1
Total 4.9

Red Team

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