GeneralK3nobii#6666

LAS

20W / 24L

44 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 44 eligible games Patch 16.12–16.15 Full sample Method v1
Matches fetched 50
Eligible for analysis 44

Excluded matches

Remake (under 5 minutes) 6
95% interval for the balance score −30% to +21%
Data last updated 37 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

45%

20W · 24L

20 wins, 24 losses — a 45% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

24

30

15 of 44 games had teammate feeders (34%)

18 of 44 games had enemy feeders (40%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

15
26
You fed 15 34%
You carried 1 2%
You got carried 2 4%
Normal 26 59%

04Champion Curse Map

Which champions are cursed — and which are blessed

Lux champion

Lux

35 games

3%

Winner Q

46% WR · 5.1 Impact · 1 Carry · 10 Feeder
Jinx champion

Jinx

2 games

Play 3 more games to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

MID

13 games

15%

Lucky

46% WR · 6.1 Impact · 2 Feeder
SUP

28 games

4%

Loser Q

46% WR · 4.5 Impact · 1 Carry · 12 Feeder
ADC

3 games

Play 2 more games to unlock

So what does it all add up to?

The Verdict

Winner's Queue Index

5%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 5% in Winner Q — dare them to check theirs

Last games

Last updated: 37 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Lux champion

LuxSUP GeneralK3nobii

10 / 6 / 12

6.2/10

Impact Breakdown

Combat
6.3
Involvement
6.7
Output
10.0
Economy
10.0
Utility
7.1
Death Penalty -0.9
Total 6.2

Red Team

2 days later

Blue Team— Your team

Sylas champion

SylasMID GeneralK3nobii

3 / 7 / 3

High death rate with low KDA
3.3/10

Impact Breakdown

Combat
1.5
Involvement
5.7
Output
5.2
Economy
7.4
Utility
3.4
Death Penalty -1.1
Total 3.3

Red Team

3 days later

Blue Team— Your team

Lux champion

LuxSUP GeneralK3nobii

2 / 10 / 5

Very low KDA with many deaths
3.2/10

Impact Breakdown

Combat
1.3
Involvement
3.6
Output
8.4
Economy
7.1
Utility
6.9
Death Penalty -1.5
Total 3.2

Red Team

3 days later

Blue Team

Red Team— Your team

Lux champion

LuxSUP GeneralK3nobii

4 / 9 / 8

4.6/10

Impact Breakdown

Combat
2.4
Involvement
6.4
Output
7.7
Economy
8.5
Utility
7.3
Death Penalty -1.3
Total 4.6

Blue Team

Red Team— Your team

Lux champion

LuxSUP GeneralK3nobii

4 / 8 / 21

5.3/10

Impact Breakdown

Combat
5.6
Involvement
7.8
Output
10.0
Economy
7.9
Utility
5.7
Death Penalty -1.2
Total 5.3

Blue Team— Your team

Lux champion

LuxSUP GeneralK3nobii

6 / 4 / 18

6.8/10

Impact Breakdown

Combat
9.6
Involvement
6.5
Output
8.6
Economy
8.8
Utility
6.2
Death Penalty -0.6
Total 6.8

Red Team

Best KDA
6 days later

Blue Team— Your team

Lux champion

LuxMID GeneralK3nobii

5 / 11 / 10

4.8/10

Impact Breakdown

Combat
2.5
Involvement
5.9
Output
10.0
Economy
8.3
Utility
6.2
Death Penalty -1.7
Total 4.8

Red Team

4h 45min break

Blue Team

Red Team— Your team

Brand champion

BrandSUP GeneralK3nobii

8 / 15 / 15

High deaths with insufficient vision
4.0/10

Impact Breakdown

Combat
2.9
Involvement
4.8
Output
10.0
Economy
8.7
Utility
8.4
Death Penalty -2.3
Total 4.0
2 days later

Blue Team

Red Team— Your team

Lux champion

LuxSUP GeneralK3nobii

3 / 12 / 14

High deaths with insufficient vision
4.4/10

Impact Breakdown

Combat
2.6
Involvement
8.7
Output
10.0
Economy
8.5
Utility
6.1
Death Penalty -1.8
Total 4.4

Blue Team— Your team

Lux champion

LuxMID GeneralK3nobii

0 / 2 / 0

Low KDA and minimal damage
1.7/10

Impact Breakdown

Combat
0.0
Involvement
0.0
Output
0.9
Economy
7.5
Utility
3.0
Death Penalty -0.3
Total 1.7

Red Team

4 days later

Blue Team— Your team

Lux champion

LuxMID GeneralK3nobii

5 / 3 / 8

7.5/10

Impact Breakdown

Combat
6.5
Involvement
5.8
Output
9.8
Economy
10.0
Utility
7.3
Death Penalty -0.5
Total 7.5

Red Team

Blue Team— Your team

Lux champion

LuxMID GeneralK3nobii

12 / 6 / 15

6.9/10

Impact Breakdown

Combat
7.7
Involvement
7.2
Output
10.0
Economy
8.4
Utility
5.2
Death Penalty -0.9
Total 6.9

Red Team

Longest game
6h 32min break

Blue Team— Your team

Lux champion

LuxMID GeneralK3nobii

3 / 2 / 6

6.9/10

Impact Breakdown

Combat
6.0
Involvement
3.2
Output
10.0
Economy
8.2
Utility
7.4
Death Penalty -0.3
Total 6.9

Red Team

2 days later

Blue Team— Your team

Lux champion

LuxSUP GeneralK3nobii

8 / 13 / 23

5.5/10

Impact Breakdown

Combat
4.4
Involvement
9.0
Output
10.0
Economy
9.1
Utility
7.8
Death Penalty -2.0
Total 5.5

Red Team

2 days later

Blue Team

Red Team— Your team

Master Yi champion

Master YiJG Teka

3 / 12 / 7

Low KDA and minimal damageHigh death rate with low KDA
3.0/10

Impact Breakdown

Combat
1.5
Involvement
3.4
Output
5.7
Economy
8.7
Utility
6.8
Death Penalty -1.8
Total 3.0
Lux champion

LuxSUP GeneralK3nobii

0 / 13 / 12

High deaths with insufficient visionHigh death rate with low KDA
2.4/10

Impact Breakdown

Combat
1.7
Involvement
4.1
Output
9.4
Economy
6.5
Utility
5.1
Death Penalty -2.0
Total 2.4
8 days later

Blue Team— Your team

Lux champion

LuxSUP GeneralK3nobii

5 / 13 / 8

Low KDA and weak vision as support
2.2/10

Impact Breakdown

Combat
1.9
Involvement
3.5
Output
7.4
Economy
7.1
Utility
5.3
Death Penalty -2.0
Total 2.2

Red Team

3 days later

Blue Team

Red Team— Your team

Lux champion

LuxMID GeneralK3nobii

4 / 7 / 1

4.4/10

Impact Breakdown

Combat
1.3
Involvement
5.1
Output
9.9
Economy
8.4
Utility
3.5
Death Penalty -1.1
Total 4.4

Blue Team— Your team

Lux champion

LuxSUP GeneralK3nobii

4 / 3 / 6

4.7/10

Impact Breakdown

Combat
5.0
Involvement
6.3
Output
7.4
Economy
9.6
Utility
3.7
Death Penalty -0.5
Total 4.7

Red Team

3h 06min break

Blue Team— Your team

Jinx champion

JinxADC GeneralK3nobii

3 / 5 / 4

4.6/10

Impact Breakdown

Combat
2.3
Involvement
2.7
Output
6.3
Economy
8.5
Utility
7.7
Death Penalty -0.8
Total 4.6

Red Team

2 days later

Blue Team— Your team

Lux champion

LuxSUP GeneralK3nobii

3 / 13 / 14

High deaths with insufficient vision
4.1/10

Impact Breakdown

Combat
2.4
Involvement
6.3
Output
10.0
Economy
8.6
Utility
7.4
Death Penalty -2.0
Total 4.1

Red Team

Extended History

Coming Soon
  • 100+ matches analyzed
  • Win rate trends over time
  • Full match history timeline
Coming Soon

Live Activity