Datry08#LAN

LAN

22W / 26L · 💀 5 Loss Streak

48 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 48 eligible games Patch 16.15–16.16 Full sample Method v1
Matches fetched 50
Eligible for analysis 48

Excluded matches

Remake (under 5 minutes) 2
95% interval for the balance score −21% to +25%
Data last updated 1 hour ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

45%

22W · 26L

22 wins, 26 losses — a 45% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

31

23

18 of 48 games had teammate feeders (37%)

17 of 48 games had enemy feeders (35%)

Your Team
Enemy Team

Your teammates fed more often than the enemy. The odds were stacked against you.

03The Mirror

Before the verdict, let's see what the mirror says.

9
7
31
You fed 9 18%
You carried 1 2%
You got carried 7 14%
Normal 31 64%

04Champion Curse Map

Which champions are cursed — and which are blessed

Jinx champion

Jinx

5 games

20%

Unlucky

0% WR · 5.1 Impact
Master Yi champion

Master Yi

9 games

11%

Lucky

56% WR · 5.6 Impact · 2 Feeder
Wukong champion

Wukong

27 games

7%

Winner Q

56% WR · 5.6 Impact · 1 Carry · 4 Feeder

05Role Curse Map

Which roles are cursed — and which are blessed

ADC

7 games

43%

MEGA CURSED

0% WR · 4.5 Impact · 2 Feeder
JG

36 games

8%

Winner Q

56% WR · 5.6 Impact · 1 Carry · 6 Feeder
TOP

3 games

Play 2 more games to unlock

So what does it all add up to?

The Verdict

Loser's Queue Index

2%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 2% in Loser Q — dare them to check theirs

Last games

Last updated: 1 hour ago

💀 5 Loss Streak

Recent Form

Blue Team— Your team

Wukong champion

WukongJG Datry08

5 / 4 / 10

Controlled key objectives all gameInvolved in most team kills
7.9/10

Impact Breakdown

Combat
6.0
Involvement
7.4
Output
10.0
Economy
9.9
Utility
10.0
Death Penalty -0.6
Total 7.9

Red Team

next day

Blue Team— Your team

Wukong champion

WukongJG Datry08

2 / 10 / 12

3.8/10

Impact Breakdown

Combat
2.5
Involvement
9.3
Output
6.8
Economy
9.7
Utility
2.6
Death Penalty -1.5
Total 3.8

Red Team

1h 13min break

Blue Team— Your team

Jinx champion

JinxADC Datry08

8 / 12 / 7

5.3/10

Impact Breakdown

Combat
2.3
Involvement
6.3
Output
10.0
Economy
10.0
Utility
7.2
Death Penalty -1.8
Total 5.3

Red Team

Blue Team— Your team

Jinx champion

JinxADC Datry08

1 / 6 / 6

4.0/10

Impact Breakdown

Combat
2.0
Involvement
6.7
Output
5.9
Economy
8.3
Utility
2.5
Death Penalty -0.9
Total 4.0

Red Team

12h 57min break

Blue Team— Your team

Lux champion

LuxSUP Datry08

5 / 9 / 4

High deaths with insufficient vision
3.6/10

Impact Breakdown

Combat
1.8
Involvement
5.5
Output
7.7
Economy
8.6
Utility
5.7
Death Penalty -1.3
Total 3.6

Red Team

Blue Team

Red Team— Your team

Morgana champion

MorganaSUP Datry08

3 / 7 / 23

6.5/10

Impact Breakdown

Combat
6.5
Involvement
8.3
Output
9.1
Economy
8.2
Utility
7.5
Death Penalty -1.1
Total 6.5
next day

Blue Team— Your team

Wukong champion

WukongJG Datry08

5 / 10 / 14

5.4/10

Impact Breakdown

Combat
3.5
Involvement
7.0
Output
10.0
Economy
9.5
Utility
7.1
Death Penalty -1.5
Total 5.4

Red Team

Blue Team

Red Team— Your team

Wukong champion

WukongJG Datry08

2 / 8 / 3

High death rate with low KDA
3.1/10

Impact Breakdown

Combat
1.1
Involvement
6.7
Output
5.8
Economy
6.8
Utility
3.9
Death Penalty -1.2
Total 3.1

Blue Team— Your team

Wukong champion

WukongJG Datry08

3 / 7 / 5

4.4/10

Impact Breakdown

Combat
2.0
Involvement
4.6
Output
5.1
Economy
8.5
Utility
7.9
Death Penalty -1.1
Total 4.4

Red Team

17h 59min break

Blue Team

Red Team— Your team

Wukong champion

WukongJG Datry08

4 / 2 / 13

Controlled key objectives all gameInvolved in most team kills
9.3/10

Impact Breakdown

Combat
10.0
Involvement
8.7
Output
8.8
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 9.3
Best KDA

Blue Team

Red Team— Your team

Wukong champion

WukongJG Datry08

3 / 13 / 13

4.8/10

Impact Breakdown

Combat
2.3
Involvement
5.6
Output
9.7
Economy
8.3
Utility
9.2
Death Penalty -2.0
Total 4.8

Blue Team

Red Team— Your team

Wukong champion

WukongJG Datry08

13 / 10 / 23

6.2/10

Impact Breakdown

Combat
6.5
Involvement
6.9
Output
10.0
Economy
10.0
Utility
7.4
Death Penalty -1.5
Total 6.2
Longest game
next day

Blue Team— Your team

Wukong champion

WukongJG Datry08

5 / 7 / 11

6.4/10

Impact Breakdown

Combat
4.0
Involvement
5.0
Output
10.0
Economy
9.5
Utility
10.0
Death Penalty -1.1
Total 6.4

Red Team

Blue Team

Red Team— Your team

Wukong champion

WukongJG Datry08

9 / 3 / 15

9.0/10

Impact Breakdown

Combat
10.0
Involvement
7.4
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 9.0

Blue Team

Red Team— Your team

Wukong champion

WukongJG Datry08

5 / 3 / 5

6.7/10

Impact Breakdown

Combat
5.0
Involvement
4.4
Output
7.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 6.7

Blue Team

Red Team— Your team

Wukong champion

WukongJG Datry08

2 / 9 / 6

Low KDA and minimal damageHigh death rate with low KDA
2.7/10

Impact Breakdown

Combat
1.6
Involvement
4.4
Output
4.6
Economy
7.3
Utility
4.4
Death Penalty -1.3
Total 2.7
2h 11min break

Blue Team

Red Team— Your team

Wukong champion

WukongJG Datry08

0 / 8 / 7

Low KDA and minimal damage
4.1/10

Impact Breakdown

Combat
1.6
Involvement
3.7
Output
4.4
Economy
7.3
Utility
9.3
Death Penalty -1.2
Total 4.1
12h 02min break

Blue Team— Your team

Kalista champion

KalistaADC Datry08

2 / 9 / 1

Low KDA and minimal damageVery low KDA with many deaths
2.4/10

Impact Breakdown

Combat
0.6
Involvement
2.7
Output
3.7
Economy
8.2
Utility
5.4
Death Penalty -1.3
Total 2.4

Red Team

Blue Team

Red Team— Your team

Wukong champion

WukongJG Datry08

4 / 8 / 13

6.4/10

Impact Breakdown

Combat
3.8
Involvement
6.3
Output
9.2
Economy
9.9
Utility
10.0
Death Penalty -1.2
Total 6.4

Blue Team

Red Team— Your team

Jhin champion

JhinADC Datry08

4 / 8 / 3

High death rate with low KDA
4.0/10

Impact Breakdown

Combat
1.6
Involvement
5.2
Output
4.8
Economy
9.2
Utility
8.2
Death Penalty -1.2
Total 4.0

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