ttv reksaikitten#enjoy

EUW

26W / 24L

50 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 50 eligible games Patch 16.14–16.22 Full sample Method v1
Matches fetched 50
Eligible for analysis 50

No matches were excluded

1 game uses an estimated patch

95% interval for the balance score −26% to +14%
Data last updated 90 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

52%

26W · 24L

26 wins, 24 losses — a 52% win rate.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

15

24

11 of 50 games had teammate feeders (22%)

14 of 50 games had enemy feeders (28%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

6
4
38
You fed 2 4%
You carried 6 12%
You got carried 4 8%
Normal 38 76%

04Champion Curse Map

Which champions are cursed — and which are blessed

Rek'Sai champion

Rek'Sai

47 games

6%

Winner Q

53% WR · 6.8 Impact · 6 Carry · 2 Feeder
Viego champion

Viego

2 games

Play 3 more games to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

TOP

15 games

20%

Lucky

53% WR · 6.4 Impact · 1 Feeder
SUP

9 games

11%

Lucky

56% WR · 6.4 Impact · 1 Carry · 1 Feeder
JG

24 games

0%

Balanced

50% WR · 7.1 Impact · 5 Carry

So what does it all add up to?

The Verdict

Winner's Queue Index

6%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 6% in Winner Q — dare them to check theirs

Last games

Last updated: 90 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team

Tristana champion

TristanaADC 3XA

11 / 0 / 6

Damage far above team averageInvolved in most team kills
9.7/10

Impact Breakdown

Combat
10.0
Involvement
8.1
Output
10.0
Economy
10.0
Utility
10.0
Total 9.7

Red Team— Your team

Rek'Sai champion

Rek'SaiSUP reksai kitten

4 / 7 / 5

5.9/10

Impact Breakdown

Combat
2.3
Involvement
6.7
Output
6.4
Economy
7.6
Utility
10.0
Death Penalty -1.1
Total 5.9
2 days later

Blue Team— Your team

Rek'Sai champion

Rek'SaiTOP reksai kitten

0 / 4 / 4

6.0/10

Impact Breakdown

Combat
1.6
Involvement
1.8
Output
10.0
Economy
9.7
Utility
10.0
Death Penalty -0.6
Total 6.0

Red Team

next day

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiTOP reksai kitten

4 / 3 / 5

7.2/10

Impact Breakdown

Combat
4.5
Involvement
3.6
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 7.2
1h 58min break

Blue Team— Your team

Rek'Sai champion

Rek'SaiTOP reksai kitten

6 / 6 / 11

7.3/10

Impact Breakdown

Combat
4.9
Involvement
6.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 7.3
Lulu champion

LuluSUP Myrtus

2 / 3 / 25

Vision far above team averageKDA far above team average
9.2/10

Impact Breakdown

Combat
10.0
Involvement
10.0
Output
5.7
Economy
7.5
Utility
10.0
Death Penalty -0.5
Total 9.2

Red Team

Corki champion

CorkiADC Xaro

11 / 9 / 3

5.8/10

Impact Breakdown

Combat
2.8
Involvement
5.8
Output
10.0
Economy
10.0
Utility
6.9
Death Penalty -1.3
Total 5.8
next day

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiJG reksai kitten

8 / 2 / 2

7.6/10

Impact Breakdown

Combat
6.7
Involvement
5.6
Output
7.5
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 7.6

Blue Team— Your team

Rek'Sai champion

Rek'SaiTOP reksai kitten

3 / 4 / 2

5.3/10

Impact Breakdown

Combat
2.0
Involvement
3.7
Output
8.0
Economy
9.1
Utility
7.4
Death Penalty -0.6
Total 5.3

Red Team

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiJG reksai kitten

8 / 1 / 4

Controlled key objectives all gameInvolved in most team kills
9.4/10

Impact Breakdown

Combat
10.0
Involvement
7.6
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.2
Total 9.4
2 days later

Blue Team— Your team

Rek'Sai champion

Rek'SaiJG reksai kitten

4 / 5 / 10

5.7/10

Impact Breakdown

Combat
4.7
Involvement
6.2
Output
6.3
Economy
9.9
Utility
7.0
Death Penalty -0.8
Total 5.7

Red Team

9h 24min break

Blue Team— Your team

Rek'Sai champion

Rek'SaiMID reksai kitten

10 / 5 / 8

7.8/10

Impact Breakdown

Combat
6.0
Involvement
6.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 7.8

Red Team

Longest game
next day

Blue Team— Your team

Rek'Sai champion

Rek'SaiTOP reksai kitten

3 / 4 / 6

6.6/10

Impact Breakdown

Combat
3.6
Involvement
3.5
Output
9.0
Economy
9.8
Utility
10.0
Death Penalty -0.6
Total 6.6

Red Team

3h 41min break

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiJG reksai kitten

5 / 4 / 13

7.4/10

Impact Breakdown

Combat
7.2
Involvement
6.3
Output
10.0
Economy
10.0
Utility
8.0
Death Penalty -0.6
Total 7.4
48 days later

Blue Team— Your team

Rek'Sai champion

Rek'SaiSUP ttv reksaikitten

5 / 7 / 14

6.6/10

Impact Breakdown

Combat
4.8
Involvement
6.0
Output
9.1
Economy
9.1
Utility
10.0
Death Penalty -1.1
Total 6.6

Red Team

5 days later

Blue Team— Your team

Rek'Sai champion

Rek'SaiJG ttv reksaikitten

11 / 7 / 10

5.6/10

Impact Breakdown

Combat
5.3
Involvement
8.5
Output
10.0
Economy
10.0
Utility
3.7
Death Penalty -1.1
Total 5.6

Red Team

Viego champion

ViegoMID detdert mid acc

11 / 4 / 12

Converted pressure into towers and objectivesDamage far above team average
9.1/10

Impact Breakdown

Combat
9.2
Involvement
9.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 9.1
Poppy champion

PoppySUP G2 Labrov

5 / 6 / 16

7.5/10

Impact Breakdown

Combat
6.0
Involvement
8.2
Output
7.2
Economy
8.8
Utility
10.0
Death Penalty -0.9
Total 7.5

Blue Team— Your team

Rek'Sai champion

Rek'SaiJG ttv reksaikitten

13 / 2 / 11

Controlled key objectives all gameSet up the team's winning fights
9.5/10

Impact Breakdown

Combat
10.0
Involvement
8.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 9.5
Yone champion

YoneMID detdert mid acc

3 / 4 / 7

6.8/10

Impact Breakdown

Combat
4.0
Involvement
3.7
Output
10.0
Economy
10.0
Utility
9.0
Death Penalty -0.6
Total 6.8

Red Team

Bard champion

BardSUP G2 Labrov

1 / 4 / 8

6.8/10

Impact Breakdown

Combat
3.6
Involvement
7.5
Output
5.6
Economy
6.3
Utility
10.0
Death Penalty -0.6
Total 6.8
next day

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiJG ttv reksaikitten

8 / 1 / 14

Controlled key objectives all gameInvolved in most team kills
9.7/10

Impact Breakdown

Combat
10.0
Involvement
9.2
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.2
Total 9.7
Galio champion

GalioMID ttv ronaldoo

7 / 3 / 12

9.1/10

Impact Breakdown

Combat
9.5
Involvement
7.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 9.1
Jhin champion

JhinADC Gon Freecss

9 / 2 / 8

9.3/10

Impact Breakdown

Combat
10.0
Involvement
7.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 9.3
Best KDA

Blue Team— Your team

Viego champion

ViegoJG ttv reksaikitten

12 / 7 / 4

6.2/10

Impact Breakdown

Combat
4.0
Involvement
7.9
Output
10.0
Economy
10.0
Utility
7.4
Death Penalty -1.1
Total 6.2

Red Team

LeBlanc champion

LeBlancMID ttv ronaldoo

15 / 8 / 10

6.7/10

Impact Breakdown

Combat
5.6
Involvement
6.8
Output
10.0
Economy
10.0
Utility
7.4
Death Penalty -1.2
Total 6.7

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiJG ttv reksaikitten

9 / 7 / 8

6.8/10

Impact Breakdown

Combat
4.3
Involvement
6.7
Output
10.0
Economy
10.0
Utility
9.7
Death Penalty -1.1
Total 6.8
next day

Blue Team— Your team

Rek'Sai champion

Rek'SaiTOP ttv reksaikitten

11 / 4 / 11

8.4/10

Impact Breakdown

Combat
8.8
Involvement
5.5
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 8.4

Red Team

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiTOP ttv reksaikitten

5 / 6 / 5

6.0/10

Impact Breakdown

Combat
2.9
Involvement
2.8
Output
9.1
Economy
10.0
Utility
9.7
Death Penalty -0.9
Total 6.0
2 days later

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiJG ttv reksaikitten

8 / 8 / 8

6.7/10

Impact Breakdown

Combat
3.6
Involvement
7.6
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 6.7

Extended History

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  • 100+ matches analyzed
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