ttv reksaikitten#enjoy

EUW

21W / 29L

50 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 50 eligible games Patch 16.14–16.18 Full sample Method v1
Matches fetched 50
Eligible for analysis 50

No matches were excluded

3 games use an estimated patch

95% interval for the balance score −14% to +26%
Data last updated 45 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

42%

21W · 29L

21 wins, 29 losses — a 42% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

19

20

15 of 50 games had teammate feeders (30%)

12 of 50 games had enemy feeders (24%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

5
3
40
You fed 2 4%
You carried 5 10%
You got carried 3 6%
Normal 40 80%

04Champion Curse Map

Which champions are cursed — and which are blessed

Rek'Sai champion

Rek'Sai

47 games

6%

Loser Q

43% WR · 6.5 Impact · 5 Carry · 2 Feeder

05Role Curse Map

Which roles are cursed — and which are blessed

JG

28 games

14%

Unlucky

39% WR · 6.6 Impact · 4 Carry
SUP

8 games

13%

Lucky

63% WR · 6.5 Impact · 1 Carry · 1 Feeder
TOP

13 games

8%

Winner Q

38% WR · 6.3 Impact · 1 Feeder

So what does it all add up to?

The Verdict

Loser's Queue Index

6%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 6% in Loser Q — dare them to check theirs

Last games

Last updated: 45 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Rek'Sai champion

Rek'SaiSUP ttv reksaikitten

5 / 7 / 14

6.6/10

Impact Breakdown

Combat
4.8
Involvement
6.0
Output
9.1
Economy
9.1
Utility
10.0
Death Penalty -1.1
Total 6.6

Red Team

5 days later

Blue Team— Your team

Rek'Sai champion

Rek'SaiJG ttv reksaikitten

11 / 7 / 10

5.6/10

Impact Breakdown

Combat
5.3
Involvement
8.5
Output
10.0
Economy
10.0
Utility
3.7
Death Penalty -1.1
Total 5.6

Red Team

Viego champion

ViegoMID detdert mid acc

11 / 4 / 12

Converted pressure into towers and objectivesDamage far above team average
9.1/10

Impact Breakdown

Combat
9.2
Involvement
9.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 9.1
Poppy champion

PoppySUP G2 Labrov

5 / 6 / 16

7.5/10

Impact Breakdown

Combat
6.0
Involvement
8.2
Output
7.2
Economy
8.8
Utility
10.0
Death Penalty -0.9
Total 7.5

Blue Team— Your team

Rek'Sai champion

Rek'SaiJG ttv reksaikitten

13 / 2 / 11

Controlled key objectives all gameSet up the team's winning fights
9.5/10

Impact Breakdown

Combat
10.0
Involvement
8.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 9.5
Yone champion

YoneMID detdert mid acc

3 / 4 / 7

6.8/10

Impact Breakdown

Combat
4.0
Involvement
3.7
Output
10.0
Economy
10.0
Utility
9.0
Death Penalty -0.6
Total 6.8

Red Team

Bard champion

BardSUP G2 Labrov

1 / 4 / 8

6.8/10

Impact Breakdown

Combat
3.6
Involvement
7.5
Output
5.6
Economy
6.3
Utility
10.0
Death Penalty -0.6
Total 6.8
Best KDA
next day

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiJG ttv reksaikitten

9 / 7 / 8

6.8/10

Impact Breakdown

Combat
4.3
Involvement
6.7
Output
10.0
Economy
10.0
Utility
9.7
Death Penalty -1.1
Total 6.8
next day

Blue Team— Your team

Rek'Sai champion

Rek'SaiTOP ttv reksaikitten

11 / 4 / 11

8.4/10

Impact Breakdown

Combat
8.8
Involvement
5.5
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 8.4

Red Team

Longest game

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiTOP ttv reksaikitten

5 / 6 / 5

6.0/10

Impact Breakdown

Combat
2.9
Involvement
2.8
Output
9.1
Economy
10.0
Utility
9.7
Death Penalty -0.9
Total 6.0
2 days later

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiJG ttv reksaikitten

8 / 8 / 8

6.7/10

Impact Breakdown

Combat
3.6
Involvement
7.6
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 6.7
2 days later

Blue Team— Your team

Rek'Sai champion

Rek'SaiJG ttv reksaikitten

8 / 3 / 16

Controlled key objectives all gameInvolved in most team kills
9.6/10

Impact Breakdown

Combat
10.0
Involvement
10.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 9.6
Pantheon champion

PantheonMID Spear Shot

8 / 4 / 12

8.2/10

Impact Breakdown

Combat
8.0
Involvement
8.6
Output
10.0
Economy
10.0
Utility
7.3
Death Penalty -0.6
Total 8.2

Red Team

21h 55min break

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiJG ttv reksaikitten

10 / 3 / 13

8.6/10

Impact Breakdown

Combat
10.0
Involvement
8.8
Output
10.0
Economy
10.0
Utility
7.8
Death Penalty -0.5
Total 8.6
Syndra champion

SyndraMID J1HUIV

12 / 7 / 8

7.3/10

Impact Breakdown

Combat
5.0
Involvement
7.6
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.1
Total 7.3
25 days later

Blue Team— Your team

Rek'Sai champion

Rek'SaiJG ttv reksaikitten

4 / 4 / 1

4.6/10

Impact Breakdown

Combat
2.0
Involvement
3.5
Output
7.9
Economy
9.8
Utility
6.2
Death Penalty -0.6
Total 4.6

Red Team

next day

Blue Team— Your team

Rek'Sai champion

Rek'SaiJG ttv reksaikitten

9 / 4 / 13

Controlled key objectives all gameInvolved in most team kills
8.8/10

Impact Breakdown

Combat
8.8
Involvement
8.6
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 8.8

Red Team

Master Yi champion

Master YiTOP G2 BrokenBlade

4 / 9 / 3

Very low KDA with many deaths
4.2/10

Impact Breakdown

Combat
1.4
Involvement
3.0
Output
6.7
Economy
9.3
Utility
8.2
Death Penalty -1.3
Total 4.2
next day

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiJG ttv reksaikitten

12 / 8 / 8

6.8/10

Impact Breakdown

Combat
4.4
Involvement
7.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 6.8
next day

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiTOP ttv reksaikitten

7 / 6 / 13

7.4/10

Impact Breakdown

Combat
5.7
Involvement
5.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 7.4
10 days later

Blue Team— Your team

Briar champion

BriarJG ttv reksaikitten

5 / 7 / 8

4.4/10

Impact Breakdown

Combat
3.3
Involvement
8.3
Output
10.0
Economy
10.0
Utility
1.5
Death Penalty -1.1
Total 4.4

Red Team

Blue Team— Your team

Viego champion

ViegoJG ttv reksaikitten

11 / 3 / 10

8.8/10

Impact Breakdown

Combat
10.0
Involvement
6.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 8.8

Red Team

2 days later

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiSUP ttv reksaikitten

3 / 9 / 9

5.2/10

Impact Breakdown

Combat
2.4
Involvement
5.2
Output
5.8
Economy
8.3
Utility
10.0
Death Penalty -1.3
Total 5.2

Blue Team— Your team

Rek'Sai champion

Rek'SaiTOP ttv reksaikitten

5 / 6 / 6

6.5/10

Impact Breakdown

Combat
3.1
Involvement
4.2
Output
10.0
Economy
9.7
Utility
10.0
Death Penalty -0.9
Total 6.5

Red Team

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiSUP ttv reksaikitten

7 / 6 / 6

6.0/10

Impact Breakdown

Combat
3.7
Involvement
4.8
Output
5.9
Economy
8.9
Utility
10.0
Death Penalty -0.9
Total 6.0

Blue Team— Your team

Rek'Sai champion

Rek'SaiJG ttv reksaikitten

5 / 8 / 6

5.5/10

Impact Breakdown

Combat
2.4
Involvement
6.7
Output
9.5
Economy
9.9
Utility
7.7
Death Penalty -1.2
Total 5.5

Red Team

Blue Team

Red Team— Your team

Rek'Sai champion

Rek'SaiMID ttv reksaikitten

6 / 7 / 8

7.0/10

Impact Breakdown

Combat
3.5
Involvement
10.0
Output
10.0
Economy
10.0
Utility
8.4
Death Penalty -1.1
Total 7.0

Extended History

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  • 100+ matches analyzed
  • Win rate trends over time
  • Full match history timeline
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