timmyyyyyyyyy#EUW

EUW

26W / 20L

46 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 46 eligible games Patch 16.9–16.14 Full sample Method v1
Matches fetched 50
Eligible for analysis 46

Excluded matches

Remake (under 5 minutes) 4
95% interval for the balance score −32% to +15%
Data last updated 23 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

56%

26W · 20L

26 wins, 20 losses — a 56% win rate. A strong showing.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

17

31

14 of 46 games had teammate feeders (30%)

20 of 46 games had enemy feeders (43%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

6
6
34
You fed 6 13%
You carried 6 13%
Normal 34 73%

04Champion Curse Map

Which champions are cursed — and which are blessed

Olaf champion

Olaf

45 games

7%

Winner Q

56% WR · 6.4 Impact · 6 Carry · 6 Feeder

05Role Curse Map

Which roles are cursed — and which are blessed

TOP

46 games

9%

Winner Q

57% WR · 6.4 Impact · 6 Carry · 6 Feeder

So what does it all add up to?

The Verdict

Winner's Queue Index

9%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 9% in Winner Q — dare them to check theirs

Last games

Last updated: 23 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

16 / 7 / 10

7.5/10

Impact Breakdown

Combat
6.5
Involvement
6.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.1
Total 7.5

Red Team

Longest game

Blue Team

Red Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

9 / 7 / 2

5.6/10

Impact Breakdown

Combat
2.8
Involvement
5.4
Output
10.0
Economy
10.0
Utility
6.6
Death Penalty -1.1
Total 5.6
42 days later

Blue Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

6 / 0 / 0

8.8/10

Impact Breakdown

Combat
10.0
Involvement
3.5
Output
10.0
Economy
10.0
Utility
9.0
Total 8.8

Red Team

Best KDA

Blue Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

7 / 5 / 4

6.8/10

Impact Breakdown

Combat
3.7
Involvement
4.7
Output
10.0
Economy
10.0
Utility
9.9
Death Penalty -0.8
Total 6.8

Red Team

next day

Blue Team

Red Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

13 / 5 / 3

Damage far above team averageKDA far above team average
7.5/10

Impact Breakdown

Combat
5.3
Involvement
5.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 7.5

Blue Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

1 / 10 / 1

Very low KDA with many deaths
3.2/10

Impact Breakdown

Combat
0.4
Involvement
1.4
Output
8.5
Economy
7.8
Utility
6.3
Death Penalty -1.5
Total 3.2

Red Team

Blue Team

Red Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

1 / 2 / 1

4.4/10

Impact Breakdown

Combat
1.3
Involvement
2.1
Output
7.5
Economy
9.1
Utility
4.7
Death Penalty -0.3
Total 4.4
4 days later

Blue Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

4 / 8 / 1

5.4/10

Impact Breakdown

Combat
1.1
Involvement
3.9
Output
10.0
Economy
10.0
Utility
8.8
Death Penalty -1.2
Total 5.4

Red Team

next day

Blue Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

4 / 9 / 4

5.4/10

Impact Breakdown

Combat
1.6
Involvement
3.8
Output
10.0
Economy
10.0
Utility
9.3
Death Penalty -1.3
Total 5.4

Red Team

Blue Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

4 / 10 / 4

High death rate with low KDA
5.2/10

Impact Breakdown

Combat
1.5
Involvement
2.9
Output
9.9
Economy
9.2
Utility
10.0
Death Penalty -1.5
Total 5.2

Red Team

Blue Team

Red Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

6 / 8 / 5

6.0/10

Impact Breakdown

Combat
2.4
Involvement
4.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 6.0
4h 34min break

Blue Team

Red Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

18 / 5 / 6

Converted pressure into towers and objectivesDamage far above team average
8.3/10

Impact Breakdown

Combat
8.0
Involvement
7.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 8.3

Blue Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

6 / 10 / 1

Very low KDA with many deaths
4.8/10

Impact Breakdown

Combat
1.3
Involvement
2.5
Output
10.0
Economy
10.0
Utility
8.4
Death Penalty -1.5
Total 4.8

Red Team

next day

Blue Team

Red Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

17 / 7 / 3

Damage far above team averageKDA far above team average
7.0/10

Impact Breakdown

Combat
5.0
Involvement
5.2
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.1
Total 7.0
next day

Blue Team

Red Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

5 / 5 / 4

6.5/10

Impact Breakdown

Combat
3.0
Involvement
3.4
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 6.5
9 days later

Blue Team— Your team

Garen champion

GarenTOP timmyyyyyyyyy

3 / 2 / 0

4.6/10

Impact Breakdown

Combat
2.0
Involvement
1.8
Output
5.3
Economy
9.5
Utility
6.5
Death Penalty -0.3
Total 4.6

Red Team

next day

Blue Team

Red Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

5 / 7 / 3

5.8/10

Impact Breakdown

Combat
2.0
Involvement
3.7
Output
10.0
Economy
10.0
Utility
9.3
Death Penalty -1.1
Total 5.8

Blue Team

Red Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

8 / 4 / 2

6.1/10

Impact Breakdown

Combat
4.0
Involvement
3.3
Output
10.0
Economy
10.0
Utility
7.0
Death Penalty -0.6
Total 6.1
next day

Blue Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

7 / 12 / 0

Very low KDA with many deaths
4.5/10

Impact Breakdown

Combat
1.1
Involvement
1.9
Output
10.0
Economy
10.0
Utility
9.1
Death Penalty -1.8
Total 4.5

Red Team

3 days later

Blue Team— Your team

Olaf champion

OlafTOP timmyyyyyyyyy

2 / 10 / 0

Very low KDA with many deaths
4.2/10

Impact Breakdown

Combat
0.4
Involvement
1.3
Output
10.0
Economy
10.0
Utility
7.6
Death Penalty -1.5
Total 4.2

Red Team

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