mynkurt 飛雷神の術#hate

EUW

26W / 24L

50 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 50 eligible games Patch 16.13 Full sample Method v1
Matches fetched 50
Eligible for analysis 50

No matches were excluded

95% interval for the balance score −36% to +8%
Data last updated 28 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

52%

26W · 24L

26 wins, 24 losses — a 52% win rate.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

17

29

13 of 50 games had teammate feeders (26%)

20 of 50 games had enemy feeders (40%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

3
7
39
You fed 1 2%
You carried 3 6%
You got carried 7 14%
Normal 39 78%

04Champion Curse Map

Which champions are cursed — and which are blessed

Nami champion

Nami

47 games

15%

Lucky

53% WR · 6.6 Impact · 3 Carry · 1 Feeder
Lulu champion

Lulu

2 games

Play 3 more games to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

SUP

50 games

14%

Lucky

52% WR · 6.5 Impact · 3 Carry · 1 Feeder

So what does it all add up to?

The Verdict

Winner's Queue Index

14%

Enemy teams had more feeders than average. Ride the wave.

Share Your Verdict

Only 28% of players are this lucky.

Compare with your duo

You're 14% lucky — dare them to check theirs

Last games

Last updated: 28 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team

Red Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

0 / 6 / 17

6.5/10

Impact Breakdown

Combat
4.9
Involvement
6.5
Output
4.7
Economy
7.1
Utility
10.0
Death Penalty -0.9
Total 6.5

Blue Team

Red Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

0 / 7 / 15

6.4/10

Impact Breakdown

Combat
3.8
Involvement
10.0
Output
5.2
Economy
6.2
Utility
8.6
Death Penalty -1.1
Total 6.4
3 days later

Blue Team

Red Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

0 / 4 / 31

Vision far above team averageKDA far above team average
9.1/10

Impact Breakdown

Combat
10.0
Involvement
10.0
Output
6.1
Economy
9.0
Utility
9.9
Death Penalty -0.6
Total 9.1

Blue Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

0 / 5 / 22

7.5/10

Impact Breakdown

Combat
7.3
Involvement
9.8
Output
4.8
Economy
8.0
Utility
8.2
Death Penalty -0.8
Total 7.5

Red Team

Blue Team

Red Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

0 / 7 / 5

3.8/10

Impact Breakdown

Combat
1.3
Involvement
6.1
Output
3.0
Economy
5.6
Utility
6.5
Death Penalty -1.1
Total 3.8

Blue Team

Red Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

0 / 7 / 27

7.3/10

Impact Breakdown

Combat
6.8
Involvement
8.4
Output
5.9
Economy
7.8
Utility
9.6
Death Penalty -1.1
Total 7.3

Blue Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

4 / 2 / 24

Vision far above team averageKDA far above team average
8.8/10

Impact Breakdown

Combat
10.0
Involvement
9.3
Output
5.0
Economy
9.9
Utility
8.8
Death Penalty -0.3
Total 8.8

Red Team

Blue Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

2 / 0 / 16

8.7/10

Impact Breakdown

Combat
10.0
Involvement
8.0
Output
6.3
Economy
8.8
Utility
8.6
Total 8.7

Red Team

Best KDA

Blue Team

Red Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

3 / 10 / 21

6.2/10

Impact Breakdown

Combat
4.4
Involvement
7.8
Output
6.2
Economy
7.2
Utility
9.8
Death Penalty -1.5
Total 6.2
next day

Blue Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

1 / 6 / 9

5.4/10

Impact Breakdown

Combat
2.9
Involvement
8.9
Output
4.6
Economy
6.7
Utility
7.0
Death Penalty -0.9
Total 5.4

Red Team

Blue Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

1 / 10 / 12

4.8/10

Impact Breakdown

Combat
2.4
Involvement
7.5
Output
4.4
Economy
7.1
Utility
8.2
Death Penalty -1.5
Total 4.8

Red Team

Blue Team

Red Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

1 / 8 / 17

6.4/10

Impact Breakdown

Combat
4.0
Involvement
9.6
Output
6.0
Economy
6.4
Utility
9.0
Death Penalty -1.2
Total 6.4

Blue Team

Red Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

1 / 6 / 23

7.2/10

Impact Breakdown

Combat
6.9
Involvement
7.4
Output
3.4
Economy
7.4
Utility
10.0
Death Penalty -0.9
Total 7.2

Blue Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

2 / 9 / 26

6.7/10

Impact Breakdown

Combat
5.6
Involvement
7.6
Output
6.9
Economy
7.7
Utility
10.0
Death Penalty -1.3
Total 6.7

Red Team

Longest game

Blue Team

Red Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

0 / 4 / 15

6.9/10

Impact Breakdown

Combat
6.0
Involvement
6.1
Output
4.2
Economy
7.5
Utility
9.8
Death Penalty -0.6
Total 6.9

Blue Team

Red Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

0 / 7 / 13

6.2/10

Impact Breakdown

Combat
3.3
Involvement
9.6
Output
6.4
Economy
6.5
Utility
8.6
Death Penalty -1.1
Total 6.2
next day

Blue Team

Red Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

1 / 6 / 22

7.3/10

Impact Breakdown

Combat
6.6
Involvement
7.9
Output
5.0
Economy
7.7
Utility
10.0
Death Penalty -0.9
Total 7.3

Blue Team

Red Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

0 / 10 / 13

4.9/10

Impact Breakdown

Combat
2.4
Involvement
5.6
Output
3.3
Economy
6.3
Utility
9.7
Death Penalty -1.5
Total 4.9
3h 00min break

Blue Team

Red Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

1 / 8 / 17

6.0/10

Impact Breakdown

Combat
4.0
Involvement
6.2
Output
6.3
Economy
7.6
Utility
10.0
Death Penalty -1.2
Total 6.0

Blue Team

Red Team— Your team

Nami champion

NamiSUP mynkurt 飛雷神の術

0 / 8 / 6

High death rate with low KDA
5.9/10

Impact Breakdown

Combat
1.3
Involvement
10.0
Output
3.6
Economy
6.2
Utility
9.6
Death Penalty -1.2
Total 5.9

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