kauhukakara#666

EUW

26W / 20L

46 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 46 eligible games Patch 16.15 Full sample Method v1
Matches fetched 50
Eligible for analysis 46

Excluded matches

Remake (under 5 minutes) 4

40 games with unknown patch

95% interval for the balance score −37% to +11%
Data last updated 4 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

56%

26W · 20L

26 wins, 20 losses — a 56% win rate. A strong showing.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

21

35

15 of 46 games had teammate feeders (32%)

20 of 46 games had enemy feeders (43%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

10
5
31
You fed 10 21%
You got carried 5 10%
Normal 31 67%

04Champion Curse Map

Which champions are cursed — and which are blessed

Amumu champion

Amumu

7 games

86%

OMEGA BLESSED

86% WR · 5.2 Impact · 1 Feeder
Seraphine champion

Seraphine

8 games

50%

MEGA BLESSED

88% WR · 6.4 Impact
Mel champion

Mel

6 games

50%

MEGA CURSED

33% WR · 4.9 Impact · 3 Feeder
Sona champion

Sona

15 games

7%

Winner Q

47% WR · 5.6 Impact · 3 Feeder
Soraka champion

Soraka

4 games

Play 1 more game to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

SUP

45 games

16%

Lucky

58% WR · 5.5 Impact · 10 Feeder

So what does it all add up to?

The Verdict

Winner's Queue Index

13%

Enemy teams had more feeders than average. Ride the wave.

Share Your Verdict

Only 30% of players are this lucky.

Compare with your duo

You're 13% lucky — dare them to check theirs

Last games

Last updated: 4 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Mel champion

MelSUP kauhukakara

7 / 9 / 7

4.8/10

Impact Breakdown

Combat
2.8
Involvement
6.4
Output
10.0
Economy
9.3
Utility
7.2
Death Penalty -1.3
Total 4.8

Red Team

Blue Team— Your team

Mel champion

MelSUP kauhukakara

4 / 13 / 7

High deaths with insufficient visionHigh death rate with low KDA
3.4/10

Impact Breakdown

Combat
1.6
Involvement
4.9
Output
10.0
Economy
9.2
Utility
7.0
Death Penalty -2.0
Total 3.4

Red Team

next day

Blue Team

Red Team— Your team

Sona champion

SonaSUP kauhukakara

2 / 5 / 23

7.7/10

Impact Breakdown

Combat
8.3
Involvement
8.8
Output
5.6
Economy
9.5
Utility
8.5
Death Penalty -0.8
Total 7.7

Blue Team— Your team

Sona champion

SonaSUP kauhukakara

1 / 9 / 4

High deaths with insufficient visionVery low KDA with many deaths
2.5/10

Impact Breakdown

Combat
1.0
Involvement
5.1
Output
2.9
Economy
6.2
Utility
4.6
Death Penalty -1.3
Total 2.5

Red Team

Blue Team— Your team

Seraphine champion

SeraphineSUP kauhukakara

6 / 6 / 23

8.6/10

Impact Breakdown

Combat
8.3
Involvement
9.9
Output
10.0
Economy
9.4
Utility
10.0
Death Penalty -0.9
Total 8.6

Red Team

Blue Team— Your team

Seraphine champion

SeraphineSUP kauhukakara

1 / 3 / 22

8.3/10

Impact Breakdown

Combat
10.0
Involvement
8.1
Output
7.0
Economy
8.4
Utility
8.7
Death Penalty -0.5
Total 8.3

Red Team

17 days later

Blue Team— Your team

Warwick champion

WarwickJG kauhukakara

11 / 9 / 11

5.9/10

Impact Breakdown

Combat
4.4
Involvement
7.0
Output
10.0
Economy
10.0
Utility
7.7
Death Penalty -1.3
Total 5.9

Red Team

Longest game

Blue Team— Your team

Soraka champion

SorakaSUP kauhukakara

0 / 10 / 9

High death rate with low KDA
3.4/10

Impact Breakdown

Combat
1.6
Involvement
3.8
Output
2.6
Economy
6.1
Utility
7.9
Death Penalty -1.5
Total 3.4

Red Team

2 days later

Blue Team— Your team

Seraphine champion

SeraphineSUP kauhukakara

3 / 10 / 21

4.3/10

Impact Breakdown

Combat
4.4
Involvement
7.1
Output
7.0
Economy
7.9
Utility
5.4
Death Penalty -1.5
Total 4.3

Red Team

Blue Team

Red Team— Your team

Seraphine champion

SeraphineSUP kauhukakara

3 / 8 / 13

5.1/10

Impact Breakdown

Combat
3.6
Involvement
5.6
Output
8.0
Economy
8.0
Utility
8.0
Death Penalty -1.2
Total 5.1

Blue Team— Your team

Seraphine champion

SeraphineSUP kauhukakara

3 / 10 / 17

5.5/10

Impact Breakdown

Combat
3.6
Involvement
6.7
Output
8.7
Economy
9.6
Utility
8.7
Death Penalty -1.5
Total 5.5

Red Team

Blue Team

Red Team— Your team

Seraphine champion

SeraphineSUP kauhukakara

7 / 3 / 10

7.0/10

Impact Breakdown

Combat
8.5
Involvement
5.8
Output
8.2
Economy
10.0
Utility
7.5
Death Penalty -0.5
Total 7.0
4h 14min break

Blue Team— Your team

Nami champion

NamiSUP kauhukakara

1 / 3 / 24

6.9/10

Impact Breakdown

Combat
10.0
Involvement
7.6
Output
5.3
Economy
8.1
Utility
5.7
Death Penalty -0.5
Total 6.9

Red Team

6h 09min break

Blue Team— Your team

Sona champion

SonaSUP kauhukakara

0 / 7 / 7

4.1/10

Impact Breakdown

Combat
1.8
Involvement
3.9
Output
4.1
Economy
6.0
Utility
8.0
Death Penalty -1.1
Total 4.1

Red Team

2h 35min break

Blue Team

Red Team— Your team

Seraphine champion

SeraphineSUP kauhukakara

2 / 6 / 15

6.3/10

Impact Breakdown

Combat
4.9
Involvement
5.8
Output
8.5
Economy
7.6
Utility
9.2
Death Penalty -0.9
Total 6.3

Blue Team

Red Team— Your team

Sona champion

SonaSUP kauhukakara

3 / 0 / 17

8.1/10

Impact Breakdown

Combat
10.0
Involvement
8.6
Output
5.1
Economy
9.2
Utility
6.8
Total 8.1
Best KDA

Blue Team— Your team

Sona champion

SonaSUP kauhukakara

1 / 6 / 16

6.8/10

Impact Breakdown

Combat
4.9
Involvement
8.7
Output
3.2
Economy
7.0
Utility
9.4
Death Penalty -0.9
Total 6.8

Red Team

next day

Blue Team— Your team

Soraka champion

SorakaSUP kauhukakara

2 / 11 / 17

High deaths with insufficient vision
3.7/10

Impact Breakdown

Combat
3.2
Involvement
7.7
Output
2.9
Economy
7.3
Utility
5.2
Death Penalty -1.7
Total 3.7

Red Team

Blue Team— Your team

Amumu champion

AmumuSUP kauhukakara

0 / 8 / 6

4.2/10

Impact Breakdown

Combat
1.3
Involvement
2.0
Output
4.1
Economy
6.6
Utility
10.0
Death Penalty -1.2
Total 4.2

Red Team

Blue Team

Red Team— Your team

Mel champion

MelSUP kauhukakara

0 / 7 / 2

Extremely low KDA
2.2/10

Impact Breakdown

Combat
0.5
Involvement
3.0
Output
4.5
Economy
6.8
Utility
4.6
Death Penalty -1.1
Total 2.2

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