humility#lul

EUW

21W / 29L

50 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 50 eligible games Patch 16.13–16.15 Full sample Method v1
Matches fetched 50
Eligible for analysis 50

No matches were excluded

95% interval for the balance score −30% to +14%
Data last updated 23 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

42%

21W · 29L

21 wins, 29 losses — a 42% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

24

26

16 of 50 games had teammate feeders (32%)

20 of 50 games had enemy feeders (40%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

4
44
You fed 4 8%
You carried 1 2%
You got carried 1 2%
Normal 44 88%

04Champion Curse Map

Which champions are cursed — and which are blessed

Seraphine champion

Seraphine

16 games

19%

Lucky

44% WR · 6.3 Impact · 1 Carry
Lulu champion

Lulu

12 games

17%

Lucky

42% WR · 6.5 Impact
Sona champion

Sona

14 games

7%

Loser Q

29% WR · 5.5 Impact · 4 Feeder
Soraka champion

Soraka

7 games

0%

Balanced

71% WR · 6.2 Impact

05Role Curse Map

Which roles are cursed — and which are blessed

SUP

49 games

8%

Winner Q

43% WR · 6.1 Impact · 1 Carry · 4 Feeder

So what does it all add up to?

The Verdict

Winner's Queue Index

8%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 8% in Winner Q — dare them to check theirs

Last games

Last updated: 23 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Soraka champion

SorakaSUP humility

1 / 2 / 15

8.3/10

Impact Breakdown

Combat
10.0
Involvement
7.4
Output
4.9
Economy
7.0
Utility
9.1
Death Penalty -0.3
Total 8.3

Red Team

2 days later

Blue Team— Your team

Lulu champion

LuluSUP humility

2 / 10 / 25

6.0/10

Impact Breakdown

Combat
4.9
Involvement
10.0
Output
4.5
Economy
7.4
Utility
7.9
Death Penalty -1.5
Total 6.0

Red Team

Blue Team— Your team

Sona champion

SonaSUP humility

2 / 9 / 12

High deaths with insufficient vision
4.4/10

Impact Breakdown

Combat
2.8
Involvement
7.5
Output
6.9
Economy
7.7
Utility
6.0
Death Penalty -1.3
Total 4.4

Red Team

Blue Team— Your team

Seraphine champion

SeraphineSUP humility

2 / 7 / 12

4.9/10

Impact Breakdown

Combat
3.5
Involvement
6.4
Output
6.3
Economy
7.0
Utility
6.9
Death Penalty -1.1
Total 4.9

Red Team

3h 08min break

Blue Team

Red Team— Your team

Sona champion

SonaSUP humility

3 / 11 / 3

High deaths with insufficient visionVery low KDA with many deaths
3.9/10

Impact Breakdown

Combat
1.0
Involvement
6.7
Output
5.1
Economy
7.4
Utility
7.6
Death Penalty -1.7
Total 3.9

Blue Team— Your team

Lulu champion

LuluSUP humility

2 / 7 / 14

6.0/10

Impact Breakdown

Combat
4.0
Involvement
8.5
Output
4.2
Economy
7.1
Utility
8.4
Death Penalty -1.1
Total 6.0

Red Team

Blue Team

Red Team— Your team

Seraphine champion

SeraphineSUP humility

3 / 1 / 27

9.2/10

Impact Breakdown

Combat
10.0
Involvement
9.5
Output
10.0
Economy
8.6
Utility
8.9
Death Penalty -0.2
Total 9.2
Best KDA
next day

Blue Team

Red Team— Your team

Seraphine champion

SeraphineSUP humility

3 / 3 / 23

Vision far above team averageKDA far above team average
9.1/10

Impact Breakdown

Combat
10.0
Involvement
8.7
Output
9.7
Economy
8.6
Utility
10.0
Death Penalty -0.5
Total 9.1

Blue Team

Red Team— Your team

Sona champion

SonaSUP humility

2 / 4 / 8

6.3/10

Impact Breakdown

Combat
4.0
Involvement
5.8
Output
4.7
Economy
6.9
Utility
9.7
Death Penalty -0.6
Total 6.3

Blue Team— Your team

Seraphine champion

SeraphineSUP humility

3 / 5 / 18

7.1/10

Impact Breakdown

Combat
7.0
Involvement
7.4
Output
6.3
Economy
8.3
Utility
8.7
Death Penalty -0.8
Total 7.1

Red Team

Blue Team— Your team

Sona champion

SonaSUP humility

2 / 0 / 8

8.8/10

Impact Breakdown

Combat
10.0
Involvement
7.4
Output
6.5
Economy
7.7
Utility
9.2
Total 8.8

Red Team

3 days later

Blue Team— Your team

Seraphine champion

SeraphineSUP humility

2 / 6 / 6

4.6/10

Impact Breakdown

Combat
2.3
Involvement
4.6
Output
7.1
Economy
6.9
Utility
7.7
Death Penalty -0.9
Total 4.6

Red Team

2h 17min break

Blue Team

Red Team— Your team

Sona champion

SonaSUP humility

1 / 6 / 5

4.5/10

Impact Breakdown

Combat
1.7
Involvement
6.2
Output
5.4
Economy
6.9
Utility
6.9
Death Penalty -0.9
Total 4.5

Blue Team

Red Team— Your team

Sona champion

SonaSUP humility

3 / 4 / 15

7.2/10

Impact Breakdown

Combat
7.2
Involvement
5.5
Output
4.5
Economy
8.2
Utility
10.0
Death Penalty -0.6
Total 7.2
9h 15min break

Blue Team

Red Team— Your team

Soraka champion

SorakaSUP humility

1 / 8 / 13

4.0/10

Impact Breakdown

Combat
3.1
Involvement
4.7
Output
3.6
Economy
6.6
Utility
6.9
Death Penalty -1.2
Total 4.0
Longest game
2 days later

Blue Team

Red Team— Your team

Lulu champion

LuluSUP humility

2 / 7 / 13

4.7/10

Impact Breakdown

Combat
3.8
Involvement
6.9
Output
3.2
Economy
7.2
Utility
6.5
Death Penalty -1.1
Total 4.7
5 days later

Blue Team— Your team

Seraphine champion

SeraphineSUP humility

0 / 7 / 5

4.1/10

Impact Breakdown

Combat
1.3
Involvement
2.9
Output
7.3
Economy
5.9
Utility
8.6
Death Penalty -1.1
Total 4.1

Red Team

Blue Team— Your team

Sona champion

SonaSUP humility

1 / 5 / 23

7.1/10

Impact Breakdown

Combat
8.0
Involvement
7.1
Output
8.6
Economy
8.4
Utility
8.1
Death Penalty -0.8
Total 7.1

Red Team

Blue Team

Red Team— Your team

Soraka champion

SorakaSUP humility

3 / 5 / 21

6.7/10

Impact Breakdown

Combat
8.0
Involvement
7.8
Output
3.3
Economy
8.5
Utility
7.2
Death Penalty -0.8
Total 6.7

Blue Team

Red Team— Your team

Seraphine champion

SeraphineSUP humility

2 / 7 / 3

2.9/10

Impact Breakdown

Combat
1.3
Involvement
4.8
Output
7.4
Economy
6.6
Utility
4.3
Death Penalty -1.1
Total 2.9

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