booooon1#EUW

EUW

21W / 26L

47 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 47 eligible games Patch 16.14–16.21 Full sample Method v1
Matches fetched 50
Eligible for analysis 47

Excluded matches

Remake (under 5 minutes) 3

26 games use an estimated patch

95% interval for the balance score −25% to +21%
Data last updated 85 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

44%

21W · 26L

21 wins, 26 losses — a 44% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

30

34

18 of 47 games had teammate feeders (38%)

19 of 47 games had enemy feeders (40%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

6
7
33
You fed 6 12%
You carried 7 14%
You got carried 1 2%
Normal 33 70%

04Champion Curse Map

Which champions are cursed — and which are blessed

Quinn champion

Quinn

9 games

33%

Blessed

67% WR · 6.9 Impact · 2 Carry · 1 Feeder
Master Yi champion

Master Yi

15 games

20%

Lucky

53% WR · 6.5 Impact · 4 Carry · 2 Feeder

05Role Curse Map

Which roles are cursed — and which are blessed

JG

9 games

22%

Lucky

56% WR · 6.1 Impact · 2 Carry · 1 Feeder
TOP

18 games

6%

Winner Q

44% WR · 6.1 Impact · 3 Carry · 2 Feeder
MID

14 games

0%

Balanced

43% WR · 6.1 Impact · 2 Carry · 2 Feeder

So what does it all add up to?

The Verdict

Winner's Queue Index

2%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 2% in Winner Q — dare them to check theirs

Last games

Last updated: 85 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Master Yi champion

Master YiJG booooon1

21 / 3 / 2

8.6/10

Impact Breakdown

Combat
10.0
Involvement
5.2
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 8.6

Red Team

Best KDA

Blue Team

Red Team— Your team

Lux champion

LuxSUP booooon1

15 / 10 / 11

6.7/10

Impact Breakdown

Combat
4.7
Involvement
8.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.5
Total 6.7
Longest game
25 days later

Blue Team— Your team

Cho'Gath champion

Cho'GathTOP booooon1

9 / 8 / 1

5.8/10

Impact Breakdown

Combat
2.2
Involvement
6.7
Output
10.0
Economy
9.5
Utility
8.3
Death Penalty -1.2
Total 5.8

Red Team

9 days later

Blue Team— Your team

Lux champion

LuxSUP booooon1

9 / 7 / 13

5.9/10

Impact Breakdown

Combat
5.5
Involvement
7.7
Output
10.0
Economy
10.0
Utility
6.7
Death Penalty -1.1
Total 5.9

Red Team

9 days later

Blue Team— Your team

Xin Zhao champion

Xin ZhaoMID booooon1

4 / 9 / 1

Very low KDA with many deaths
3.7/10

Impact Breakdown

Combat
1.0
Involvement
4.2
Output
8.9
Economy
9.3
Utility
2.8
Death Penalty -1.3
Total 3.7

Red Team

15 days later

Blue Team

Red Team— Your team

Xin Zhao champion

Xin ZhaoTOP booooon1

2 / 4 / 6

5.8/10

Impact Breakdown

Combat
3.2
Involvement
7.1
Output
8.4
Economy
8.3
Utility
6.6
Death Penalty -0.6
Total 5.8
28 days later

Blue Team— Your team

Master Yi champion

Master YiADC booooon1

16 / 11 / 3

6.0/10

Impact Breakdown

Combat
3.2
Involvement
7.9
Output
10.0
Economy
10.0
Utility
7.9
Death Penalty -1.7
Total 6.0

Red Team

Blue Team— Your team

Caitlyn champion

CaitlynADC booooon1

3 / 9 / 3

Very low KDA with many deaths
4.5/10

Impact Breakdown

Combat
1.2
Involvement
5.3
Output
8.1
Economy
9.2
Utility
5.9
Death Penalty -1.3
Total 4.5

Red Team

Blue Team— Your team

Caitlyn champion

CaitlynADC booooon1

13 / 7 / 11

7.5/10

Impact Breakdown

Combat
6.0
Involvement
6.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.1
Total 7.5

Red Team

Blue Team

Red Team— Your team

Vi champion

ViJG booooon1

15 / 15 / 7

High death rate with low KDA
3.4/10

Impact Breakdown

Combat
2.8
Involvement
6.2
Output
10.0
Economy
10.0
Utility
4.1
Death Penalty -2.3
Total 3.4

Blue Team— Your team

Vi champion

ViJG booooon1

12 / 3 / 7

Set up the team's winning fightsKDA far above team average
8.9/10

Impact Breakdown

Combat
9.5
Involvement
8.2
Output
10.0
Economy
10.0
Utility
9.6
Death Penalty -0.5
Total 8.9

Red Team

Blue Team

Red Team— Your team

Master Yi champion

Master YiMID booooon1

5 / 8 / 2

3.7/10

Impact Breakdown

Combat
1.6
Involvement
3.6
Output
6.7
Economy
8.4
Utility
4.9
Death Penalty -1.2
Total 3.7

Blue Team

Red Team— Your team

Garen champion

GarenTOP booooon1

4 / 4 / 2

4.5/10

Impact Breakdown

Combat
2.4
Involvement
3.5
Output
7.4
Economy
9.8
Utility
4.2
Death Penalty -0.6
Total 4.5

Blue Team

Red Team— Your team

Teemo champion

TeemoTOP booooon1

12 / 7 / 2

6.3/10

Impact Breakdown

Combat
3.5
Involvement
5.8
Output
10.0
Economy
10.0
Utility
8.4
Death Penalty -1.1
Total 6.3

Blue Team— Your team

Jayce champion

JayceTOP booooon1

7 / 7 / 12

6.7/10

Impact Breakdown

Combat
4.8
Involvement
4.3
Output
10.0
Economy
9.3
Utility
9.9
Death Penalty -1.1
Total 6.7

Red Team

Blue Team

Red Team— Your team

Malphite champion

MalphiteTOP booooon1

4 / 9 / 12

4.6/10

Impact Breakdown

Combat
3.2
Involvement
4.3
Output
10.0
Economy
7.0
Utility
5.6
Death Penalty -1.3
Total 4.6
next day

Blue Team— Your team

Veigar champion

VeigarMID booooon1

12 / 5 / 3

6.5/10

Impact Breakdown

Combat
5.0
Involvement
5.4
Output
10.0
Economy
10.0
Utility
6.1
Death Penalty -0.8
Total 6.5

Red Team

Blue Team— Your team

Garen champion

GarenTOP booooon1

16 / 5 / 5

7.6/10

Impact Breakdown

Combat
7.0
Involvement
5.4
Output
10.0
Economy
10.0
Utility
9.0
Death Penalty -0.8
Total 7.6

Red Team

Blue Team— Your team

Quinn champion

QuinnTOP booooon1

22 / 8 / 6

Secured a huge share of team killsDamage far above team average
7.5/10

Impact Breakdown

Combat
6.2
Involvement
7.5
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 7.5

Red Team

Blue Team

Red Team— Your team

Master Yi champion

Master YiTOP booooon1

8 / 11 / 0

Very low KDA with many deaths
4.0/10

Impact Breakdown

Combat
1.3
Involvement
5.6
Output
10.0
Economy
9.8
Utility
3.9
Death Penalty -1.7
Total 4.0

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