Vellum#ARCH

EUW

21W / 28L · 💀 11 Loss Streak

49 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 49 eligible games Patch 16.22 Full sample Method v1
Matches fetched 50
Eligible for analysis 49

Excluded matches

Remake (under 5 minutes) 1
95% interval for the balance score −16% to +28%
Data last updated 21 hours ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

42%

21W · 28L

21 wins, 28 losses — a 42% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

28

20

16 of 49 games had teammate feeders (32%)

13 of 49 games had enemy feeders (26%)

Your Team
Enemy Team

Your teammates fed more often than the enemy. The odds were stacked against you.

03The Mirror

Before the verdict, let's see what the mirror says.

13
3
4
29
You fed 13 26%
You carried 3 6%
You got carried 4 8%
Normal 29 59%

04Champion Curse Map

Which champions are cursed — and which are blessed

Graves champion

Graves

5 games

20%

Unlucky

20% WR · 5.8 Impact · 1 Carry · 2 Feeder
Kayle champion

Kayle

5 games

20%

Unlucky

40% WR · 4.5 Impact · 2 Feeder
Viego champion

Viego

6 games

17%

Lucky

67% WR · 6.1 Impact
Aatrox champion

Aatrox

5 games

0%

Balanced

20% WR · 5.8 Impact · 1 Carry · 1 Feeder
Darius champion

Darius

3 games

Play 2 more games to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

JG

26 games

4%

Loser Q

46% WR · 5.7 Impact · 2 Carry · 6 Feeder
TOP

19 games

0%

Balanced

42% WR · 5.1 Impact · 1 Carry · 5 Feeder
MID

2 games

Play 3 more games to unlock

So what does it all add up to?

The Verdict

Loser's Queue Index

6%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 6% in Loser Q — dare them to check theirs

Last games

Last updated: 21 hours ago

💀 11 Loss Streak

Recent Form

Blue Team

Red Team— Your team

Shen champion

ShenTOP Vellum

1 / 4 / 0

Low KDA and minimal damageExtremely low KDA
0.7/10

Impact Breakdown

Combat
0.4
Involvement
0.4
Output
2.0
Economy
4.3
Utility
0.4
Death Penalty -0.6
Total 0.7
next day

Blue Team

Red Team— Your team

Rakan champion

RakanSUP Vellum

1 / 8 / 17

5.1/10

Impact Breakdown

Combat
4.0
Involvement
10.0
Output
3.4
Economy
7.8
Utility
5.5
Death Penalty -1.2
Total 5.1

Blue Team— Your team

Aatrox champion

AatroxJG Vellum

0 / 9 / 8

High death rate with low KDA
4.3/10

Impact Breakdown

Combat
1.6
Involvement
6.3
Output
6.9
Economy
8.3
Utility
7.2
Death Penalty -1.3
Total 4.3

Red Team

Blue Team— Your team

Kayle champion

KayleTOP Vellum

0 / 9 / 2

Very low KDA with many deaths
1.6/10

Impact Breakdown

Combat
0.4
Involvement
3.8
Output
3.6
Economy
6.3
Utility
2.3
Death Penalty -1.3
Total 1.6

Red Team

Blue Team

Red Team— Your team

Graves champion

GravesJG Vellum

9 / 10 / 8

5.4/10

Impact Breakdown

Combat
3.1
Involvement
9.1
Output
9.9
Economy
10.0
Utility
6.2
Death Penalty -1.5
Total 5.4

Blue Team

Red Team— Your team

Kayn champion

KaynJG Vellum

8 / 8 / 7

5.0/10

Impact Breakdown

Combat
3.3
Involvement
6.1
Output
10.0
Economy
10.0
Utility
5.5
Death Penalty -1.2
Total 5.0

Blue Team

Red Team— Your team

Sylas champion

SylasJG Vellum

2 / 9 / 5

Very low KDA with many deaths
2.7/10

Impact Breakdown

Combat
1.4
Involvement
4.1
Output
9.2
Economy
7.7
Utility
2.5
Death Penalty -1.3
Total 2.7
3h 54min break

Blue Team— Your team

Aatrox champion

AatroxTOP Vellum

7 / 9 / 14

6.4/10

Impact Breakdown

Combat
4.2
Involvement
6.5
Output
10.0
Economy
10.0
Utility
8.8
Death Penalty -1.3
Total 6.4

Red Team

next day

Blue Team

Red Team— Your team

Yone champion

YoneMID Vellum

7 / 14 / 10

4.8/10

Impact Breakdown

Combat
2.3
Involvement
6.1
Output
10.0
Economy
9.6
Utility
7.5
Death Penalty -2.1
Total 4.8
Longest game

Blue Team— Your team

Lillia champion

LilliaJG Vellum

4 / 13 / 11

3.9/10

Impact Breakdown

Combat
2.1
Involvement
6.9
Output
10.0
Economy
8.9
Utility
5.2
Death Penalty -2.0
Total 3.9

Red Team

Blue Team

Red Team— Your team

Yone champion

YoneMID Vellum

5 / 13 / 6

High death rate with low KDA
3.6/10

Impact Breakdown

Combat
1.6
Involvement
5.2
Output
10.0
Economy
8.3
Utility
3.4
Death Penalty -2.0
Total 3.6

Blue Team

Red Team— Your team

Lillia champion

LilliaJG Vellum

1 / 2 / 6

6.4/10

Impact Breakdown

Combat
4.7
Involvement
3.7
Output
7.6
Economy
9.8
Utility
8.9
Death Penalty -0.3
Total 6.4
1h 26min break

Blue Team— Your team

Maokai champion

MaokaiJG Vellum

4 / 7 / 15

6.5/10

Impact Breakdown

Combat
4.8
Involvement
6.8
Output
9.4
Economy
9.7
Utility
8.7
Death Penalty -1.1
Total 6.5

Red Team

Blue Team— Your team

Viego champion

ViegoJG Vellum

6 / 4 / 3

4.8/10

Impact Breakdown

Combat
3.6
Involvement
2.9
Output
6.3
Economy
10.0
Utility
6.5
Death Penalty -0.6
Total 4.8

Red Team

Blue Team— Your team

Pyke champion

PykeSUP Vellum

0 / 14 / 9

Very low KDA with many deaths
3.5/10

Impact Breakdown

Combat
1.2
Involvement
3.2
Output
2.4
Economy
6.6
Utility
10.0
Death Penalty -2.1
Total 3.5

Red Team

2h 00min break

Blue Team— Your team

Master Yi champion

Master YiJG Vellum

24 / 7 / 7

6.6/10

Impact Breakdown

Combat
7.8
Involvement
7.3
Output
10.0
Economy
10.0
Utility
6.0
Death Penalty -1.1
Total 6.6

Red Team

Best KDA
13h 20min break

Blue Team

Red Team— Your team

Graves champion

GravesJG Vellum

2 / 7 / 3

High death rate with low KDA
5.3/10

Impact Breakdown

Combat
1.3
Involvement
7.4
Output
6.3
Economy
8.3
Utility
9.2
Death Penalty -1.1
Total 5.3

Blue Team

Red Team— Your team

Shaco champion

ShacoTOP Vellum

2 / 4 / 12

6.0/10

Impact Breakdown

Combat
5.6
Involvement
5.0
Output
10.0
Economy
8.7
Utility
4.7
Death Penalty -0.6
Total 6.0

Blue Team— Your team

Jarvan IV champion

Jarvan IVJG Vellum

3 / 7 / 7

4.0/10

Impact Breakdown

Combat
2.5
Involvement
6.3
Output
8.4
Economy
8.5
Utility
3.6
Death Penalty -1.1
Total 4.0

Red Team

Blue Team— Your team

Viego champion

ViegoJG Vellum

2 / 0 / 1

6.6/10

Impact Breakdown

Combat
6.0
Involvement
8.0
Output
5.9
Economy
10.0
Utility
5.3
Total 6.6

Red Team

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