Misery#vis

EUW

22W / 26L · 🔥 4 Win Streak

48 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 48 eligible games Patch 16.15 Full sample Method v1
Matches fetched 50
Eligible for analysis 48

Excluded matches

Remake (under 5 minutes) 2
95% interval for the balance score −25% to +21%
Data last updated 44 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

45%

22W · 26L

22 wins, 26 losses — a 45% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

29

27

17 of 48 games had teammate feeders (35%)

18 of 48 games had enemy feeders (37%)

Your Team
Enemy Team

Your teammates fed more often than the enemy. The odds were stacked against you.

03The Mirror

Before the verdict, let's see what the mirror says.

13
34
You fed 13 27%
You got carried 1 2%
Normal 34 70%

04Champion Curse Map

Which champions are cursed — and which are blessed

Veigar champion

Veigar

7 games

57%

OMEGA BLESSED

57% WR · 6.8 Impact
Kindred champion

Kindred

7 games

0%

Balanced

43% WR · 5.7 Impact · 1 Feeder

05Role Curse Map

Which roles are cursed — and which are blessed

ADC

18 games

33%

Blessed

67% WR · 6.6 Impact · 2 Feeder
JG

12 games

33%

Cursed

25% WR · 4.8 Impact · 2 Feeder
TOP

9 games

22%

Unlucky

33% WR · 3.8 Impact · 5 Feeder
SUP

7 games

0%

Balanced

57% WR · 4.5 Impact · 4 Feeder
MID

2 games

Play 3 more games to unlock

So what does it all add up to?

The Verdict

Winner's Queue Index

2%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

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Last games

Last updated: 44 days ago

Data may be outdated, click Refresh

🔥 4 Win Streak

Recent Form

Blue Team

Red Team— Your team

Viktor champion

ViktorADC Misery

9 / 9 / 17

7.1/10

Impact Breakdown

Combat
5.2
Involvement
7.5
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.3
Total 7.1

Blue Team

Red Team— Your team

Viktor champion

ViktorADC Misery

7 / 1 / 7

9.1/10

Impact Breakdown

Combat
10.0
Involvement
4.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.2
Total 9.1
Best KDA

Blue Team

Red Team— Your team

Viktor champion

ViktorADC Misery

12 / 8 / 7

6.7/10

Impact Breakdown

Combat
4.2
Involvement
5.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 6.7

Blue Team— Your team

Viktor champion

ViktorADC Misery

8 / 3 / 4

7.6/10

Impact Breakdown

Combat
6.0
Involvement
5.7
Output
10.0
Economy
10.0
Utility
7.7
Death Penalty -0.5
Total 7.6

Red Team

Blue Team

Red Team— Your team

Malzahar champion

MalzaharADC Misery

3 / 16 / 9

Very low KDA with many deaths
3.9/10

Impact Breakdown

Combat
1.4
Involvement
3.8
Output
10.0
Economy
8.8
Utility
7.3
Death Penalty -2.4
Total 3.9
Longest game
5h 22min break

Blue Team— Your team

Malzahar champion

MalzaharADC Misery

7 / 2 / 8

9.0/10

Impact Breakdown

Combat
10.0
Involvement
5.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 9.0

Red Team

Blue Team

Red Team— Your team

Malzahar champion

MalzaharADC Misery

5 / 5 / 13

7.6/10

Impact Breakdown

Combat
6.0
Involvement
5.5
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 7.6

Blue Team— Your team

Leona champion

LeonaSUP Misery

2 / 5 / 9

5.4/10

Impact Breakdown

Combat
3.7
Involvement
7.7
Output
7.4
Economy
8.3
Utility
6.4
Death Penalty -0.8
Total 5.4

Red Team

next day

Blue Team— Your team

Leona champion

LeonaSUP Misery

2 / 11 / 15

High deaths with insufficient vision
3.4/10

Impact Breakdown

Combat
2.8
Involvement
5.7
Output
8.7
Economy
8.5
Utility
5.2
Death Penalty -1.7
Total 3.4

Red Team

Blue Team— Your team

Leona champion

LeonaSUP Misery

3 / 9 / 14

High deaths with insufficient vision
4.4/10

Impact Breakdown

Combat
3.4
Involvement
5.4
Output
8.2
Economy
8.3
Utility
6.8
Death Penalty -1.3
Total 4.4

Red Team

Blue Team

Red Team— Your team

Kindred champion

KindredJG Misery

4 / 8 / 4

3.8/10

Impact Breakdown

Combat
1.8
Involvement
8.2
Output
10.0
Economy
8.6
Utility
1.9
Death Penalty -1.2
Total 3.8

Blue Team

Red Team— Your team

Kindred champion

KindredJG Misery

7 / 5 / 9

7.0/10

Impact Breakdown

Combat
5.3
Involvement
5.9
Output
10.0
Economy
10.0
Utility
8.9
Death Penalty -0.8
Total 7.0

Blue Team

Red Team— Your team

Kindred champion

KindredJG Misery

14 / 11 / 9

6.3/10

Impact Breakdown

Combat
3.8
Involvement
7.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.7
Total 6.3

Blue Team— Your team

Veigar champion

VeigarADC Misery

9 / 7 / 6

7.0/10

Impact Breakdown

Combat
3.8
Involvement
7.4
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.1
Total 7.0

Red Team

4h 27min break

Blue Team

Red Team— Your team

Veigar champion

VeigarADC Misery

8 / 8 / 11

6.6/10

Impact Breakdown

Combat
4.2
Involvement
5.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 6.6

Blue Team

Red Team— Your team

Veigar champion

VeigarADC Misery

17 / 9 / 9

7.2/10

Impact Breakdown

Combat
5.2
Involvement
8.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.3
Total 7.2
next day

Blue Team

Red Team— Your team

Zilean champion

ZileanSUP Misery

1 / 9 / 8

3.8/10

Impact Breakdown

Combat
1.8
Involvement
4.4
Output
10.0
Economy
6.6
Utility
6.9
Death Penalty -1.3
Total 3.8

Blue Team— Your team

Urgot champion

UrgotTOP Misery

5 / 7 / 2

5.0/10

Impact Breakdown

Combat
1.8
Involvement
4.9
Output
9.4
Economy
8.2
Utility
7.1
Death Penalty -1.1
Total 5.0

Red Team

Blue Team— Your team

Brand champion

BrandSUP Misery

5 / 14 / 15

High deaths with insufficient visionHigh death rate with low KDA
4.2/10

Impact Breakdown

Combat
2.7
Involvement
5.7
Output
10.0
Economy
8.6
Utility
8.3
Death Penalty -2.1
Total 4.2

Red Team

Blue Team— Your team

Olaf champion

OlafTOP Misery

2 / 6 / 1

High death rate with low KDA
3.5/10

Impact Breakdown

Combat
0.9
Involvement
2.5
Output
8.2
Economy
8.7
Utility
3.3
Death Penalty -0.9
Total 3.5

Red Team

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