Loouke#006

EUW

18W / 28L

46 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 46 eligible games Patch 16.15–16.19 Full sample Method v1
Matches fetched 50
Eligible for analysis 46

Excluded matches

Remake (under 5 minutes) 4
95% interval for the balance score −13% to +31%
Data last updated 71 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

39%

18W · 28L

18 wins, 28 losses — a 39% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

22

22

15 of 46 games had teammate feeders (32%)

11 of 46 games had enemy feeders (23%)

Your Team
Enemy Team

Both sides fed equally. Perfectly balanced.

03The Mirror

Before the verdict, let's see what the mirror says.

11
33
You fed 11 23%
You got carried 2 4%
Normal 33 71%

04Champion Curse Map

Which champions are cursed — and which are blessed

Locke champion

Locke

11 games

36%

Blessed

45% WR · 6.1 Impact · 3 Feeder
Cassiopeia champion

Cassiopeia

4 games

Play 1 more game to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

TOP

8 games

50%

MEGA CURSED

38% WR · 5.5 Impact · 2 Feeder
MID

35 games

3%

Loser Q

40% WR · 6.2 Impact · 8 Feeder
ADC

2 games

Play 3 more games to unlock

So what does it all add up to?

The Verdict

Loser's Queue Index

9%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 9% in Loser Q — dare them to check theirs

Last games

Last updated: 71 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team

Red Team— Your team

Nasus champion

NasusTOP Loouke

5 / 6 / 14

7.3/10

Impact Breakdown

Combat
5.4
Involvement
6.2
Output
9.7
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 7.3
2 days later

Blue Team

Red Team— Your team

Smolder champion

SmolderMID Loouke

9 / 5 / 10

Damage far above team averageInvolved in most team kills
7.8/10

Impact Breakdown

Combat
6.3
Involvement
7.9
Output
10.0
Economy
10.0
Utility
8.7
Death Penalty -0.8
Total 7.8
Longest game
5 days later

Blue Team— Your team

Jinx champion

JinxADC Loouke

14 / 10 / 9

6.8/10

Impact Breakdown

Combat
4.2
Involvement
8.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.5
Total 6.8

Red Team

next day

Blue Team

Red Team— Your team

Sylas champion

SylasMID Loouke

11 / 4 / 14

8.8/10

Impact Breakdown

Combat
10.0
Involvement
6.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 8.8
Best KDA
next day

Blue Team— Your team

Aatrox champion

AatroxMID Loouke

5 / 7 / 4

6.1/10

Impact Breakdown

Combat
2.3
Involvement
3.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.1
Total 6.1

Red Team

Blue Team— Your team

Tristana champion

TristanaADC Loouke

3 / 12 / 6

Low KDA and minimal damageVery low KDA with many deaths
4.6/10

Impact Breakdown

Combat
1.4
Involvement
4.1
Output
8.4
Economy
9.4
Utility
10.0
Death Penalty -1.8
Total 4.6

Red Team

Blue Team

Red Team— Your team

Cassiopeia champion

CassiopeiaMID Loouke

1 / 9 / 3

Very low KDA with many deaths
4.2/10

Impact Breakdown

Combat
0.8
Involvement
5.9
Output
9.0
Economy
8.3
Utility
4.8
Death Penalty -1.3
Total 4.2

Blue Team

Red Team— Your team

Olaf champion

OlafTOP Loouke

7 / 6 / 3

6.4/10

Impact Breakdown

Combat
2.9
Involvement
3.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 6.4

Blue Team— Your team

Viktor champion

ViktorMID Loouke

8 / 8 / 11

6.9/10

Impact Breakdown

Combat
4.2
Involvement
6.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 6.9

Red Team

Blue Team

Red Team— Your team

Locke champion

LockeMID Loouke

20 / 6 / 5

7.9/10

Impact Breakdown

Combat
7.1
Involvement
6.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 7.9

Blue Team

Red Team— Your team

Gnar champion

GnarTOP Loouke

1 / 11 / 0

Very low KDA with many deaths
2.9/10

Impact Breakdown

Combat
0.2
Involvement
0.6
Output
8.8
Economy
8.4
Utility
5.7
Death Penalty -1.7
Total 2.9
3h 36min break

Blue Team

Red Team— Your team

Locke champion

LockeMID Loouke

9 / 8 / 0

4.9/10

Impact Breakdown

Combat
2.0
Involvement
3.2
Output
9.8
Economy
10.0
Utility
6.0
Death Penalty -1.2
Total 4.9
next day

Blue Team

Red Team— Your team

Anivia champion

AniviaMID Loouke

3 / 7 / 10

5.8/10

Impact Breakdown

Combat
3.3
Involvement
4.4
Output
10.0
Economy
9.7
Utility
7.1
Death Penalty -1.1
Total 5.8

Blue Team

Red Team— Your team

K'Sante champion

K'SanteMID Loouke

0 / 8 / 2

High death rate with low KDA
3.2/10

Impact Breakdown

Combat
0.4
Involvement
3.0
Output
8.5
Economy
7.1
Utility
3.5
Death Penalty -1.2
Total 3.2
7h 42min break

Blue Team— Your team

K'Sante champion

K'SanteMID Loouke

7 / 2 / 3

7.6/10

Impact Breakdown

Combat
6.7
Involvement
4.9
Output
10.0
Economy
10.0
Utility
7.6
Death Penalty -0.3
Total 7.6

Red Team

1h 26min break

Blue Team— Your team

Locke champion

LockeMID Loouke

10 / 4 / 1

Secured a huge share of team killsDamage far above team average
6.9/10

Impact Breakdown

Combat
4.4
Involvement
7.3
Output
10.0
Economy
10.0
Utility
6.6
Death Penalty -0.6
Total 6.9

Red Team

Blue Team

Red Team— Your team

Locke champion

LockeMID Loouke

2 / 8 / 0

Extremely low KDA
4.0/10

Impact Breakdown

Combat
0.4
Involvement
1.9
Output
6.8
Economy
9.6
Utility
8.4
Death Penalty -1.2
Total 4.0
2 days later

Blue Team— Your team

Ambessa champion

AmbessaMID Loouke

4 / 7 / 5

4.8/10

Impact Breakdown

Combat
2.3
Involvement
4.0
Output
10.0
Economy
9.3
Utility
3.9
Death Penalty -1.1
Total 4.8

Red Team

next day

Blue Team— Your team

Gnar champion

GnarTOP Loouke

2 / 8 / 11

6.1/10

Impact Breakdown

Combat
2.9
Involvement
4.2
Output
10.0
Economy
9.8
Utility
10.0
Death Penalty -1.2
Total 6.1

Red Team

2 days later

Blue Team

Red Team— Your team

Galio champion

GalioTOP Loouke

1 / 5 / 2

4.6/10

Impact Breakdown

Combat
1.0
Involvement
2.1
Output
10.0
Economy
8.6
Utility
5.8
Death Penalty -0.8
Total 4.6
Karma champion

KarmaSUP EliteVulture

0 / 6 / 6

4.4/10

Impact Breakdown

Combat
1.7
Involvement
4.2
Output
6.0
Economy
6.2
Utility
8.1
Death Penalty -0.9
Total 4.4

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