Long Time No See#CASS

EUW

23W / 27L

50 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 50 eligible games Patch 16.14–16.15 Full sample Method v1
Matches fetched 50
Eligible for analysis 50

No matches were excluded

95% interval for the balance score −21% to +25%
Data last updated 9 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

46%

23W · 27L

23 wins, 27 losses — a 46% win rate.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

24

25

18 of 50 games had teammate feeders (36%)

17 of 50 games had enemy feeders (34%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

8
4
37
You fed 8 16%
You carried 4 8%
You got carried 1 2%
Normal 37 74%

04Champion Curse Map

Which champions are cursed — and which are blessed

Cassiopeia champion

Cassiopeia

10 games

10%

Loser Q

50% WR · 6.2 Impact · 1 Carry · 1 Feeder
Zyra champion

Zyra

35 games

3%

Winner Q

46% WR · 6.0 Impact · 3 Carry · 4 Feeder

05Role Curse Map

Which roles are cursed — and which are blessed

TOP

5 games

40%

Cursed

40% WR · 5.8 Impact · 1 Carry · 1 Feeder
SUP

5 games

40%

Cursed

20% WR · 4.4 Impact · 4 Feeder
JG

36 games

6%

Winner Q

47% WR · 6.0 Impact · 3 Carry · 3 Feeder

So what does it all add up to?

The Verdict

Loser's Queue Index

2%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 2% in Loser Q — dare them to check theirs

Last games

Last updated: 9 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Cassiopeia champion

CassiopeiaMID Long Time No See

13 / 9 / 8

6.8/10

Impact Breakdown

Combat
4.2
Involvement
7.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.3
Total 6.8

Red Team

Blue Team— Your team

Cassiopeia champion

CassiopeiaTOP Long Time No See

2 / 11 / 6

Very low KDA with many deaths
3.7/10

Impact Breakdown

Combat
1.3
Involvement
5.1
Output
10.0
Economy
8.3
Utility
4.0
Death Penalty -1.7
Total 3.7

Red Team

Blue Team

Red Team— Your team

Cassiopeia champion

CassiopeiaTOP Long Time No See

9 / 12 / 7

5.4/10

Impact Breakdown

Combat
2.5
Involvement
6.5
Output
10.0
Economy
10.0
Utility
8.5
Death Penalty -1.8
Total 5.4

Blue Team— Your team

Vel'Koz champion

Vel'KozSUP Long Time No See

3 / 10 / 15

5.3/10

Impact Breakdown

Combat
3.3
Involvement
7.5
Output
10.0
Economy
7.9
Utility
8.0
Death Penalty -1.5
Total 5.3

Red Team

Blue Team— Your team

Zyra champion

ZyraSUP Long Time No See

5 / 19 / 20

High deaths with insufficient vision
4.2/10

Impact Breakdown

Combat
2.5
Involvement
6.5
Output
10.0
Economy
8.0
Utility
8.8
Death Penalty -2.5
Total 4.2

Red Team

Longest game

Blue Team

Red Team— Your team

Cassiopeia champion

CassiopeiaTOP Long Time No See

2 / 0 / 0

Damage far above team averageInvolved in most team kills
6.4/10

Impact Breakdown

Combat
4.0
Involvement
8.9
Output
9.0
Economy
10.0
Utility
3.0
Total 6.4

Blue Team

Red Team— Your team

Cassiopeia champion

CassiopeiaMID Long Time No See

12 / 11 / 5

5.9/10

Impact Breakdown

Combat
2.8
Involvement
8.4
Output
10.0
Economy
10.0
Utility
7.9
Death Penalty -1.7
Total 5.9

Blue Team

Red Team— Your team

Cassiopeia champion

CassiopeiaMID Long Time No See

9 / 4 / 5

7.5/10

Impact Breakdown

Combat
5.6
Involvement
4.7
Output
10.0
Economy
10.0
Utility
9.8
Death Penalty -0.6
Total 7.5
next day

Blue Team— Your team

Leona champion

LeonaSUP Long Time No See

2 / 8 / 7

High deaths with insufficient vision
4.5/10

Impact Breakdown

Combat
2.0
Involvement
9.2
Output
5.8
Economy
7.8
Utility
5.6
Death Penalty -1.2
Total 4.5

Red Team

Blue Team

Red Team— Your team

Zyra champion

ZyraSUP Long Time No See

4 / 14 / 16

High deaths with insufficient vision
3.5/10

Impact Breakdown

Combat
2.7
Involvement
5.6
Output
10.0
Economy
8.7
Utility
6.5
Death Penalty -2.1
Total 3.5

Blue Team— Your team

Vel'Koz champion

Vel'KozSUP Long Time No See

4 / 13 / 16

High deaths with insufficient vision
4.4/10

Impact Breakdown

Combat
2.9
Involvement
4.4
Output
10.0
Economy
8.6
Utility
8.9
Death Penalty -2.0
Total 4.4

Red Team

Blue Team— Your team

Cassiopeia champion

CassiopeiaTOP Long Time No See

2 / 8 / 14

6.4/10

Impact Breakdown

Combat
3.6
Involvement
4.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 6.4

Red Team

3 days later

Blue Team— Your team

Cassiopeia champion

CassiopeiaJG Long Time No See

10 / 8 / 12

6.3/10

Impact Breakdown

Combat
4.9
Involvement
8.4
Output
10.0
Economy
10.0
Utility
7.1
Death Penalty -1.2
Total 6.3

Red Team

Blue Team— Your team

Taliyah champion

TaliyahJG Long Time No See

4 / 14 / 9

High death rate with low KDA
2.4/10

Impact Breakdown

Combat
1.7
Involvement
6.0
Output
10.0
Economy
10.0
Utility
1.1
Death Penalty -2.1
Total 2.4

Red Team

Blue Team

Red Team— Your team

Zyra champion

ZyraJG Long Time No See

3 / 4 / 3

5.4/10

Impact Breakdown

Combat
2.4
Involvement
4.2
Output
10.0
Economy
10.0
Utility
6.9
Death Penalty -0.6
Total 5.4

Blue Team— Your team

Zyra champion

ZyraJG Long Time No See

6 / 15 / 5

Very low KDA with many deaths
2.2/10

Impact Breakdown

Combat
1.4
Involvement
4.4
Output
10.0
Economy
9.3
Utility
2.7
Death Penalty -2.3
Total 2.2

Red Team

Blue Team

Red Team— Your team

Zyra champion

ZyraJG Long Time No See

6 / 3 / 8

7.9/10

Impact Breakdown

Combat
7.0
Involvement
5.5
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 7.9
Best KDA

Blue Team

Red Team— Your team

Zyra champion

ZyraJG Long Time No See

3 / 11 / 10

3.4/10

Impact Breakdown

Combat
2.2
Involvement
6.2
Output
10.0
Economy
9.7
Utility
2.8
Death Penalty -1.7
Total 3.4

Blue Team— Your team

Zyra champion

ZyraJG Long Time No See

3 / 9 / 19

6.1/10

Impact Breakdown

Combat
4.4
Involvement
5.2
Output
10.0
Economy
10.0
Utility
9.3
Death Penalty -1.3
Total 6.1

Red Team

Blue Team

Red Team— Your team

Zyra champion

ZyraJG Long Time No See

6 / 3 / 7

7.6/10

Impact Breakdown

Combat
6.5
Involvement
4.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 7.6

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