KPR kpR#ZATUP

EUW

23W / 25L

48 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 48 eligible games Patch 16.14–16.15 Full sample Method v1
Matches fetched 50
Eligible for analysis 48

Excluded matches

Remake (under 5 minutes) 2

39 games use an estimated patch

95% interval for the balance score −38% to +9%
Data last updated 40 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

47%

23W · 25L

23 wins, 25 losses — a 47% win rate.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

24

28

14 of 48 games had teammate feeders (29%)

21 of 48 games had enemy feeders (43%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

8
3
37
You fed 8 16%
You carried 3 6%
Normal 37 77%

04Champion Curse Map

Which champions are cursed — and which are blessed

Dr. Mundo champion

Dr. Mundo

8 games

25%

Lucky

50% WR · 6.5 Impact · 2 Feeder
Olaf champion

Olaf

9 games

22%

Lucky

67% WR · 6.7 Impact · 2 Carry
Ambessa champion

Ambessa

5 games

20%

Unlucky

60% WR · 5.4 Impact · 2 Feeder
Anivia champion

Anivia

8 games

0%

Balanced

38% WR · 6.8 Impact · 1 Carry · 1 Feeder
Irelia champion

Irelia

2 games

Play 3 more games to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

TOP

46 games

11%

Lucky

48% WR · 6.3 Impact · 3 Carry · 8 Feeder
JG

2 games

Play 3 more games to unlock

So what does it all add up to?

The Verdict

Winner's Queue Index

15%

Enemy teams had more feeders than average. Ride the wave.

Share Your Verdict

Only 29% of players are this lucky.

Compare with your duo

You're 15% lucky — dare them to check theirs

Last games

Last updated: 40 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team

Red Team— Your team

Olaf champion

OlafTOP KPR kpR

6 / 6 / 4

6.6/10

Impact Breakdown

Combat
2.9
Involvement
4.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 6.6
5 days later

Blue Team— Your team

Ambessa champion

AmbessaTOP KPR kpR

3 / 7 / 0

Extremely low KDA
5.1/10

Impact Breakdown

Combat
0.8
Involvement
2.5
Output
10.0
Economy
10.0
Utility
8.3
Death Penalty -1.1
Total 5.1

Red Team

Blue Team— Your team

Olaf champion

OlafTOP KPR kpR

10 / 7 / 4

6.7/10

Impact Breakdown

Combat
3.5
Involvement
5.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.1
Total 6.7

Red Team

Blue Team— Your team

Olaf champion

OlafTOP KPR kpR

13 / 4 / 13

Damage far above team averageInvolved in most team kills
9.1/10

Impact Breakdown

Combat
10.0
Involvement
7.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 9.1

Red Team

Best KDA

Blue Team— Your team

Tristana champion

TristanaTOP KPR kpR

10 / 11 / 7

5.5/10

Impact Breakdown

Combat
2.8
Involvement
6.7
Output
10.0
Economy
10.0
Utility
7.8
Death Penalty -1.7
Total 5.5

Red Team

Blue Team— Your team

Zaahen champion

ZaahenTOP KPR kpR

3 / 7 / 3

5.2/10

Impact Breakdown

Combat
1.5
Involvement
2.6
Output
8.7
Economy
9.7
Utility
9.2
Death Penalty -1.1
Total 5.2

Red Team

Blue Team— Your team

Varus champion

VarusTOP KPR kpR

3 / 4 / 3

6.3/10

Impact Breakdown

Combat
2.4
Involvement
2.2
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 6.3

Red Team

Blue Team— Your team

Anivia champion

AniviaTOP KPR kpR

5 / 8 / 7

6.2/10

Impact Breakdown

Combat
2.7
Involvement
4.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 6.2

Red Team

Blue Team— Your team

Anivia champion

AniviaTOP KPR kpR

4 / 4 / 4

6.9/10

Impact Breakdown

Combat
3.2
Involvement
4.8
Output
10.0
Economy
10.0
Utility
9.9
Death Penalty -0.6
Total 6.9

Red Team

Blue Team— Your team

Sylas champion

SylasTOP KPR kpR

3 / 5 / 0

5.7/10

Impact Breakdown

Combat
1.0
Involvement
3.6
Output
10.0
Economy
10.0
Utility
8.8
Death Penalty -0.8
Total 5.7

Red Team

Blue Team— Your team

K'Sante champion

K'SanteTOP KPR kpR

0 / 4 / 0

Extremely low KDA
3.2/10

Impact Breakdown

Combat
0.0
Involvement
0.0
Output
5.4
Economy
8.0
Utility
6.0
Death Penalty -0.6
Total 3.2

Red Team

1h 13min break

Blue Team

Red Team— Your team

Olaf champion

OlafTOP KPR kpR

8 / 3 / 1

Secured a huge share of team killsDamage far above team average
7.4/10

Impact Breakdown

Combat
4.5
Involvement
7.1
Output
10.0
Economy
10.0
Utility
8.6
Death Penalty -0.5
Total 7.4
next day

Blue Team

Red Team— Your team

Ambessa champion

AmbessaTOP KPR kpR

10 / 11 / 3

5.7/10

Impact Breakdown

Combat
2.2
Involvement
5.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.7
Total 5.7
3 days later

Blue Team

Red Team— Your team

Renekton champion

RenektonTOP KPR kpR

9 / 5 / 6

Damage far above team averageKDA far above team average
7.0/10

Impact Breakdown

Combat
5.0
Involvement
6.5
Output
10.0
Economy
10.0
Utility
8.3
Death Penalty -0.8
Total 7.0

Blue Team— Your team

Olaf champion

OlafTOP KPR kpR

7 / 7 / 1

5.3/10

Impact Breakdown

Combat
2.0
Involvement
4.0
Output
10.0
Economy
10.0
Utility
7.1
Death Penalty -1.1
Total 5.3

Red Team

Blue Team— Your team

Olaf champion

OlafTOP KPR kpR

11 / 12 / 6

4.6/10

Impact Breakdown

Combat
2.6
Involvement
6.9
Output
10.0
Economy
10.0
Utility
4.8
Death Penalty -1.8
Total 4.6

Red Team

Longest game

Blue Team

Red Team— Your team

Ambessa champion

AmbessaTOP KPR kpR

1 / 6 / 1

High death rate with low KDA
3.3/10

Impact Breakdown

Combat
0.6
Involvement
2.2
Output
6.9
Economy
8.3
Utility
4.4
Death Penalty -0.9
Total 3.3

Blue Team

Red Team— Your team

Yasuo champion

YasuoTOP KPR kpR

4 / 8 / 3

5.4/10

Impact Breakdown

Combat
1.6
Involvement
2.7
Output
9.1
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 5.4
next day

Blue Team

Red Team— Your team

Olaf champion

OlafTOP KPR kpR

14 / 4 / 8

Converted pressure into towers and objectivesSet up the team's winning fights
8.8/10

Impact Breakdown

Combat
8.8
Involvement
8.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 8.8

Blue Team

Red Team— Your team

Olaf champion

OlafTOP KPR kpR

15 / 9 / 4

5.5/10

Impact Breakdown

Combat
3.8
Involvement
5.3
Output
10.0
Economy
10.0
Utility
6.3
Death Penalty -1.3
Total 5.5

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