Harv#723

EUW

22W / 26L

48 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 48 eligible games Patch 16.12–16.15 Full sample Method v1
Matches fetched 50
Eligible for analysis 48

Excluded matches

Remake (under 5 minutes) 2
95% interval for the balance score −35% to +10%
Data last updated 26 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

45%

22W · 26L

22 wins, 26 losses — a 45% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

20

26

15 of 48 games had teammate feeders (31%)

19 of 48 games had enemy feeders (39%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

3
4
39
You fed 3 6%
You carried 4 8%
You got carried 2 4%
Normal 39 81%

04Champion Curse Map

Which champions are cursed — and which are blessed

Mordekaiser champion

Mordekaiser

5 games

60%

OMEGA BLESSED

60% WR · 6.5 Impact · 2 Carry · 1 Feeder
Nocturne champion

Nocturne

5 games

20%

Unlucky

40% WR · 5.3 Impact
Master Yi champion

Master Yi

12 games

8%

Winner Q

42% WR · 5.7 Impact · 1 Carry
Darius champion

Darius

13 games

0%

Balanced

38% WR · 5.3 Impact · 1 Carry · 2 Feeder
Jax champion

Jax

2 games

Play 3 more games to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

TOP

22 games

18%

Lucky

45% WR · 5.4 Impact · 3 Carry · 3 Feeder
JG

26 games

8%

Winner Q

46% WR · 5.6 Impact · 1 Carry

So what does it all add up to?

The Verdict

Winner's Queue Index

13%

Enemy teams had more feeders than average. Ride the wave.

Share Your Verdict

Only 28% of players are this lucky.

Compare with your duo

You're 13% lucky — dare them to check theirs

Last games

Last updated: 26 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Gangplank champion

GangplankTOP Harv

8 / 12 / 11

4.1/10

Impact Breakdown

Combat
2.9
Involvement
6.0
Output
10.0
Economy
10.0
Utility
2.9
Death Penalty -1.8
Total 4.1

Red Team

8 days later

Blue Team

Red Team— Your team

Nasus champion

NasusTOP Harv

6 / 8 / 3

5.6/10

Impact Breakdown

Combat
2.0
Involvement
3.4
Output
9.9
Economy
10.0
Utility
9.2
Death Penalty -1.2
Total 5.6

Blue Team

Red Team— Your team

Darius champion

DariusTOP Harv

15 / 9 / 7

6.9/10

Impact Breakdown

Combat
4.4
Involvement
7.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.3
Total 6.9
2 days later

Blue Team— Your team

Cho'Gath champion

Cho'GathTOP Harv

6 / 13 / 9

3.7/10

Impact Breakdown

Combat
2.1
Involvement
4.1
Output
10.0
Economy
8.6
Utility
4.9
Death Penalty -2.0
Total 3.7

Red Team

Blue Team— Your team

Darius champion

DariusTOP Harv

4 / 8 / 7

5.6/10

Impact Breakdown

Combat
2.4
Involvement
4.7
Output
10.0
Economy
9.0
Utility
8.5
Death Penalty -1.2
Total 5.6

Red Team

Blue Team— Your team

Darius champion

DariusTOP Harv

5 / 8 / 3

5.2/10

Impact Breakdown

Combat
1.8
Involvement
6.3
Output
10.0
Economy
10.0
Utility
5.9
Death Penalty -1.2
Total 5.2

Red Team

next day

Blue Team— Your team

Darius champion

DariusTOP Harv

8 / 8 / 4

6.1/10

Impact Breakdown

Combat
2.7
Involvement
4.1
Output
10.0
Economy
10.0
Utility
9.9
Death Penalty -1.2
Total 6.1

Red Team

Blue Team— Your team

Darius champion

DariusTOP Harv

14 / 8 / 6

6.7/10

Impact Breakdown

Combat
4.4
Involvement
5.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 6.7

Red Team

Best KDA
next day

Blue Team

Red Team— Your team

Darius champion

DariusTOP Harv

8 / 14 / 3

Very low KDA with many deaths
4.1/10

Impact Breakdown

Combat
1.5
Involvement
4.7
Output
10.0
Economy
9.9
Utility
6.7
Death Penalty -2.1
Total 4.1
1h 42min break

Blue Team

Red Team— Your team

Darius champion

DariusTOP Harv

8 / 7 / 2

6.1/10

Impact Breakdown

Combat
2.5
Involvement
3.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.1
Total 6.1

Blue Team— Your team

Darius champion

DariusTOP Harv

5 / 7 / 3

4.9/10

Impact Breakdown

Combat
2.0
Involvement
4.1
Output
10.0
Economy
8.6
Utility
6.1
Death Penalty -1.1
Total 4.9

Red Team

2 days later

Blue Team

Red Team— Your team

Darius champion

DariusTOP Harv

10 / 8 / 6

5.9/10

Impact Breakdown

Combat
3.6
Involvement
5.0
Output
10.0
Economy
10.0
Utility
7.8
Death Penalty -1.2
Total 5.9
Longest game

Blue Team— Your team

Darius champion

DariusTOP Harv

7 / 10 / 1

High death rate with low KDA
3.8/10

Impact Breakdown

Combat
1.5
Involvement
5.6
Output
10.0
Economy
10.0
Utility
2.4
Death Penalty -1.5
Total 3.8

Red Team

Blue Team

Red Team— Your team

Mordekaiser champion

MordekaiserTOP Harv

5 / 6 / 6

6.1/10

Impact Breakdown

Combat
3.1
Involvement
4.7
Output
10.0
Economy
10.0
Utility
8.2
Death Penalty -0.9
Total 6.1
next day

Blue Team— Your team

Sion champion

SionTOP Harv

2 / 9 / 7

5.1/10

Impact Breakdown

Combat
1.8
Involvement
2.9
Output
10.0
Economy
9.8
Utility
8.5
Death Penalty -1.3
Total 5.1

Red Team

3 days later

Blue Team

Red Team— Your team

Mordekaiser champion

MordekaiserTOP Harv

6 / 9 / 1

Very low KDA with many deaths
4.6/10

Impact Breakdown

Combat
1.4
Involvement
3.3
Output
10.0
Economy
10.0
Utility
6.5
Death Penalty -1.3
Total 4.6

Blue Team

Red Team— Your team

Darius champion

DariusTOP Harv

1 / 7 / 3

3.8/10

Impact Breakdown

Combat
1.0
Involvement
3.1
Output
8.4
Economy
8.1
Utility
4.7
Death Penalty -1.1
Total 3.8

Blue Team— Your team

Darius champion

DariusTOP Harv

11 / 5 / 0

Damage far above team averageKDA far above team average
6.6/10

Impact Breakdown

Combat
3.7
Involvement
4.7
Output
10.0
Economy
10.0
Utility
8.7
Death Penalty -0.8
Total 6.6

Red Team

Blue Team— Your team

Darius champion

DariusTOP Harv

2 / 11 / 7

3.1/10

Impact Breakdown

Combat
1.5
Involvement
3.6
Output
7.3
Economy
7.6
Utility
4.8
Death Penalty -1.7
Total 3.1

Red Team

1h 40min break

Blue Team

Red Team— Your team

Mordekaiser champion

MordekaiserTOP Harv

14 / 10 / 7

6.3/10

Impact Breakdown

Combat
3.8
Involvement
6.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.5
Total 6.3

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