Green Tea#haiku

EUW

20W / 29L · 🔥 3 Win Streak

49 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 49 eligible games Patch 16.15–16.18 Full sample Method v1
Matches fetched 50
Eligible for analysis 49

Excluded matches

Remake (under 5 minutes) 1

5 games use an estimated patch

95% interval for the balance score −32% to +11%
Data last updated 38 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

40%

20W · 29L

20 wins, 29 losses — a 40% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

16

30

13 of 49 games had teammate feeders (26%)

18 of 49 games had enemy feeders (36%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

8
37
You fed 2 4%
You carried 8 16%
You got carried 2 4%
Normal 37 75%

04Champion Curse Map

Which champions are cursed — and which are blessed

Wukong champion

Wukong

5 games

20%

Lucky

80% WR · 7.1 Impact · 2 Carry
Nocturne champion

Nocturne

32 games

16%

Lucky

38% WR · 6.3 Impact · 4 Carry
Diana champion

Diana

10 games

0%

Balanced

40% WR · 5.6 Impact · 2 Carry · 2 Feeder

05Role Curse Map

Which roles are cursed — and which are blessed

JG

48 games

8%

Winner Q

40% WR · 6.2 Impact · 8 Carry · 2 Feeder

So what does it all add up to?

The Verdict

Winner's Queue Index

10%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 10% in Winner Q — dare them to check theirs

Last games

Last updated: 38 days ago

Data may be outdated, click Refresh

🔥 3 Win Streak

Recent Form

Blue Team

Red Team— Your team

Wukong champion

WukongJG Green Tea

17 / 2 / 9

Controlled key objectives all gameInvolved in most team kills
9.1/10

Impact Breakdown

Combat
10.0
Involvement
6.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 9.1
8 days later

Blue Team

Red Team— Your team

Wukong champion

WukongJG Green Tea

14 / 10 / 11

6.0/10

Impact Breakdown

Combat
4.5
Involvement
6.1
Output
10.0
Economy
10.0
Utility
8.9
Death Penalty -1.5
Total 6.0
Longest game
4 days later

Blue Team— Your team

Wukong champion

WukongJG Green Tea

13 / 5 / 8

Secured a huge share of team killsKDA far above team average
8.2/10

Impact Breakdown

Combat
7.0
Involvement
8.8
Output
10.0
Economy
10.0
Utility
9.7
Death Penalty -0.8
Total 8.2

Red Team

3 days later

Blue Team

Red Team— Your team

Wukong champion

WukongJG Green Tea

8 / 10 / 11

4.1/10

Impact Breakdown

Combat
3.5
Involvement
6.7
Output
8.7
Economy
10.0
Utility
3.6
Death Penalty -1.5
Total 4.1

Blue Team

Red Team— Your team

Wukong champion

WukongJG Green Tea

4 / 0 / 6

8.1/10

Impact Breakdown

Combat
10.0
Involvement
6.1
Output
6.6
Economy
10.0
Utility
7.9
Total 8.1
6 days later

Blue Team

Red Team— Your team

Nocturne champion

NocturneJG Green Tea

5 / 8 / 9

4.7/10

Impact Breakdown

Combat
3.1
Involvement
7.8
Output
10.0
Economy
8.9
Utility
3.8
Death Penalty -1.2
Total 4.7
9 days later

Blue Team

Red Team— Your team

Diana champion

DianaJG Green Tea

2 / 7 / 2

High deaths with no objective contributionHigh death rate with low KDA
2.2/10

Impact Breakdown

Combat
1.0
Involvement
4.8
Output
6.5
Economy
8.6
Utility
0.6
Death Penalty -1.1
Total 2.2
5 days later

Blue Team— Your team

Diana champion

DianaJG Green Tea

13 / 3 / 12

Controlled key objectives all gameSet up the team's winning fights
9.4/10

Impact Breakdown

Combat
10.0
Involvement
9.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 9.4

Red Team

1h 54min break

Blue Team

Red Team— Your team

Nocturne champion

NocturneJG Green Tea

7 / 1 / 8

Damage far above team averageInvolved in most team kills
9.4/10

Impact Breakdown

Combat
10.0
Involvement
7.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.2
Total 9.4
Best KDA

Blue Team

Red Team— Your team

Nocturne champion

NocturneJG Green Tea

6 / 4 / 13

6.7/10

Impact Breakdown

Combat
7.6
Involvement
6.8
Output
10.0
Economy
9.8
Utility
5.1
Death Penalty -0.6
Total 6.7
next day

Blue Team

Red Team— Your team

Nocturne champion

NocturneJG Green Tea

3 / 6 / 6

3.8/10

Impact Breakdown

Combat
2.6
Involvement
8.0
Output
7.7
Economy
8.8
Utility
1.5
Death Penalty -0.9
Total 3.8

Blue Team— Your team

Nocturne champion

NocturneJG Green Tea

11 / 10 / 12

5.3/10

Impact Breakdown

Combat
4.2
Involvement
6.8
Output
10.0
Economy
10.0
Utility
6.3
Death Penalty -1.5
Total 5.3

Red Team

1h 03min break

Blue Team

Red Team— Your team

Nocturne champion

NocturneJG Green Tea

8 / 2 / 10

Controlled key objectives all gameKDA far above team average
8.9/10

Impact Breakdown

Combat
10.0
Involvement
6.2
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 8.9

Blue Team

Red Team— Your team

Nocturne champion

NocturneJG Green Tea

20 / 11 / 10

6.5/10

Impact Breakdown

Combat
5.0
Involvement
8.7
Output
10.0
Economy
10.0
Utility
8.7
Death Penalty -1.7
Total 6.5

Blue Team

Red Team— Your team

Diana champion

DianaJG Green Tea

6 / 8 / 15

5.3/10

Impact Breakdown

Combat
4.7
Involvement
8.0
Output
10.0
Economy
9.8
Utility
4.2
Death Penalty -1.2
Total 5.3

Blue Team— Your team

Nocturne champion

NocturneJG Green Tea

6 / 10 / 16

4.7/10

Impact Breakdown

Combat
4.0
Involvement
6.1
Output
8.9
Economy
9.9
Utility
5.4
Death Penalty -1.5
Total 4.7

Red Team

next day

Blue Team— Your team

Diana champion

DianaJG Green Tea

2 / 6 / 4

3.9/10

Impact Breakdown

Combat
1.7
Involvement
7.3
Output
7.5
Economy
8.4
Utility
3.2
Death Penalty -0.9
Total 3.9

Red Team

Blue Team

Red Team— Your team

Nocturne champion

NocturneJG Green Tea

8 / 6 / 7

6.1/10

Impact Breakdown

Combat
4.3
Involvement
8.3
Output
10.0
Economy
10.0
Utility
5.9
Death Penalty -0.9
Total 6.1

Blue Team

Red Team— Your team

Nocturne champion

NocturneJG Green Tea

8 / 5 / 18

8.4/10

Impact Breakdown

Combat
8.7
Involvement
8.1
Output
10.0
Economy
10.0
Utility
9.5
Death Penalty -0.8
Total 8.4
2h 52min break

Blue Team— Your team

Nocturne champion

NocturneJG Green Tea

7 / 5 / 6

5.6/10

Impact Breakdown

Combat
4.3
Involvement
7.5
Output
8.1
Economy
10.0
Utility
5.2
Death Penalty -0.8
Total 5.6

Red Team

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