Gen G Resilience#EUW

EUW

25W / 24L

49 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 49 eligible games Patch 16.15–16.19 Full sample Method v1
Matches fetched 50
Eligible for analysis 49

Excluded matches

Remake (under 5 minutes) 1
95% interval for the balance score −36% to +8%
Data last updated 65 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

51%

25W · 24L

25 wins, 24 losses — a 51% win rate.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

19

31

14 of 49 games had teammate feeders (28%)

19 of 49 games had enemy feeders (38%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

6
3
40
You fed 6 12%
You carried 3 6%
Normal 40 81%

04Champion Curse Map

Which champions are cursed — and which are blessed

Ahri champion

Ahri

5 games

20%

Unlucky

60% WR · 5.3 Impact
Lee Sin champion

Lee Sin

6 games

17%

Unlucky

17% WR · 5.8 Impact · 1 Feeder
Jayce champion

Jayce

7 games

14%

Lucky

57% WR · 6.2 Impact · 1 Feeder
Cassiopeia champion

Cassiopeia

5 games

0%

Balanced

60% WR · 6.0 Impact
Lux champion

Lux

4 games

Play 1 more game to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

ADC

6 games

83%

OMEGA BLESSED

83% WR · 7.9 Impact · 2 Carry
MID

38 games

5%

Winner Q

47% WR · 5.7 Impact · 5 Feeder
JG

3 games

Play 2 more games to unlock

So what does it all add up to?

The Verdict

Winner's Queue Index

14%

Enemy teams had more feeders than average. Ride the wave.

Share Your Verdict

Only 28% of players are this lucky.

Compare with your duo

You're 14% lucky — dare them to check theirs

Last games

Last updated: 65 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Jayce champion

JayceMID Gen G Resilience

2 / 12 / 5

Very low KDA with many deaths
4.0/10

Impact Breakdown

Combat
1.1
Involvement
5.2
Output
10.0
Economy
9.4
Utility
4.3
Death Penalty -1.8
Total 4.0

Red Team

next day

Blue Team

Yorick champion

YorickTOP GeneraL TOP 1

1 / 5 / 1

4.4/10

Impact Breakdown

Combat
0.7
Involvement
1.6
Output
10.0
Economy
9.3
Utility
5.3
Death Penalty -0.8
Total 4.4

Red Team— Your team

Jayce champion

JayceMID Gen G Resilience

6 / 4 / 6

7.7/10

Impact Breakdown

Combat
4.8
Involvement
7.6
Output
10.0
Economy
10.0
Utility
9.7
Death Penalty -0.6
Total 7.7
2 days later

Blue Team

Red Team— Your team

Cassiopeia champion

CassiopeiaMID Gen G Resilience

5 / 8 / 5

5.4/10

Impact Breakdown

Combat
2.2
Involvement
5.3
Output
10.0
Economy
10.0
Utility
6.1
Death Penalty -1.2
Total 5.4
7 days later

Blue Team— Your team

Lissandra champion

LissandraMID Gen G Resilience

3 / 7 / 11

6.0/10

Impact Breakdown

Combat
3.5
Involvement
5.7
Output
10.0
Economy
10.0
Utility
6.6
Death Penalty -1.1
Total 6.0

Red Team

Blue Team

Red Team— Your team

Jayce champion

JayceMID Gen G Resilience

8 / 9 / 11

5.9/10

Impact Breakdown

Combat
3.8
Involvement
6.3
Output
10.0
Economy
10.0
Utility
6.5
Death Penalty -1.3
Total 5.9
next day

Blue Team— Your team

Galio champion

GalioMID Gen G Resilience

9 / 14 / 15

4.5/10

Impact Breakdown

Combat
3.2
Involvement
6.4
Output
9.5
Economy
8.9
Utility
5.4
Death Penalty -2.1
Total 4.5

Red Team

2 days later

Blue Team

Red Team— Your team

Viktor champion

ViktorMID Gen G Resilience

4 / 10 / 1

Very low KDA with many deaths
4.1/10

Impact Breakdown

Combat
0.9
Involvement
3.2
Output
10.0
Economy
9.9
Utility
4.7
Death Penalty -1.5
Total 4.1
next day

Blue Team

Red Team— Your team

Twisted Fate champion

Twisted FateMID Gen G Resilience

1 / 7 / 10

5.8/10

Impact Breakdown

Combat
2.8
Involvement
6.7
Output
10.0
Economy
10.0
Utility
6.0
Death Penalty -1.1
Total 5.8

Blue Team— Your team

Lee Sin champion

Lee SinMID Gen G Resilience

10 / 6 / 7

6.6/10

Impact Breakdown

Combat
4.9
Involvement
5.2
Output
10.0
Economy
10.0
Utility
7.8
Death Penalty -0.9
Total 6.6

Red Team

5 days later

Blue Team— Your team

Galio champion

GalioMID Gen G Resilience

12 / 11 / 9

5.0/10

Impact Breakdown

Combat
3.5
Involvement
7.2
Output
10.0
Economy
10.0
Utility
3.5
Death Penalty -1.7
Total 5.0

Red Team

1h 00min break

Blue Team

Red Team— Your team

Lissandra champion

LissandraMID Gen G Resilience

3 / 8 / 15

6.4/10

Impact Breakdown

Combat
4.0
Involvement
6.2
Output
10.0
Economy
10.0
Utility
8.6
Death Penalty -1.2
Total 6.4
next day

Blue Team

Red Team— Your team

Ahri champion

AhriMID Gen G Resilience

4 / 6 / 4

5.3/10

Impact Breakdown

Combat
2.3
Involvement
4.8
Output
10.0
Economy
9.7
Utility
4.9
Death Penalty -0.9
Total 5.3
4 days later

Blue Team

Cho'Gath champion

Cho'GathJG Rhilech

12 / 3 / 11

Controlled key objectives all gameInvolved in most team kills
9.0/10

Impact Breakdown

Combat
10.0
Involvement
7.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 9.0

Red Team— Your team

Kha'Zix champion

Kha'ZixJG Gen G Resilience

3 / 11 / 2

Very low KDA with many deaths
2.1/10

Impact Breakdown

Combat
0.8
Involvement
3.2
Output
8.6
Economy
9.7
Utility
2.0
Death Penalty -1.7
Total 2.1
Sivir champion

SivirADC Turning Point 3

5 / 7 / 10

6.6/10

Impact Breakdown

Combat
3.8
Involvement
9.5
Output
10.0
Economy
10.0
Utility
5.1
Death Penalty -1.1
Total 6.6

Blue Team

Red Team— Your team

Syndra champion

SyndraMID Gen G Resilience

11 / 3 / 11

9.0/10

Impact Breakdown

Combat
10.0
Involvement
7.7
Output
10.0
Economy
10.0
Utility
8.7
Death Penalty -0.5
Total 9.0
Best KDA
3 days later

Blue Team

Red Team— Your team

Lee Sin champion

Lee SinJG Gen G Resilience

11 / 8 / 23

Controlled key objectives all gameInvolved in most team kills
8.0/10

Impact Breakdown

Combat
7.6
Involvement
9.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 8.0
8 days later

Blue Team

Red Team— Your team

Lee Sin champion

Lee SinMID Gen G Resilience

8 / 6 / 1

5.8/10

Impact Breakdown

Combat
2.6
Involvement
6.3
Output
10.0
Economy
10.0
Utility
5.6
Death Penalty -0.9
Total 5.8
8 days later

Blue Team

Red Team— Your team

Cassiopeia champion

CassiopeiaMID Gen G Resilience

5 / 2 / 6

8.2/10

Impact Breakdown

Combat
7.3
Involvement
5.2
Output
10.0
Economy
10.0
Utility
9.5
Death Penalty -0.3
Total 8.2
4 days later

Blue Team— Your team

Lux champion

LuxADC Gen G Resilience

11 / 12 / 11

5.6/10

Impact Breakdown

Combat
3.4
Involvement
6.5
Output
10.0
Economy
10.0
Utility
7.5
Death Penalty -1.8
Total 5.6

Red Team

9h 12min break

Blue Team

Red Team— Your team

Ahri champion

AhriMID Gen G Resilience

10 / 12 / 12

4.9/10

Impact Breakdown

Combat
3.4
Involvement
5.2
Output
10.0
Economy
10.0
Utility
5.5
Death Penalty -1.8
Total 4.9
Longest game
5 days later

Blue Team— Your team

Malzahar champion

MalzaharMID Gen G Resilience

2 / 8 / 9

5.4/10

Impact Breakdown

Combat
2.4
Involvement
3.9
Output
10.0
Economy
9.2
Utility
7.6
Death Penalty -1.2
Total 5.4

Red Team

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