FayersProx#EUW

EUW

18W / 26L · 💀 4 Loss Streak

44 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 44 eligible games Patch 16.14–16.15 Full sample Method v1
Matches fetched 50
Eligible for analysis 44

Excluded matches

Remake (under 5 minutes) 6

36 games use an estimated patch

95% interval for the balance score −18% to +27%
Data last updated 36 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

40%

18W · 26L

18 wins, 26 losses — a 40% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

29

21

17 of 44 games had teammate feeders (38%)

16 of 44 games had enemy feeders (36%)

Your Team
Enemy Team

Your teammates fed more often than the enemy. The odds were stacked against you.

03The Mirror

Before the verdict, let's see what the mirror says.

42
You fed 1 2%
You carried 1 2%
Normal 42 95%

04Champion Curse Map

Which champions are cursed — and which are blessed

Ziggs champion

Ziggs

5 games

40%

Cursed

20% WR · 6.4 Impact
Veigar champion

Veigar

6 games

17%

Lucky

50% WR · 6.4 Impact

05Role Curse Map

Which roles are cursed — and which are blessed

TOP

13 games

23%

Unlucky

38% WR · 6.2 Impact · 1 Feeder
MID

11 games

9%

Winner Q

27% WR · 5.8 Impact
ADC

11 games

9%

Winner Q

45% WR · 6.1 Impact
SUP

6 games

0%

Balanced

67% WR · 6.9 Impact
JG

3 games

Play 2 more games to unlock

So what does it all add up to?

The Verdict

Loser's Queue Index

5%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 5% in Loser Q — dare them to check theirs

Last games

Last updated: 36 days ago

Data may be outdated, click Refresh

💀 4 Loss Streak

Recent Form

Blue Team— Your team

Ziggs champion

ZiggsADC FayersProx

11 / 9 / 18

7.0/10

Impact Breakdown

Combat
5.8
Involvement
6.2
Output
10.0
Economy
10.0
Utility
9.8
Death Penalty -1.3
Total 7.0

Red Team

Blue Team— Your team

Ziggs champion

ZiggsADC FayersProx

8 / 10 / 10

6.0/10

Impact Breakdown

Combat
3.3
Involvement
5.6
Output
10.0
Economy
10.0
Utility
9.2
Death Penalty -1.5
Total 6.0

Red Team

Blue Team— Your team

Mordekaiser champion

MordekaiserTOP FayersProx

5 / 9 / 0

Very low KDA with many deaths
3.4/10

Impact Breakdown

Combat
1.0
Involvement
3.7
Output
8.2
Economy
8.4
Utility
4.2
Death Penalty -1.3
Total 3.4

Red Team

4 days later

Blue Team— Your team

Ziggs champion

ZiggsADC FayersProx

8 / 8 / 11

6.6/10

Impact Breakdown

Combat
4.2
Involvement
7.2
Output
10.0
Economy
10.0
Utility
7.8
Death Penalty -1.2
Total 6.6

Red Team

next day

Blue Team

Red Team— Your team

Malzahar champion

MalzaharADC FayersProx

10 / 14 / 19

5.8/10

Impact Breakdown

Combat
3.9
Involvement
6.4
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -2.1
Total 5.8

Blue Team— Your team

Malzahar champion

MalzaharADC FayersProx

9 / 5 / 5

7.1/10

Impact Breakdown

Combat
4.7
Involvement
4.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 7.1

Red Team

next day

Blue Team— Your team

Mordekaiser champion

MordekaiserTOP FayersProx

18 / 7 / 13

7.1/10

Impact Breakdown

Combat
7.8
Involvement
7.0
Output
10.0
Economy
10.0
Utility
6.6
Death Penalty -1.1
Total 7.1

Red Team

Longest game

Blue Team

Red Team— Your team

Aatrox champion

AatroxTOP FayersProx

9 / 8 / 16

6.9/10

Impact Breakdown

Combat
5.6
Involvement
6.8
Output
10.0
Economy
10.0
Utility
8.7
Death Penalty -1.2
Total 6.9
2h 06min break

Blue Team

Red Team— Your team

Rumble champion

RumbleTOP FayersProx

10 / 9 / 2

5.3/10

Impact Breakdown

Combat
2.4
Involvement
4.7
Output
10.0
Economy
10.0
Utility
7.5
Death Penalty -1.3
Total 5.3

Blue Team— Your team

Amumu champion

AmumuJG FayersProx

5 / 7 / 11

5.8/10

Impact Breakdown

Combat
4.0
Involvement
7.6
Output
10.0
Economy
8.9
Utility
6.4
Death Penalty -1.1
Total 5.8

Red Team

next day

Blue Team

Red Team— Your team

Aatrox champion

AatroxTOP FayersProx

8 / 10 / 16

5.6/10

Impact Breakdown

Combat
4.4
Involvement
7.4
Output
10.0
Economy
10.0
Utility
5.7
Death Penalty -1.5
Total 5.6

Blue Team— Your team

Ornn champion

OrnnTOP FayersProx

4 / 2 / 1

Damage far above team averageInvolved in most team kills
5.9/10

Impact Breakdown

Combat
3.3
Involvement
10.0
Output
8.3
Economy
7.9
Utility
4.0
Death Penalty -0.3
Total 5.9

Red Team

1h 57min break

Blue Team

Red Team— Your team

Rumble champion

RumbleTOP FayersProx

5 / 6 / 9

5.9/10

Impact Breakdown

Combat
4.0
Involvement
5.0
Output
9.9
Economy
8.9
Utility
7.1
Death Penalty -0.9
Total 5.9

Blue Team

Red Team— Your team

Cho'Gath champion

Cho'GathTOP FayersProx

8 / 1 / 8

9.0/10

Impact Breakdown

Combat
10.0
Involvement
4.4
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.2
Total 9.0
Best KDA
next day

Blue Team— Your team

Lucian champion

LucianADC FayersProx

2 / 7 / 3

4.8/10

Impact Breakdown

Combat
1.3
Involvement
5.1
Output
8.5
Economy
8.4
Utility
6.3
Death Penalty -1.1
Total 4.8

Red Team

Blue Team

Red Team— Your team

Lucian champion

LucianADC FayersProx

5 / 8 / 5

5.3/10

Impact Breakdown

Combat
2.2
Involvement
3.8
Output
9.1
Economy
9.0
Utility
8.4
Death Penalty -1.2
Total 5.3
next day

Blue Team

Red Team— Your team

Lee Sin champion

Lee SinJG FayersProx

8 / 12 / 7

3.2/10

Impact Breakdown

Combat
2.3
Involvement
5.7
Output
10.0
Economy
9.3
Utility
2.9
Death Penalty -1.8
Total 3.2
next day

Blue Team— Your team

Shyvana champion

ShyvanaJG FayersProx

6 / 4 / 10

Controlled key objectives all gameInvolved in most team kills
7.9/10

Impact Breakdown

Combat
6.4
Involvement
7.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 7.9

Red Team

next day

Blue Team

Red Team— Your team

Twisted Fate champion

Twisted FateMID FayersProx

0 / 5 / 2

3.5/10

Impact Breakdown

Combat
0.7
Involvement
2.2
Output
6.7
Economy
7.8
Utility
4.4
Death Penalty -0.8
Total 3.5
next day

Blue Team— Your team

Renata Glasc champion

Renata GlascSUP FayersProx

2 / 11 / 24

6.0/10

Impact Breakdown

Combat
4.3
Involvement
9.1
Output
5.1
Economy
7.4
Utility
9.3
Death Penalty -1.7
Total 6.0

Red Team

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