Bigby#TOP

EUW

32W / 18L

50 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 50 eligible games Patch 16.15 Full sample Method v1
Matches fetched 50
Eligible for analysis 50

No matches were excluded

95% interval for the balance score −42% to +2%
Data last updated 34 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

64%

32W · 18L

32 wins, 18 losses — a 64% win rate. A strong showing.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

15

33

12 of 50 games had teammate feeders (24%)

22 of 50 games had enemy feeders (44%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

6
3
41
You fed 6 12%
You carried 3 6%
Normal 41 82%

04Champion Curse Map

Which champions are cursed — and which are blessed

Gangplank champion

Gangplank

47 games

26%

Blessed

66% WR · 6.2 Impact · 2 Carry · 5 Feeder

05Role Curse Map

Which roles are cursed — and which are blessed

TOP

50 games

20%

Lucky

64% WR · 6.1 Impact · 3 Carry · 6 Feeder

So what does it all add up to?

The Verdict

Winner's Queue Index

20%

Enemy teams had more feeders than average. Ride the wave.

Share Your Verdict

Only 28% of players are this lucky.

Compare with your duo

You're 20% lucky — dare them to check theirs

Last games

Last updated: 34 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Gangplank champion

GangplankTOP Bigby

10 / 15 / 12

4.6/10

Impact Breakdown

Combat
2.8
Involvement
6.2
Output
10.0
Economy
10.0
Utility
6.9
Death Penalty -2.3
Total 4.6

Red Team

Longest game
next day

Blue Team— Your team

Gangplank champion

GangplankTOP Bigby

1 / 8 / 6

5.5/10

Impact Breakdown

Combat
1.6
Involvement
4.7
Output
9.5
Economy
10.0
Utility
8.6
Death Penalty -1.2
Total 5.5

Red Team

Blue Team— Your team

Gangplank champion

GangplankTOP Bigby

5 / 10 / 2

Very low KDA with many deaths
4.3/10

Impact Breakdown

Combat
1.3
Involvement
2.5
Output
10.0
Economy
10.0
Utility
6.2
Death Penalty -1.5
Total 4.3

Red Team

Blue Team— Your team

Gangplank champion

GangplankTOP Bigby

3 / 5 / 0

High death rate with low KDA
5.1/10

Impact Breakdown

Combat
1.0
Involvement
5.7
Output
10.0
Economy
9.0
Utility
5.5
Death Penalty -0.8
Total 5.1

Red Team

Blue Team— Your team

Gangplank champion

GangplankTOP Bigby

8 / 6 / 6

6.6/10

Impact Breakdown

Combat
4.0
Involvement
5.0
Output
10.0
Economy
10.0
Utility
9.1
Death Penalty -0.9
Total 6.6

Red Team

Blue Team

Red Team— Your team

Gangplank champion

GangplankTOP Bigby

9 / 8 / 8

6.0/10

Impact Breakdown

Combat
3.8
Involvement
6.3
Output
10.0
Economy
10.0
Utility
7.4
Death Penalty -1.2
Total 6.0

Blue Team— Your team

Gangplank champion

GangplankTOP Bigby

4 / 0 / 4

9.0/10

Impact Breakdown

Combat
10.0
Involvement
4.1
Output
9.4
Economy
10.0
Utility
10.0
Total 9.0

Red Team

Blue Team— Your team

Gangplank champion

GangplankTOP Bigby

16 / 2 / 16

Set up the team's winning fightsDamage far above team average
9.6/10

Impact Breakdown

Combat
10.0
Involvement
9.9
Output
10.0
Economy
10.0
Utility
9.8
Death Penalty -0.3
Total 9.6

Red Team

Best KDA

Blue Team— Your team

Gangplank champion

GangplankTOP Bigby

8 / 6 / 7

6.9/10

Impact Breakdown

Combat
4.3
Involvement
5.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 6.9

Red Team

Blue Team— Your team

Gangplank champion

GangplankTOP Bigby

8 / 9 / 6

5.5/10

Impact Breakdown

Combat
2.8
Involvement
6.0
Output
10.0
Economy
10.0
Utility
7.1
Death Penalty -1.3
Total 5.5

Red Team

Blue Team— Your team

Gangplank champion

GangplankTOP Bigby

5 / 7 / 2

4.9/10

Impact Breakdown

Combat
1.8
Involvement
2.4
Output
10.0
Economy
10.0
Utility
6.4
Death Penalty -1.1
Total 4.9

Red Team

Blue Team

Red Team— Your team

Gangplank champion

GangplankTOP Bigby

4 / 7 / 2

5.2/10

Impact Breakdown

Combat
1.5
Involvement
6.2
Output
10.0
Economy
9.8
Utility
5.9
Death Penalty -1.1
Total 5.2
2h 50min break

Blue Team

Red Team— Your team

Gangplank champion

GangplankTOP Bigby

1 / 5 / 5

5.4/10

Impact Breakdown

Combat
2.0
Involvement
2.1
Output
9.6
Economy
10.0
Utility
7.8
Death Penalty -0.8
Total 5.4

Blue Team— Your team

Gangplank champion

GangplankTOP Bigby

8 / 9 / 12

5.7/10

Impact Breakdown

Combat
4.0
Involvement
5.4
Output
10.0
Economy
10.0
Utility
6.8
Death Penalty -1.3
Total 5.7

Red Team

6h 24min break

Blue Team— Your team

Gangplank champion

GangplankTOP Bigby

10 / 9 / 14

6.0/10

Impact Breakdown

Combat
4.8
Involvement
5.7
Output
10.0
Economy
10.0
Utility
7.1
Death Penalty -1.3
Total 6.0

Red Team

Blue Team

Red Team— Your team

Gangplank champion

GangplankTOP Bigby

2 / 7 / 1

Extremely low KDA
4.6/10

Impact Breakdown

Combat
0.8
Involvement
4.4
Output
10.0
Economy
10.0
Utility
5.0
Death Penalty -1.1
Total 4.6

Blue Team— Your team

Gangplank champion

GangplankTOP Bigby

9 / 3 / 5

7.7/10

Impact Breakdown

Combat
7.0
Involvement
5.7
Output
10.0
Economy
10.0
Utility
8.2
Death Penalty -0.5
Total 7.7

Red Team

next day

Blue Team

Red Team— Your team

Gangplank champion

GangplankTOP Bigby

11 / 5 / 6

Converted pressure into towers and objectivesSet up the team's winning fights
7.3/10

Impact Breakdown

Combat
5.7
Involvement
8.1
Output
10.0
Economy
10.0
Utility
7.5
Death Penalty -0.8
Total 7.3

Blue Team— Your team

Gangplank champion

GangplankTOP Bigby

2 / 6 / 5

5.1/10

Impact Breakdown

Combat
2.0
Involvement
3.0
Output
10.0
Economy
10.0
Utility
6.0
Death Penalty -0.9
Total 5.1

Red Team

Blue Team— Your team

Gangplank champion

GangplankTOP Bigby

11 / 2 / 4

Damage far above team averageKDA far above team average
8.9/10

Impact Breakdown

Combat
10.0
Involvement
4.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.3
Total 8.9

Red Team

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