Aerial threat#EUW

EUW

27W / 23L · 🔥 6 Win Streak

50 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 50 eligible games Patch 16.14–16.16 Full sample Method v1
Matches fetched 50
Eligible for analysis 50

No matches were excluded

95% interval for the balance score −49% to −7%
Data last updated 2 hours ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

54%

27W · 23L

27 wins, 23 losses — a 54% win rate.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

15

34

14 of 50 games had teammate feeders (28%)

26 of 50 games had enemy feeders (52%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

9
4
35
You fed 9 18%
You carried 4 8%
You got carried 2 4%
Normal 35 70%

04Champion Curse Map

Which champions are cursed — and which are blessed

Zed champion

Zed

17 games

59%

OMEGA BLESSED

65% WR · 6.8 Impact · 2 Carry · 1 Feeder
Katarina champion

Katarina

4 games

Play 1 more game to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

MID

40 games

35%

Blessed

57% WR · 6.3 Impact · 4 Carry · 5 Feeder
TOP

6 games

17%

Unlucky

0% WR · 4.3 Impact · 3 Feeder
ADC

2 games

Play 3 more games to unlock

So what does it all add up to?

The Verdict

Winner's Queue Index

28%

This is well above average. Matchmaking loves you.

Share Your Verdict

Only 5% of players are this blessed.

Compare with your duo

You're 28% blessed — dare them to check theirs

Last games

Last updated: 2 hours ago

🔥 6 Win Streak

Recent Form

Blue Team

Red Team— Your team

Lux champion

LuxMID Aerial threat

5 / 4 / 8

7.4/10

Impact Breakdown

Combat
5.2
Involvement
4.8
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 7.4

Blue Team— Your team

Lissandra champion

LissandraMID Aerial threat

13 / 4 / 3

Converted pressure into towers and objectivesSecured a huge share of team kills
8.0/10

Impact Breakdown

Combat
6.4
Involvement
6.7
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 8.0

Red Team

3h 13min break

Blue Team— Your team

Riven champion

RivenMID Aerial threat

4 / 2 / 3

6.3/10

Impact Breakdown

Combat
4.7
Involvement
3.1
Output
7.6
Economy
9.7
Utility
8.0
Death Penalty -0.3
Total 6.3

Red Team

Blue Team

Red Team— Your team

Riven champion

RivenMID Aerial threat

8 / 7 / 6

6.6/10

Impact Breakdown

Combat
3.5
Involvement
5.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.1
Total 6.6
4h 53min break

Blue Team

Red Team— Your team

Sylas champion

SylasMID Aerial threat

18 / 3 / 11

Converted pressure into towers and objectivesDamage far above team average
9.3/10

Impact Breakdown

Combat
10.0
Involvement
8.2
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 9.3

Blue Team

Red Team— Your team

Yasuo champion

YasuoMID Aerial threat

16 / 9 / 8

6.8/10

Impact Breakdown

Combat
4.8
Involvement
7.8
Output
10.0
Economy
10.0
Utility
9.1
Death Penalty -1.3
Total 6.8

Blue Team

Red Team— Your team

Yasuo champion

YasuoMID Aerial threat

3 / 9 / 3

Very low KDA with many deaths
4.2/10

Impact Breakdown

Combat
1.2
Involvement
6.7
Output
7.3
Economy
9.5
Utility
5.3
Death Penalty -1.3
Total 4.2

Blue Team

Red Team— Your team

Zed champion

ZedMID Aerial threat

21 / 7 / 5

Secured a huge share of team killsDamage far above team average
7.7/10

Impact Breakdown

Combat
6.5
Involvement
7.4
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.1
Total 7.7

Blue Team— Your team

Zed champion

ZedMID Aerial threat

13 / 6 / 6

7.1/10

Impact Breakdown

Combat
5.4
Involvement
9.0
Output
10.0
Economy
10.0
Utility
6.4
Death Penalty -0.9
Total 7.1

Red Team

Blue Team— Your team

Akali champion

AkaliMID Aerial threat

7 / 5 / 5

7.3/10

Impact Breakdown

Combat
4.0
Involvement
8.0
Output
10.0
Economy
10.0
Utility
9.4
Death Penalty -0.8
Total 7.3

Red Team

Blue Team— Your team

Zed champion

ZedMID Aerial threat

6 / 5 / 6

6.5/10

Impact Breakdown

Combat
4.0
Involvement
5.5
Output
10.0
Economy
10.0
Utility
7.1
Death Penalty -0.8
Total 6.5

Red Team

Blue Team

Red Team— Your team

Brand champion

BrandSUP Aerial threat

8 / 9 / 5

High deaths with insufficient vision
5.3/10

Impact Breakdown

Combat
2.6
Involvement
4.8
Output
10.0
Economy
9.1
Utility
9.7
Death Penalty -1.3
Total 5.3
next day

Blue Team

Red Team— Your team

Jhin champion

JhinADC Aerial threat

11 / 1 / 7

9.3/10

Impact Breakdown

Combat
10.0
Involvement
6.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.2
Total 9.3
Best KDA
1h 09min break

Blue Team

Red Team— Your team

Katarina champion

KatarinaMID Aerial threat

8 / 8 / 7

6.1/10

Impact Breakdown

Combat
3.3
Involvement
5.9
Output
10.0
Economy
10.0
Utility
7.9
Death Penalty -1.2
Total 6.1
Longest game

Blue Team

Red Team— Your team

Zed champion

ZedMID Aerial threat

12 / 7 / 5

6.6/10

Impact Breakdown

Combat
4.3
Involvement
5.4
Output
10.0
Economy
10.0
Utility
8.7
Death Penalty -1.1
Total 6.6

Blue Team

Red Team— Your team

Zed champion

ZedMID Aerial threat

3 / 0 / 5

8.5/10

Impact Breakdown

Combat
10.0
Involvement
5.9
Output
8.4
Economy
10.0
Utility
7.6
Total 8.5
next day

Blue Team— Your team

Zed champion

ZedMID Aerial threat

13 / 4 / 6

Damage far above team averageKDA far above team average
7.4/10

Impact Breakdown

Combat
7.6
Involvement
5.9
Output
10.0
Economy
10.0
Utility
6.3
Death Penalty -0.6
Total 7.4

Red Team

Blue Team

Red Team— Your team

Zed champion

ZedMID Aerial threat

12 / 4 / 8

8.0/10

Impact Breakdown

Combat
8.0
Involvement
6.1
Output
10.0
Economy
10.0
Utility
8.2
Death Penalty -0.6
Total 8.0

Blue Team

Red Team— Your team

Katarina champion

KatarinaMID Aerial threat

6 / 9 / 1

Very low KDA with many deaths
4.0/10

Impact Breakdown

Combat
1.4
Involvement
4.4
Output
7.2
Economy
9.7
Utility
5.3
Death Penalty -1.3
Total 4.0
11h 57min break

Blue Team

Red Team— Your team

Zed champion

ZedMID Aerial threat

13 / 6 / 3

Dealt a huge share of the team's damageSecured a huge share of team kills
6.2/10

Impact Breakdown

Combat
4.6
Involvement
7.9
Output
10.0
Economy
10.0
Utility
3.9
Death Penalty -0.9
Total 6.2

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