3am#555

EUW

23W / 26L

49 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 49 eligible games Patch 16.13–16.16 Full sample Method v1
Matches fetched 50
Eligible for analysis 49

Excluded matches

Remake (under 5 minutes) 1
95% interval for the balance score −18% to +30%
Data last updated 1 hour ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

46%

23W · 26L

23 wins, 26 losses — a 46% win rate.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

29

30

21 of 49 games had teammate feeders (42%)

18 of 49 games had enemy feeders (36%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

4
4
40
You fed 4 8%
You carried 1 2%
You got carried 4 8%
Normal 40 81%

04Champion Curse Map

Which champions are cursed — and which are blessed

Kai'Sa champion

Kai'Sa

9 games

44%

MEGA CURSED

22% WR · 5.6 Impact · 2 Feeder
Nami champion

Nami

19 games

11%

Lucky

68% WR · 6.0 Impact · 1 Feeder
Yuumi champion

Yuumi

11 games

9%

Loser Q

45% WR · 5.7 Impact · 1 Carry · 1 Feeder
Lulu champion

Lulu

4 games

Play 1 more game to unlock

Seraphine champion

Seraphine

3 games

Play 2 more games to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

ADC

10 games

50%

MEGA CURSED

20% WR · 5.6 Impact · 2 Feeder
SUP

38 games

5%

Winner Q

55% WR · 6.0 Impact · 1 Carry · 2 Feeder

So what does it all add up to?

The Verdict

Loser's Queue Index

6%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 6% in Loser Q — dare them to check theirs

Last games

Last updated: 1 hour ago

Recent Form

Blue Team— Your team

Darius champion

DariusTOP TheIruma

5 / 12 / 6

High death rate with low KDA
5.0/10

Impact Breakdown

Combat
1.7
Involvement
4.1
Output
10.0
Economy
10.0
Utility
8.9
Death Penalty -1.8
Total 5.0
Lee Sin champion

Lee SinJG KUOLONPALLO

11 / 8 / 14

Controlled key objectives all gameInvolved in most team kills
7.5/10

Impact Breakdown

Combat
5.6
Involvement
9.3
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.2
Total 7.5
Lulu champion

LuluSUP 3am

0 / 7 / 21

6.7/10

Impact Breakdown

Combat
5.3
Involvement
7.8
Output
2.6
Economy
7.1
Utility
10.0
Death Penalty -1.1
Total 6.7

Red Team

Longest game

Blue Team— Your team

Lulu champion

LuluSUP 3am

1 / 7 / 7

4.3/10

Impact Breakdown

Combat
2.0
Involvement
5.6
Output
3.6
Economy
6.2
Utility
7.3
Death Penalty -1.1
Total 4.3

Red Team

Blue Team— Your team

Lulu champion

LuluSUP 3am

4 / 5 / 28

9.0/10

Impact Breakdown

Combat
10.0
Involvement
10.0
Output
5.1
Economy
9.5
Utility
10.0
Death Penalty -0.8
Total 9.0

Red Team

Blue Team— Your team

Lulu champion

LuluSUP 3am

1 / 6 / 22

7.6/10

Impact Breakdown

Combat
6.6
Involvement
9.0
Output
5.6
Economy
7.9
Utility
9.8
Death Penalty -0.9
Total 7.6

Red Team

2 days later

Blue Team

Red Team— Your team

Kai'Sa champion

Kai'SaADC 3am

3 / 9 / 8

5.4/10

Impact Breakdown

Combat
2.2
Involvement
4.7
Output
10.0
Economy
10.0
Utility
6.9
Death Penalty -1.3
Total 5.4

Blue Team— Your team

Nami champion

NamiSUP 3am

2 / 0 / 15

9.1/10

Impact Breakdown

Combat
10.0
Involvement
7.6
Output
5.2
Economy
8.7
Utility
10.0
Total 9.1

Red Team

Best KDA
next day

Blue Team

Red Team— Your team

Nami champion

NamiSUP 3am

1 / 4 / 8

5.2/10

Impact Breakdown

Combat
3.6
Involvement
5.5
Output
4.3
Economy
6.5
Utility
7.6
Death Penalty -0.6
Total 5.2

Blue Team

Red Team— Your team

Nami champion

NamiSUP 3am

2 / 4 / 12

7.0/10

Impact Breakdown

Combat
5.6
Involvement
7.2
Output
4.1
Economy
8.5
Utility
9.4
Death Penalty -0.6
Total 7.0

Blue Team

Red Team— Your team

Nami champion

NamiSUP 3am

2 / 10 / 33

7.0/10

Impact Breakdown

Combat
6.4
Involvement
9.3
Output
6.0
Economy
7.8
Utility
9.8
Death Penalty -1.5
Total 7.0

Blue Team

Red Team— Your team

Nami champion

NamiSUP 3am

1 / 7 / 5

4.5/10

Impact Breakdown

Combat
1.5
Involvement
4.4
Output
4.3
Economy
6.4
Utility
8.7
Death Penalty -1.1
Total 4.5

Blue Team

Red Team— Your team

Nami champion

NamiSUP 3am

0 / 6 / 11

5.0/10

Impact Breakdown

Combat
3.1
Involvement
4.4
Output
3.9
Economy
6.8
Utility
8.6
Death Penalty -0.9
Total 5.0
2 days later

Blue Team— Your team

Sona champion

SonaSUP 3am

1 / 5 / 4

5.3/10

Impact Breakdown

Combat
1.7
Involvement
4.4
Output
5.3
Economy
6.0
Utility
9.9
Death Penalty -0.8
Total 5.3

Red Team

2 days later

Blue Team

Red Team— Your team

Kai'Sa champion

Kai'SaADC 3am

3 / 5 / 3

5.3/10

Impact Breakdown

Combat
2.0
Involvement
5.7
Output
9.5
Economy
10.0
Utility
2.4
Death Penalty -0.8
Total 5.3

Blue Team

Red Team— Your team

Jhin champion

JhinADC 3am

6 / 9 / 5

5.5/10

Impact Breakdown

Combat
2.2
Involvement
5.9
Output
10.0
Economy
9.9
Utility
6.2
Death Penalty -1.3
Total 5.5

Blue Team— Your team

Nami champion

NamiSUP 3am

0 / 7 / 7

3.7/10

Impact Breakdown

Combat
1.8
Involvement
6.7
Output
3.1
Economy
6.1
Utility
5.4
Death Penalty -1.1
Total 3.7

Red Team

Blue Team

Red Team— Your team

Nami champion

NamiSUP 3am

2 / 4 / 14

6.8/10

Impact Breakdown

Combat
6.4
Involvement
7.6
Output
6.8
Economy
7.9
Utility
8.0
Death Penalty -0.6
Total 6.8

Blue Team

Red Team— Your team

Nami champion

NamiSUP 3am

5 / 3 / 15

8.3/10

Impact Breakdown

Combat
10.0
Involvement
7.4
Output
6.0
Economy
9.2
Utility
9.2
Death Penalty -0.5
Total 8.3

Blue Team— Your team

Nami champion

NamiSUP 3am

2 / 8 / 17

6.2/10

Impact Breakdown

Combat
4.2
Involvement
6.5
Output
5.1
Economy
8.3
Utility
10.0
Death Penalty -1.2
Total 6.2

Red Team

4 days later

Blue Team

Red Team— Your team

Kai'Sa champion

Kai'SaADC 3am

1 / 6 / 0

High death rate with low KDA
2.4/10

Impact Breakdown

Combat
0.3
Involvement
2.2
Output
5.0
Economy
8.4
Utility
1.0
Death Penalty -0.9
Total 2.4

Blue Team— Your team

Kai'Sa champion

Kai'SaADC 3am

11 / 9 / 8

6.3/10

Impact Breakdown

Combat
3.8
Involvement
7.2
Output
10.0
Economy
10.0
Utility
7.7
Death Penalty -1.3
Total 6.3

Red Team

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