rat#homik

EUNE

20W / 26L

46 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 46 eligible games Patch 16.13–16.15 Full sample Method v1
Matches fetched 50
Eligible for analysis 46

Excluded matches

Remake (under 5 minutes) 4

24 games use an estimated patch

95% interval for the balance score −14% to +27%
Data last updated 25 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

43%

20W · 26L

20 wins, 26 losses — a 43% win rate. It's been a rough stretch.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

23

21

15 of 46 games had teammate feeders (32%)

12 of 46 games had enemy feeders (26%)

Your Team
Enemy Team

Your teammates fed more often than the enemy. The odds were stacked against you.

03The Mirror

Before the verdict, let's see what the mirror says.

4
3
39
You fed 4 8%
You carried 3 6%
Normal 39 84%

04Champion Curse Map

Which champions are cursed — and which are blessed

Xerath champion

Xerath

15 games

20%

Unlucky

53% WR · 6.1 Impact · 2 Carry · 1 Feeder
Vladimir champion

Vladimir

15 games

13%

Unlucky

40% WR · 5.7 Impact · 1 Carry · 2 Feeder

05Role Curse Map

Which roles are cursed — and which are blessed

MID

6 games

33%

Cursed

33% WR · 5.3 Impact · 1 Carry · 2 Feeder
ADC

6 games

17%

Unlucky

33% WR · 7.1 Impact
SUP

19 games

16%

Unlucky

47% WR · 5.6 Impact · 1 Carry · 1 Feeder
TOP

14 games

14%

Lucky

43% WR · 5.5 Impact · 1 Carry · 1 Feeder

So what does it all add up to?

The Verdict

Loser's Queue Index

7%

This is within normal range. Variance is expected.

Share Your Verdict

Your matchmaking is normal — but not everyone is this lucky.

Compare with your duo

You're 7% in Loser Q — dare them to check theirs

Last games

Last updated: 25 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team— Your team

Xerath champion

XerathSUP rat

6 / 5 / 18

8.0/10

Impact Breakdown

Combat
8.0
Involvement
7.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.8
Total 8.0

Red Team

Blue Team— Your team

Zilean champion

ZileanSUP rat

1 / 7 / 8

3.0/10

Impact Breakdown

Combat
2.3
Involvement
6.0
Output
4.9
Economy
6.7
Utility
3.4
Death Penalty -1.1
Total 3.0

Red Team

12 days later

Blue Team— Your team

Renata Glasc champion

Renata GlascSUP rat

1 / 7 / 17

4.1/10

Impact Breakdown

Combat
4.5
Involvement
6.5
Output
4.5
Economy
7.5
Utility
4.6
Death Penalty -1.1
Total 4.1

Red Team

Blue Team

Red Team— Your team

Renata Glasc champion

Renata GlascSUP rat

2 / 5 / 24

6.0/10

Impact Breakdown

Combat
8.7
Involvement
7.4
Output
5.5
Economy
8.6
Utility
5.1
Death Penalty -0.8
Total 6.0

Blue Team— Your team

Renata Glasc champion

Renata GlascSUP rat

3 / 9 / 21

3.4/10

Impact Breakdown

Combat
4.8
Involvement
6.4
Output
4.9
Economy
7.7
Utility
3.3
Death Penalty -1.3
Total 3.4

Red Team

Blue Team— Your team

Xerath champion

XerathSUP rat

3 / 9 / 9

3.8/10

Impact Breakdown

Combat
2.4
Involvement
4.2
Output
10.0
Economy
8.2
Utility
6.5
Death Penalty -1.3
Total 3.8

Red Team

Longest game

Blue Team

Red Team— Your team

Xerath champion

XerathSUP rat

3 / 4 / 8

5.3/10

Impact Breakdown

Combat
4.4
Involvement
7.0
Output
10.0
Economy
9.1
Utility
5.2
Death Penalty -0.6
Total 5.3
2h 38min break

Blue Team

Red Team— Your team

Xerath champion

XerathSUP rat

2 / 7 / 3

3.4/10

Impact Breakdown

Combat
1.3
Involvement
4.4
Output
10.0
Economy
7.1
Utility
5.3
Death Penalty -1.1
Total 3.4
next day

Blue Team— Your team

Vel'Koz champion

Vel'KozSUP rat

2 / 6 / 16

6.1/10

Impact Breakdown

Combat
5.1
Involvement
6.9
Output
10.0
Economy
8.2
Utility
7.8
Death Penalty -0.9
Total 6.1

Red Team

Blue Team— Your team

Xerath champion

XerathSUP rat

3 / 1 / 6

7.5/10

Impact Breakdown

Combat
9.0
Involvement
8.0
Output
7.9
Economy
9.3
Utility
6.3
Death Penalty -0.2
Total 7.5

Red Team

Blue Team— Your team

Pyke champion

PykeSUP rat

5 / 5 / 16

6.0/10

Impact Breakdown

Combat
7.0
Involvement
6.8
Output
9.9
Economy
8.1
Utility
6.0
Death Penalty -0.8
Total 6.0

Red Team

5h 41min break

Blue Team— Your team

Xerath champion

XerathSUP rat

4 / 14 / 15

High deaths with insufficient vision
3.5/10

Impact Breakdown

Combat
2.5
Involvement
6.5
Output
10.0
Economy
9.4
Utility
5.9
Death Penalty -2.1
Total 3.5

Red Team

Blue Team

Red Team— Your team

Xerath champion

XerathSUP rat

9 / 2 / 13

8.3/10

Impact Breakdown

Combat
10.0
Involvement
8.9
Output
10.0
Economy
10.0
Utility
7.2
Death Penalty -0.3
Total 8.3
Best KDA

Blue Team

Red Team— Your team

Xerath champion

XerathSUP rat

6 / 5 / 16

6.5/10

Impact Breakdown

Combat
7.3
Involvement
8.6
Output
10.0
Economy
10.0
Utility
5.6
Death Penalty -0.8
Total 6.5
next day

Blue Team

Red Team— Your team

Xerath champion

XerathSUP rat

6 / 4 / 12

5.8/10

Impact Breakdown

Combat
7.2
Involvement
5.6
Output
10.0
Economy
9.4
Utility
5.6
Death Penalty -0.6
Total 5.8

Blue Team— Your team

Xerath champion

XerathSUP rat

8 / 7 / 12

5.8/10

Impact Breakdown

Combat
5.0
Involvement
7.8
Output
10.0
Economy
8.8
Utility
6.7
Death Penalty -1.1
Total 5.8

Red Team

Blue Team— Your team

Xerath champion

XerathSUP rat

7 / 3 / 8

6.2/10

Impact Breakdown

Combat
7.5
Involvement
6.3
Output
10.0
Economy
9.5
Utility
5.7
Death Penalty -0.5
Total 6.2

Red Team

Blue Team

Red Team— Your team

Xerath champion

XerathSUP rat

9 / 6 / 12

Damage far above team averageKDA far above team average
4.9/10

Impact Breakdown

Combat
6.0
Involvement
7.6
Output
10.0
Economy
10.0
Utility
3.5
Death Penalty -0.9
Total 4.9

Blue Team— Your team

Xerath champion

XerathSUP rat

13 / 6 / 22

Damage far above team averageKDA far above team average
7.9/10

Impact Breakdown

Combat
10.0
Involvement
8.6
Output
10.0
Economy
10.0
Utility
8.0
Death Penalty -0.9
Total 7.9

Red Team

2 days later

Blue Team— Your team

Xerath champion

XerathMID rat

3 / 3 / 2

5.5/10

Impact Breakdown

Combat
2.5
Involvement
4.8
Output
10.0
Economy
8.4
Utility
4.4
Death Penalty -0.5
Total 5.5

Red Team

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