Galați#77251

EUNE

34W / 16L

50 Ranked Solo/Duo games analyzed

Ranked Solo/Duo 50 eligible games Patch 16.15–16.21 Full sample Method v1
Matches fetched 50
Eligible for analysis 50

No matches were excluded

95% interval for the balance score −44% to +0%
Data last updated 92 days ago

This interval describes variation in the analyzed matches only. It cannot reveal or test Riot's hidden matchmaking logic.

Read the methodology

01The Record

68%

34W · 16L

34 wins, 16 losses — a 68% win rate. A strong showing.

02Teammates vs Enemies

Teammate Feeders

Enemy Feeders

18

36

13 of 50 games had teammate feeders (26%)

24 of 50 games had enemy feeders (48%)

Your Team
Enemy Team

The enemy team had more feeders. Matchmaking was in your favor.

03The Mirror

Before the verdict, let's see what the mirror says.

5
13
32
You fed 5 10%
You carried 13 26%
Normal 32 64%

04Champion Curse Map

Which champions are cursed — and which are blessed

Lucian champion

Lucian

6 games

33%

Blessed

50% WR · 6.4 Impact · 1 Carry · 1 Feeder
Jayce champion

Jayce

4 games

Play 1 more game to unlock

05Role Curse Map

Which roles are cursed — and which are blessed

JG

10 games

40%

Blessed

70% WR · 7.2 Impact · 4 Carry
MID

13 games

38%

Blessed

77% WR · 7.5 Impact · 6 Carry · 1 Feeder
SUP

9 games

33%

Cursed

56% WR · 6.1 Impact · 2 Feeder
TOP

15 games

20%

Lucky

60% WR · 6.1 Impact · 2 Carry · 2 Feeder
ADC

3 games

Play 2 more games to unlock

So what does it all add up to?

The Verdict

Winner's Queue Index

22%

Enemy teams had more feeders than average. Ride the wave.

Share Your Verdict

Only 28% of players are this lucky.

Compare with your duo

You're 22% lucky — dare them to check theirs

Last games

Last updated: 92 days ago

Data may be outdated, click Refresh

Recent Form

Blue Team

Red Team— Your team

Yasuo champion

YasuoMID Galați

12 / 2 / 0

Secured a huge share of team killsDamage far above team average
8.8/10

Impact Breakdown

Combat
8.0
Involvement
8.4
Output
10.0
Economy
10.0
Utility
9.1
Death Penalty -0.3
Total 8.8
next day

Blue Team

Red Team— Your team

Lucian champion

LucianTOP Galați

2 / 8 / 4

4.4/10

Impact Breakdown

Combat
1.3
Involvement
2.4
Output
10.0
Economy
8.3
Utility
6.7
Death Penalty -1.2
Total 4.4
next day

Blue Team

Red Team— Your team

Lucian champion

LucianTOP Galați

18 / 10 / 2

6.3/10

Impact Breakdown

Combat
3.6
Involvement
6.1
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -1.5
Total 6.3
3h 31min break

Blue Team

Red Team— Your team

Lucian champion

LucianADC Galați

6 / 7 / 10

6.3/10

Impact Breakdown

Combat
4.0
Involvement
4.7
Output
10.0
Economy
10.0
Utility
7.5
Death Penalty -1.1
Total 6.3

Blue Team— Your team

Qiyana champion

QiyanaJG Galați

10 / 11 / 3

4.8/10

Impact Breakdown

Combat
2.2
Involvement
10.0
Output
10.0
Economy
10.0
Utility
4.8
Death Penalty -1.7
Total 4.8

Red Team

next day

Blue Team

Red Team— Your team

Qiyana champion

QiyanaJG Galați

12 / 6 / 17

Controlled key objectives all gameDamage far above team average
8.2/10

Impact Breakdown

Combat
8.3
Involvement
7.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 8.2

Blue Team

Red Team— Your team

Lucian champion

LucianMID Galați

3 / 11 / 3

Very low KDA with many deaths
4.6/10

Impact Breakdown

Combat
1.0
Involvement
4.2
Output
10.0
Economy
9.6
Utility
7.3
Death Penalty -1.7
Total 4.6

Blue Team

Red Team— Your team

Lee Sin champion

Lee SinJG Galați

10 / 6 / 9

7.0/10

Impact Breakdown

Combat
5.4
Involvement
5.4
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.9
Total 7.0
10h 07min break

Blue Team

Red Team— Your team

Lillia champion

LilliaJG Galați

9 / 2 / 12

9.0/10

Impact Breakdown

Combat
10.0
Involvement
7.8
Output
10.0
Economy
10.0
Utility
9.1
Death Penalty -0.3
Total 9.0
Best KDA

Blue Team

Red Team— Your team

Graves champion

GravesJG Galați

5 / 3 / 3

6.7/10

Impact Breakdown

Combat
4.0
Involvement
4.8
Output
8.1
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 6.7
2 days later

Blue Team

Red Team— Your team

Yone champion

YoneTOP Galați

9 / 9 / 6

5.9/10

Impact Breakdown

Combat
3.0
Involvement
4.8
Output
10.0
Economy
10.0
Utility
9.0
Death Penalty -1.3
Total 5.9
next day

Blue Team

Red Team— Your team

Vayne champion

VayneTOP Galați

16 / 3 / 3

Converted pressure into towers and objectivesDamage far above team average
8.8/10

Impact Breakdown

Combat
9.5
Involvement
6.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.5
Total 8.8
next day

Blue Team

Red Team— Your team

Lillia champion

LilliaTOP Galați

10 / 4 / 9

Damage far above team average
8.2/10

Impact Breakdown

Combat
7.6
Involvement
5.9
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 8.2

Blue Team

Red Team— Your team

Graves champion

GravesJG Galați

7 / 7 / 8

4.8/10

Impact Breakdown

Combat
3.8
Involvement
6.7
Output
10.0
Economy
10.0
Utility
3.7
Death Penalty -1.1
Total 4.8
1h 10min break

Blue Team

Red Team— Your team

Orianna champion

OriannaTOP Galați

5 / 4 / 7

6.6/10

Impact Breakdown

Combat
4.8
Involvement
5.9
Output
10.0
Economy
10.0
Utility
6.6
Death Penalty -0.6
Total 6.6
2h 34min break

Blue Team— Your team

Jayce champion

JayceTOP Galați

11 / 10 / 8

6.0/10

Impact Breakdown

Combat
3.5
Involvement
7.0
Output
10.0
Economy
10.0
Utility
8.3
Death Penalty -1.5
Total 6.0

Red Team

16h 06min break

Blue Team

Red Team— Your team

Pyke champion

PykeSUP Galați

9 / 6 / 22

7.5/10

Impact Breakdown

Combat
8.9
Involvement
8.4
Output
10.0
Economy
10.0
Utility
7.7
Death Penalty -0.9
Total 7.5
next day

Blue Team

Red Team— Your team

Corki champion

CorkiTOP Galați

6 / 12 / 11

4.2/10

Impact Breakdown

Combat
2.6
Involvement
4.0
Output
10.0
Economy
10.0
Utility
5.0
Death Penalty -1.8
Total 4.2
next day

Blue Team

Red Team— Your team

Yone champion

YoneTOP Galați

7 / 15 / 6

High death rate with low KDA
4.2/10

Impact Breakdown

Combat
1.6
Involvement
4.2
Output
10.0
Economy
10.0
Utility
7.8
Death Penalty -2.3
Total 4.2
Longest game
2h 10min break

Blue Team

Red Team— Your team

Lee Sin champion

Lee SinJG Galați

9 / 4 / 12

Controlled key objectives all gameDamage far above team average
8.8/10

Impact Breakdown

Combat
8.4
Involvement
9.0
Output
10.0
Economy
10.0
Utility
10.0
Death Penalty -0.6
Total 8.8

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